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[[File:Magic_of_Scheherazade.jpg|frame|Kinda like that, except with flying monkeys and time-traveling cat girls.]]
{{quote|'''Mustafa''': Hey, I should have gotten 100 more rupias.
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'''Gun Meca''': That's right. This will be the decisive battle.
'''Pukin''': I'm trembling with excitement, sir.
'''Rainy''': I'm not afraid, I'm not afraid...
|The hero's [[True Companions|companions]], on their way to the final battle}}
A 1989 [[NES]] game by Culture Brain, ''The Magic of Scheherazade'' is the North American release of the 1987 Famicon [[Action RPG]] game ''Arabian Dream Scheherazade''. Drawing its themes from the ''[[Arabian Nights]]'' tales, it wasn't a major release at the time, but has grown into a popular cult classic, with innovative features that have since become standard console RPGs elements.
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{{tropelist}}
* [[American Kirby Is Hardcore]]
* [[Ancestral Weapon]]
▲* [[American Kirby Is Hardcore]] - Many examples are compared to the Japanese version such as the Hero's sprite which was anime like with big eyes to a simplistic design.
* [[And the Adventure Continues...]]
▲* [[Ancestral Weapon]] - The last, most powerful weapons in the game are your ancestor Isfa's weapons.
* [[Anti-Grinding]]
▲* [[And the Adventure Continues...]] - Each of the heroes turns down the offer of reward and luxury to instead continue their time traveling adventures. Alas, see also [[Vaporware]].
* [[Arabian Nights Days]]
▲* [[Anti-Grinding]] - You can only level up so much in each chapter before having to move onto the next.
* [[Bad Future]]
▲* [[Arabian Nights Days]] - Despite the time travel premise, the setting always stays firmly in Arabian fantasy world territory (though sometimes an Arabian fantasy world with robots!).
* [[Baleful Polymorph]]
▲* [[Bad Future]] - In the third chapter, the ice demon Troll is threatening to bring about eternal winter. When the heroes travel 30 years into the future to recruit an ally, they find that it's already happened.
* [[Bunny Ears Lawyer]]
▲* [[Baleful Polymorph]] - {{spoiler|Coronya, who's actually a magically transformed Scheherazade.}} Also several combat spells which can change the target into hamburgers, milkshakes, dolls, exploding rockets, and more.
▲* [[Bunny Ears Lawyer]] - Pretty much all your otherwise-capable allies have their own crazy quirks, with Coronya and Faruk as the straight men trying to keep the rest of them focused.
▲* [[But Thou Must!]] - Most of the dialogue options asking if you will or won't save the world.
* [[Chickification]]
▲* [[Catgirl]] - Coronya
▲* [[Chickification]] - Sadly, {{spoiler|once she's returned to her human form, Scheherazade proves far less interesting than Coronya, and she ends up becoming [[My Girl Back Home]] at the end of the game}}.
* [[Combination Attack]]
▲* [[Clockwork Creature]] - Gun Meca the translator robot, and possibly Gubibi.
* [[Cowardly Lion]]
▲* [[Combination Attack]] - They're named after the constellations and involve three party members casting various spells to create combination attacks, against which certain formations of enemies are vulnerable.
* [[Cursed with Awesome]]
▲* [[Cowardly Lion]] - Rainy, who's initially found cowering in his home and refuses to leave unless you're a fighter. Once he's recruited, though, he loyally follows the hero into battle despite being scared.
* [[Difficulty by Region]]
▲* [[Cursed with Awesome]] - Coronya, who, as a spunky magical catgirl who controls the gates of time, would seem to have gotten a major trade up from {{spoiler|her true identity as Scheherazade}}.
* [[Disc One Nuke]]: The Monecom spell in the first world fills up your gold and healing items to the max, which can easily last you almost all the way through the game.
▲* [[Difficulty by Region]] - The Japanese version's overland was much more complex containing passageways that were not present in the US version.
* [[
* [[Eldritch Abomination]]
▲* [[Eldritch Abomination]] - {{spoiler|Goragora}} and, to a lesser extent, the five demons fought throughout the game (particularly Salamander, a demon so powerful that your only hope of defeating him is to {{spoiler|travel back in time two thousand years and fight him the moment he's born}}).
▲* [[Eldritch Location]] - The Dark World.
* [[Exposition Fairy]] - Coronya, an exposition catgirl who guides you to the time portals, explains where each one goes, and lets you know when there's a hidden door somewhere onscreen.▼
* [[Evil Is Not a Toy]]
▲* [[Everything's Better with Monkeys]] - Especially flying, magical prankster monkeys.
▲* [[Exposition Fairy]]
▲* [[Everything's Better with Princesses]] - Four of them, and one of them's your girlfriend.
* [[Fantasy Character Classes]]
▲* [[Evil Is Not a Toy]] - {{spoiler|Sabaron finds this out the hard way while trying to control Goragora.}}
▲* [[Fantasy Character Classes]] - You can choose between Fighter (who fights with a sword), Magician (who fights with a magic rod) and the Saint (who has certain miscellaneous advantages and is required by the story at times), both at the beginning of the game and, by paying a fee, during the game.
* [[Grande Dame]]
▲* [[Genie in a Bottle]] - Your second ally, Faruk, as well as his brother Hassan.
▲* [[Grande Dame]] - Kebabu, who tests your moral fiber by asking if you'd pick up a girl in a hamburger shop.
▲* [[Faceless Eye]] - The first demon, Gilga.
* [[Hello, Insert Name Here]]
* [[He Knows About Timed Hits]]
* [[Heroic Lineage]]
* [[Heroic Mime]]
* [[In
* [[In Medias Res]] - The game starts after the hero's already tried to stop the villain's plot. It went badly.▼
* [[Inescapable Ambush]]
▲* [[In Medias Res]]
▲* [[In Universe Game Clock]] - The Alalart Solar Eclipse happens at regular intervals, allowing you to plant rupia seeds, cast the Great Magic spells, and boost your odds of winning at the casino.
* [[It Was with You All Along]]
* [[Lost Forever]]
* [[Magic Carpet]]
* [[Mini Game]]
* [[Miser Advisor]]
* [[Mook Maker]]
* [[Nonstandard Game Over]]
* [[Omnicidal Maniac]]
* [[Petting Zoo People]]
* [[Player
* [[Portal to the Past]]
* [[Quest for Identity]]
* [[Regional Bonus]]
* [[Save the Princess]]
* [[Sealed Evil in a Can]]
* [[Sequence Breaking]]
* [[Spoony Bard]]
* [[Stalked by the Bell]]
* [[Super Drowning Skills]]
* [[Talking Your Way Out]]
▲* [[Take Over the World]] - Sabaron's villainous motivation.
* [[Team Mom]]
* [[Tongue-Tied]]
* [[Too Awesome to Use]]
* [[Total Eclipse of the Plot]]
* [[True Companions]]
* [[Wide Open Sandbox]]
▲* [[Warp Whistle]] - The magic carpet.
▲* [[Wide Open Sandbox]] - An early attempt, as the solar eclipses, the tree-planting sidequests, the universities, the mercenaries, the haggling merchants and the ability to take out loans and accrue interest from them, the casinos and the ability to alter the setting with some of the Great Magic spells (such as turning deserts into forests) can keep the player busy for hours without worrying about moving the plot forward.
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{{quote|''No, it's'' '''''Sha-hair-uh-zod'''''}}▼
▲{{quote|''No, it's'' '''''Sha-hair-uh-zod'''''
{{reflist}}
[[Category:Fantasy Video Games]]
[[Category:Nintendo Entertainment System]]
[[Category:The Eighties]]
[[Category:The Magic of Scheherazade]]
[[Category:Video Game]]
{{DEFAULTSORT:Magic of Scheherazade, The}}
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