The Lost Woods: Difference between revisions

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{{trope}}
[[File:spielburgforest_7662spielburgforest 7662.png|frame|Left to right, top to bottom: ''[[Chrono Trigger]]'', ''[[Donkey Kong Country]] 2'', ''[[Mother 3]]'', ''[[Shiren the Wanderer]]'', ''[[Act Raiser]]'', ''[[The Legend of Zelda: The Minish Cap|The Legend of Zelda the Minish Cap]]'', ''[[The Legend of Zelda: A Link to the Past|The Legend of Zelda a Link To T He Past]]'', ''[[Quest for Glory I]]''. This level shows up a lot.]]
 
 
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'''Gimli''': Nature Boy is right. When was the last time anyone saw a regular, non-enchanted forest? You can't grow two trees next to each other without some wizard or demon coming along and enchanting them.|''[[DM of the Rings]]''}}
 
[['''The Lost Woods]]''' are no ordinary forest. They are a vast old-growth forest where the trees reach into the heavens. Their canopies cover the sky, leaving only shafts of sunlight steaming between the branches. Even the [[Fungus Humongous|normally tiny mushrooms are huge and imposing]]. (Whatever size they are, it's probably not a good idea to eat them. [[Magic Mushroom|Probably.]]) Nature has run wild, and man is not welcome here. If you are forced to enter, it's best to [[The Lord of the Rings|lower your axe]] or else [[When Trees Attack|risk the attention]] of the [[Plant Person|Ents]].
 
Besides your usual forest creatures, all manner of strange things lurk in the shadows. In any setting, it may be home to a [[Tree-Top Town]]. In ye olden days, the Lost Woods were home to [[The Fair Folk]], the [[Big Badass Wolf]], [[Plant Person]] and [[When Trees Attack|the occasional tree out to kill you]]. In the modern day, it's home to the [[Ax Crazy|axe-wielding]] [[Serial Killer]], and campers- particularly those of the teenage variety- had [[Don't Go in The Woods|better stay out of them]]. In [[The Future]], it's home to cloaked snipers who want to make a hunt out of you. And Ewoks.
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May be a [[Shadowland]] for even [[Arcadia]], but even more likely for [[Shining City|a brilliant and happy city]].
 
As a setting for [[Video Game]] stages, The Lost Woods are a cousin to the [[Green Hill Zone]], and frequently occupy the second level -- apparentlylevel—apparently operating by the logic that a forest is a little more dangerous than [[Ghibli Hills]] but not by a whole lot, and that plains and forest aren't too different considering that both are defined by the type of vegetation they have. Unless the stage is placed much later, then things will usually be a lot more difficult. They may or may not be [[Big Boo's Haunt|haunted]] (later stages often are), but either way, [[Everything Trying to Kill You|expect everything to try to kill you]].
 
Frequently a [[Genius Loci]], but it's not required. For a slightly more realistic setting, see [[Wild Wilderness]]. Compare [[The Hedge of Thorns]].
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* Harry Turtledove's ''Tales of the Fox'' series has the forest around Ikos, where strange things live, which has a mind (or mids) of its own, which doesn't necessarily care for people, and roads only exist at the forest's sufferance. It can also make unwanted travelers vanish in unexplained but silently ominous ways. It's implied that the forest exists to protect the Oracle of Ikos, placed by the all-seeing [[Physical God|god]] Biton.
* ''[[A Song of Ice and Fire]]'' has weirwood forests, especially those with a heart tree, due to their association with the children of the forest and the old gods. A more malevolent version would be the Haunted Forest beyond the Wall, due to the Others.
* In [[Chivalric Romance]], where the knights went on their [[Quest|questsquest]]s. Also, where [[King Arthur|Percival]]'s mother lived in fear her son would [[Turn Out Like His Father]], a [[Knight in Shining Armor]]; it didn't work.
* A benevolent version is the setting of Zilpha Keatley Snyder's ''[[Green-Sky Trilogy]]''. The forest covers the entire world and is a friendly, nurturing place to the tree-dwelling Kindar people. The Erdlings, who have spent many generations trapped underground, eulogize the forest as a lost paradise, but the first Erdling to escape from the caverns experiences the forest as both lonely and threatening at first.
* The Forbidden Forest in [[Harry Potter]] is filled with [[Our Centaurs Are Different|centaurs]], unicorns, [[Giant Spider|giant spiders]], and other magical beasts to the point that students are punished by having to go in it at night.
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== Tabletop RPG ==
* ''[[Changeling: The Lost]]'' plays on the idea of [[The Lost Woods]] with the [[The Hedge of Thorns|Hedge]], another dimension that makes up the gap between Earth and [[The Fair Folk|Faerie]]. There are wonders in it, yeah, but it's also a predatory dimension full of hobgoblins and soul-rending thorns. And it's remarkably easy for ordinary humans to get lost in...
* ''[[Exalted]]'' has the far East, surrounding the Elemental Pole of Wood. This serves as the source for the vary ''concept'' of plantishness in Creation. Eventually, the trees grow so thick that the branches and leaves fill up what would be the sky, and the roots crowd out the earth itself, leaving nothing but an endless procession of trunks, roots, and branches.
* [[Ravenloft]] has Lost Woods in spades. Much of the southeastern Core (the main landmass) is covered in thick, primeval forests. Notable areas include Verbrek (full of savage werewolves), Kartakass (full of intelligent wolves that hunt humans by shapeshifting into seductive human forms), and Tepest (where the goblins are the least of your worries compared to [[The Fair Folk]] and the hags).
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* The Viridian Forest, Ilex Forest, Petalburg Woods, Eterna Forest, Pinwheel Forest, and Lostlorn Forest in ''[[Pokémon]]'', particularly the second, fourth, and sixth.
* Vine Valley in ''[[Donkey Kong Country]]'', Gloomy Gulch in ''[[Donkey Kong Country]] 2'' (which is [[Hailfire Peaks|also]] a [[Big Boo's Haunt]]), Kremwood Forest in ''[[Donkey Kong Country]] 3'', and Forest in ''[[Donkey Kong Country Returns]]''.
* Fungi Forest in ''[[Donkey Kong 64]]'' downplays the trope -- thetrope—the theme is forests, but the stage has no forest-specific obstacles.
* Mazewood in ''[[Romancing SaGa]]''. {{spoiler|It is also the Domain of the Forest God; Cyril.}}
* Boggly Woods in ''[[Paper Mario: The Thousand-Year Door]]'' is this area with a twist: the entire area looks like a photo negative. The later Twilight Trail is dark and scary, though the ghosts don't show up until [[Big Boo's Haunt|later]].
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* ''[[Folklore]]'s'' "Faery Realm" is a cross between this and technicolor [[Ghibli Hills]].
* [[World of Warcraft]] features a few of these, typically anywhere [[Our Elves Are Different|Night Elves]] make their abode. Ashenvale is the most prominent example, with the lighting always at essentially night-time levels and full of things like giant wolves and big, stompy four-story walking trees.
** Also present in a small part of the Blade's Edge Mountains where the night elves have set up their lone town (versus Cenarion Expedition outposts) in Outland, which they've terraformed into a small slice of [[The Lost Woods]].
*** Terrokar ''Forest'' would perhaps be a better example.
** Duskwood qualifies as well.
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** ''Seiken Densetsu''/''[[Final Fantasy Adventure]]''/''[[Sword of Mana]]'' had the sacred land Illusia, located atop an unreachably high plateau and being home to the game's [[World Tree|Mana Tree]].
** ''Seiken Densetsu 2''/''[[Secret of Mana]]'' had ''several'' of these, with playable areas being small parts of bigass undeveloped forest land covering vast stretches of the world map. The [[World Tree|Mana Tree]]'s forest is located on the island of Pure Land, inaccessible from the water because of high cliffs, and inaccessible from the air because of dense clouds that never clear. With its deceptively peaceful zen-like music, Pure Land actually [[Everything Trying to Kill You|has some of the most difficult normal enemies in the game]].
** ''[[Seiken Densetsu 3]]'' had the Mana Holy Land, actually set apart from the main world map and occupying a separate space. It is home to--youto—you guessed it, the [[World Tree|Mana Tree]].
*** The game also has a forest maze that hides a [[Hidden Elf Village]]; the correct trail is marked by glowing flowers at night.
*** And in Carlie/Kevin's routes, the final dungeon is hidden beyond the [[The Maze|Jungle of Illusion]].
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* ''Neopets'' has the Haunted Woods.
** Post-[[Colony Drop]], Faerieland has become a non-dangerous example of this. We hope.
* The [[Noka|Tensian Forest]] north of Sterling is teeming with [[Hell Gate|gates]] that periodically allow anything from simple steam, to outright [[Eldritch Abomination|Eldritch Abominations]]s into the normal world. Located in the forest is the guild HQ of Dire, who devote an entire division to patrolling the forest 24/7 for anything...terrifying. The only reason the guild seems to stay in the forest is for its beautiful scenery (along with the fact that the [[One-Man Army|officers]] of guild possess the skill and strength to handle anything within the forest).
* [[One Hundred Yard Stare]]: Macy might have wandered into this in episode five.
 
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