The Meddling Kids Are Useless: Difference between revisions

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Suddenly it dawns on you. The main characters aren't that useful! They did all the cool stuff and got into all the danger, yet someone else ultimately stopped the bad guy and saved the day. What the heck? Why even bother with these "heroes" and their adventures?
 
Because this is a story where the main attraction, if not the very point, is to watch ordinary people get into all sorts of excitement and danger. Yet they can't ultimately thwart the villain or solve the problem, because, well, that's not their job, nor do they have the actual skills to do it.
 
This is a way to get kid characters (or average, non-professional adult characters) into an exciting adventure while providing the realism of showing the real police or other professionals doing their jobs and saving the day. Note that despite the title, this doesn't have to be about kid characters specifically; this is about when the ''main'' characters, regardless of who they are, are not the ones who save the day.
 
See also [[Little Hero, Big War]], which is kind of this on a much larger scale, and with the hero having a larger chance of being the one who actually defeats the villain.
 
{{examples}}
 
== [[Film]] ==
* In ''[[The 13 th13th Warrior]]'', main character Ahmed Ibn Fahdlan is a useful extra swordsman but doesn't actually do anything to resolve the plot, with the single exception of figuring out how the group can escape from the Wendol cave. Of course, since the story is really about Bulliwye/Beowulf, this is understandable.
** Ahmed also figured-out that the Wendol liked to act, and maybe even think of themselves as bears, and this allowed the group to find the Wendol cave to begin with. However, he was mostly an audience identification character and eventual chronicler of Bulliwye/Beowulf, so he still fits the trope well.
 
== [[Literature]] ==
* ''[[Discworld (Literature)/Guards Guards|Guards! Guards!]]'' has the Watch figure out who the Supreme Grand Master is, but it is implied that [[The Chessmaster|Vetinari]] was already aware of what was going on, and the Watch are ultimately useless in getting rid of the Dragon - {{spoiler|Errol ends up defeating it by creating a sonic boom, which was part of his mating dance to the female dragon}}.
** Of course, {{spoiler|Errol}} was in a position to do so because {{spoiler|the Watch had adopted him and let him eat assorted random stuff for a good chunk of the book.}} In other words, the Meddling Kids weren't ''useless''... it just turned out the useful thing they did was [[Subverted Trope|something else than the snooping and the getting into exciting situations]].
* In the ''[[Left Behind]]'' books, the main characters, calling themselves the Tribulation Force, basically sit around and try to survive the tribulation, but do nothing that actually affects the events of the story in any way. The books could basically be described as a travelog for [[The End of the World Asas We Know It]].
* In the original, 1920s ''[[Hardy Boys]]'' stories, Frank and Joe's "investigation" often ended up with them hiding in a corner or [[Bound and Gagged|tied up by the villains]] until their father and the police force arrived to save the day. This was eventually changed in the later books to make them more useful.
* Similar to the above example, in ''Janie's Private Eyes'', the fourth book in ''[[The Stanley Family]]'' series, while 13-year-old David, 8-year-old Janie and 6-year-old Blair actually do solve the case, they end up in danger and have to be rescued. Fortunately, someone else calls the police and rescues the kids, resulting in the police solving the case without the help of the kids' hard work.
* Despite having the most screen-time in ''[[Good Omens (Literature)|Good Omens]]'', {{spoiler|[[Noble Demon]] Crowley and the pragmatic angel Aziraphale}}, have no effect on the main events of the story, though not for a lack of trying. Arguably though, having {{spoiler|Armageddon be averted by humans only, without angelic or diabolical help}} was the whole point.
* Generally averted in the ''[[A to Z Mysteries (Literature)|A to Z Mysteries]]'' series, but played straight in the book ''The Canary Caper''. This story revolves around a series of pet kidnappings ultimately solved by the police. Even when the three main kids discover a pattern in the kidnappings, Officer Fallon says they already made the connection. The kids hide outside the thief's next victim, but the police show up before they can even catch the petnapper.
 
== [[Live Action TV]] ==
 
== [[Live -Action TV]] ==
* Invoked and justified in a few episodes of ''[[Doctor Who (TV)|Doctor Who]]''. Certain event, especially those based on [[Real Life]] history, require the Doctor and his companions to be this trope while otherwise solving the problems connected to what the show calls "fixed points in time" (the event must take place with a rigid set of circumstances defining the end result or reality will collaspe). A good example is the Tenth Doctor episode "The Fires of Pompeii", where the Doctor and his companion discover alien beings called the Pyroviles are using Mount Vesuvius to stay alive, and to prevent the danger they pose humanity, Vesusvius must erupt as history dictates, leaving the protagonists unable to stop the historical event. They are, however, allowed to save at least one family of people from the event, since history doesn't have anything that would contradict their survival.
 
== [[Western Animation]] ==
* ''[[The Venture Brothers]]'', who were based on the ''[[Hardy Boys]]'' and ''[[Jonny Quest]]'' both, really did nothing in the show during the first season, but are the main characters nonetheless. This changed in later seasons.
* In the original 1960s series, ''[[Jonny Quest]]'' basically just hung around while his dad and Race dealt with all the dangerous stuff. Ocassionally, he, Hadji and Bandit would need rescuing, and would even take down a mook or two, but otherwise did little but comment on the action.
** This was realized when ''[[Jonny Quest: The Real Adventures of Jonny Quest (Animation)|The Real Adventures of Jonny Quest]]'' was made, resulting in the younger cast members being much more capable of fighting and getting out of trouble, not to mention being aged up a bit.
* [[Scooby Doo|The Scooby Gang]], the [[Trope Namer|meddling kids]] themselves, are an odd case, as they actually ''do'' manage to solve mysteries...or rather, Velma does, with a little help from Freddy and occasionally Daphne. Our main heroes, Scooby and Shaggy, on the other hand, mostly just have exciting [[Chase Scene|chase scenes]] and [[Big Eater|eat lots]], while Daphne is kidnapped by the villain ("[[Damsel in Distress|Danger-prone Daphne]]", indeed) and Freddy makes traps that invariably fail but somehow manage to [[Accidental Hero|accidentally capture the villain anyway]]. In the end, it's Velma who figures out who the villain is and explains the mystery to the others.
** To be fair to Scooby and Shaggy, their chase scenes sometimes involved them being chased by the villain right into Fred's trap, inadvertently capturing the bad guy. Shaggy himself is the [[Trope Namer]] for the [[Shaggy Search Technique]], and is often the one who finds the clues to the cases.
** This is averted hilariously in the movies, in which the cast also realize their shortcomings - Daphne takes down a good number of bad guys after [[I Know Karate|taking martial arts classes]] and Shaggy and Scooby spend the entire second movie performing investigations on their own to prove their worth (of course, the success of said investigations is pretty limited...)
** The third live-action film averts this. Every member of the gang provides something useful, but not at the same degree as the earlier two films (which is correct, as this film is a prequel). Freddy comes up with the plan, Daphne provides the wheels and disguises, Velma provides science and history, Shaggy drives and provides a list of suspects (and the motive), and Scooby actually catches the villain.
** The third episode of the original series is a perfect example of this trope. The police would have caught the criminal even if Mystery Inc. had not ended up in the castle.
** In "A Clue for Scooby Doo", "Bedlam At The Big Top", and "Never Ape an Ape Man", Scooby and Shaggy do have a major role in solving the case.
*** For "A Clue for Scooby-Doo", Scooby-Doo finds the air tanks for the gang while Shaggy sits on the rock that opens up the villian's hideout.
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{{reflist}}
[[Category:Trope{{PAGENAME}}]]
[[Category:Mystery Tropes]]
[[Category:Action Adventure Tropes]]
[[Category:Hero Tropes]]
[[Category{{DEFAULTSORT:The Meddling Kids Are Useless]], The}}
[[Category:Trope]]