The Reconstruction/Characters: Difference between revisions

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=== Dehl Sikohlon ===
[[File:por_dehl_8525por dehl 8525.png|frame]]
{{quote|''"My life for Wadassia."''}}
 
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In-game description: ''"A polite, peaceful young shra, he tries to fit in with the people of Wadassia. A gate guard for the city's defense army. A well-balanced fighter with no outstanding strengths or weaknesses, he arrived in Wadassia one day 10 years ago."''
 
Raised as a Sikohlon, Dehl tries to act like a human. As such, he is extremely orderly and obedient to human rules, even if others look down on him for being a shra. He feels that this is his duty, as he has lived in Wadassia ever since he came to the mainland, and he says it has granted him great hospitality -- althoughhospitality—although [[Unreliable Narrator|one may wonder]] [[Stockholm Syndrome|about the validity of that claim]]. At the advice of his friend Sicious Qualstio, he creates the guild Six Stars as a way of performing tasks to help the city -- thoughcity—though he is torn between his duties as a city guard and his duty as 'leader' of the guild (a title he disagrees with).
 
Dehl is also very [[The Stoic|stoic]], peaceful, and compassionate as part of his upbringing among the Sikohlon, a clan of pacifists. There seems to be something slightly off about him compared to the rest of them, though, such as his willingness to wade into combat and the sadness in his eyes...
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* {{spoiler|[[The Berserker]]}}: {{spoiler|Turns into one after his [[Freak-Out]] in chapter 6.}}
* [[Character Development]]: And ''how!'' By the end of chapter 5, he goes from being a soft-spoken [[Extreme Doormat]] content to do thankless deeds to a celebrity and symbol of hope for the entire world, as well as a capable leader of a large and varied guild.
** This is symbolically represented by his [[Eleventh-Hour Superpower]] at the end of chapter 5 -- a change in armor from his simple Sikohlon robe to a massive suit of full plate mail, after which he almost looks like a different person. They both have similar color and designs, meaning that, superficially, they represent the same things -- puritythings—purity, goodness, orderliness, and all that. However, the implications they carry are incredibly different -- onedifferent—one is the attire of a simple pacifist, while one is that of a warrior.
** Amazingly, this is also ''deconstructed'' in a sense. {{spoiler|Dehl finds that this transformation is not entirely positive -- to take on such a mantle, he must abandon many of his previous ideals, and he himself hates the man he has become.}}
* [[Chaste Hero]]: As evidenced by his conversations with Kidra, who says [[Double Entendre]] lines every five seconds. To be fair, he ''is'' a [[One-Gender Race|shra]].
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{{quote|"A little cliché, don't ya think?"}}
* {{spoiler|[[Self-Made Orphan]]}}: {{spoiler|[[Accidental Murder|By accident]]. Also, his father was trying to [[Offing the Offspring|off the offspring]], so it's not like he [[Subverted Trope|had much of a choice]].}}
* [[Stockholm Syndrome]]: There are hints that he has this, at least somewhat -- despitesomewhat—despite his claims that Wadassia has been nothing but hospitable to him, the many scenes where he is reviled and insulted by the townspeople speak otherwise. Also, rather creepily, there are some conversations where it seems like he honestly believes the racist mentality of the Wadassians to be right -- thatright—that he is a non-person. It could just be an act to avoid conflict, but there is one scene that suggests otherwise...
* [[The Stoic]]: Lampshaded by Tehgonan, who is baffled by Dehl's insistence that he never feels anger.
** [[Stoic Woobie]]: And how.
** {{spoiler|[[Not So Stoic]]}}: {{spoiler|His [[Freak-Out]].}}
* [[Technical Pacifist]]: In stark contrast with most Sikohlon, who are [[Actual Pacifist|Actual Pacifists]]s. He's also okay with killing the [[Exclusively Evil]] monsters. [[Fridge Logic|Even though they have minds and souls]].
** {{spoiler|Deconstructed when he actually ''does'' kill people in front of a [[Perfect Pacifist People|Sikohlon]] child. He gets a rather nasty [[What the Hell, Hero?]] speech afterwards and is banished from the Sikohlon family.}}
* [[Technicolor Eyes|Technicolor Sclerae]]: Yellow, like most shra.
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=== Zargos D'Rath ===
[[File:por_zarg_3913por zarg 3913.png|frame]]
{{quote|''[to Skint] "That answers nothin'! Where ye of the Crown or the [[La Résistance|Spear]]? Which side bought ye out?"''<br />
[...]<br />
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=== Santes D'Rath ===
[[File:por_sant_8227por sant 8227.png|frame]]
Race: Human. Class: [[Combat Medic|Blessed Corps]]. Age: 29
 
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=== Tehgonan Clapian ===
[[File:por_tehg_8484por tehg 8484.png|frame]]
Race: Human. Class: [[Light'Em Up|Spectrumancer]]. Age: 11
 
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* [[Jerkass]]: He's ''slightly'' less of a prick than his father, but is still quite the [[Bratty Half-Pint]]. [[Character Development|He gets better]].
* [[Light'Em Up]]: He can manipulate literal light, plus a bit of [[Dishing Out Dirt|geomancy]] on the side.
* [[Magikarp Power]]: He starts off as a pathetic [[Squishy Wizard]], with terrible stats and high-cost, gimmicky abilities. However, if you take the time to level up his "Geomancer" passive skill, he becomes incredibly powerful -- thosepowerful—those gimmicky abilities get increased chances of success, making them legitimately useful in combination with other party members' attacks. But best of all is his final skill, '[[Exactly What It Says on the Tin|Geo God]]', which gives him ''incredible'' boosts to his Body and Soul stats, which are otherwise pathetically low. Suddenly, he stops being so squishy and his skills can be put to formidable use.
* [[Parental Substitute]]: Qualstio seems like he may border on this for Tehgonan while he's in the guild. The two interact a lot, with Qualstio often giving him moral and practical guidance.
* [[Weapon of Choice]]: [[Magic Wand]]
 
=== Fero Flael ===
[[File:por_fero_8530por fero 8530.png|frame]]
{{quote|''"Do not let your mind be poisoned by the air [of Kir'Ssha]...{{spoiler|as mine once was}}."''}}
 
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In-game description: "A friendly but shy Fih'jik hunter of wild game, he seeks to prowl upon the most dangerous creatuers in the wilds of the world."
<!-- %% Excels at ranged attacks, <accidentally pressed Enter too quickly here>"%% -->
 
Fero is a fih'jik who, like most of his kind, left to escape the chaos of his homeland. However, he is also a skilled hunter, and constantly seeks new game to test his skills on.
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=== Sicious Qualstio ===
[[File:por_qual_9373por qual 9373.png|frame]]
{{quote|''"Ohhh, so you've heard of me! I guess I won't have to tell you to stay outta my way."''}}
 
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=== Lani Derra ===
[[File:por_lani_6505por lani 6505.png|frame]]
{{quote|''"My life is discipline! Your mission becomes mine. Just tell me what to crush!"''}}
 
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=== Sirush ===
[[File:por_siru_3750por siru 3750.png|frame]]
{{quote|'''''Dehl:''' You will be able to save many people if you join us.
'''Sirush:''' {{spoiler|Myself...included.}}'' }}
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=== Kidra Silvery ===
[[File:por_kidr_6734por kidr 6734.png|frame]]
{{quote|''"A home is destined to be fled."''}}
 
Race: Human. Class: [[Fragile Speedster|Flashcurve]]. Age: Undisclosed
 
A strange girl from Nal who talks in near-constant [[Double Entendre|Double Entendres]]s. Six Stars reluctantly allows her to join, though they sense something is amiss about her. She claims to be a regular girl, but is oddly talented at combat, and has extremely rare and expensive "sleeksteel" armor.
 
{{spoiler|That's because she's actually a member of the Nal police. The ''secret'' police, that is, whose job it is to make sure the ''real'' police are doing their jobs correctly -- though of course, the real police's job in the first place was to make sure the old police didn't abuse their power either. Nal's government is a mess. Kidra realizes this in the ending, where she assists in the rebuild of Nal, and agrees with the people who say that a mess of guards, officers, and police, just makes everything worse and invites corruption.}}
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=== Halia Falitza ===
[[File:por_fali_7803por fali 7803.png|frame]]
{{quote|''"I...I see...through...the un-seeable..."''}}
 
Race: Sactifellian. Class: [[Spoony Bard|Wonder Caller]]. Age: 18
 
Falitza was thrown into [[Bedlam House|Sanctifel]] after trading her mind away to [[Things Man Was Not Meant to Know|peer into the unseeable]] because [[Emo Teen|she got bored with her studies]]. [[Go Mad Fromfrom the Revelation|Her condition is ever-worsening]]. With the assistance of Six Stars, she can be liberated from Sanctifel. In a sudden flash of sanity, she manages to sign up and join their ranks. However, she quickly returns to spouting nonsense.
 
She enjoys babbling about "the sky", "the blue", and "fate", among other strange things. Though her mad phrases may seem like incoherent nonsense, there may be a few genuine truths to it for those who look carefully...
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=== Ques Mahesto (real name: {{spoiler|Seku Muezza}}) ===
[[File:por_ques_2594por ques 2594.png|frame]]
Race: Fih'jik-fortian. Class: [[Difficult but Awesome|Tactician]]. Human-normalized age: 68 (real age: 34)
 
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=== Moke Sikohlon ===
[[File:por_moke_5936por moke 5936.png|frame]]
{{quote|''"If I continue to wield such vileness, shall I one day become completely consumed by it?"''}}
 
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=== Rehm Sikohlon ===
[[File:por cpts 8052.png|frame]]
[[File:por_cpts_8052.png|frame|http://static.tvtropes.org/pmwiki/pub/images/por_rehm_9974.png]]
{{quote|''"No one dies today. None of us, and none of them."''
[...]
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* [[Playing with Fire]]
* [[Technicolor Eyes|Technicolor Sclerae]]: [[Rule of Symbolism|Sea blue]].
* [[Weapon of Choice]]: [[Cool Sword|Cool Swords]]s
 
=== Kulkumatz ===
[[File:por_kulk_9008por kulk 9008.png|frame]]
{{quote|''"You will help me find the proper placce to die. A placce where I may put my sspirit to resst."''}}
 
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=== Yfus Crossar ===
[[File:por_yfus_4084por yfus 4084.png|frame]]
{{quote|''"Why do you believe it must be stopped? Perhaps a war is exactly what we deserve."''}}
 
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=== Alito ===
[[File:por_alit_6384por alit 6384.png|frame]]
{{quote|''"I... I am home, so long as I serve my friends."''}}
 
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== Character #16 '''(SPOILER WARNING)''' ==
=== Tezkhra ===
[[File:por tezk 8321.png|frame]]
[[File:por_tezk_8321.png|frame|http://static.tvtropes.org/pmwiki/pub/images/por_tezk2_8620.png]]
{{quote|''"Truthfully... I have lived more in the last Surface-year than in any time before."''}}
 
Race: Shra-God. Class: [[Overrated and Underleveled|Deity]]. Human-normalized age: Indeterminate
 
This character is first found as a spirit in the Drop, guarded by a being who claims that he's not part of the world. Six Stars brings the spirit to [[Necromancer|Rulian]], who manages to resurrect his body from the spirit's memory. The shra that appears introduces itself as "Tezkhra", to the shock of everyone else. However, despite the name, Tezkhra actually seems to be very calm, orderly, and polite -- practicallypolite—practically the opposite of the historical Tezkhra. He says he really ''is'' a god, though, and is the creator of the shra people. His memory is hazy from dying and all, but travelling the world brings some of it back. He says that the last thing he remembers is being killed by a si'shra, so it is most likely that this killer stole his name and became the god of the si'shra religion.
 
...Actually, most of that is only half-true. Tezkhra is not actually divine -- insteaddivine—instead, he is one of the [[Sufficiently Advanced Aliens]] who terraformed and populated the planet in the first place. He manages to establish contact with his old friends in the ending, and tells them "[[I Choose to Stay]]", even though that means he will grow old and die.
 
* [[A God Am I]]: Though he acts more like, "[[Shrouded in Myth|Wait, I'm a god]]? Uh...sure, I'll go with that."
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* [[Dark and Troubled Past]]: He ''died'', for crying out loud!
* [[Mighty Glacier]]: One of the reasons why he's [[Overrated and Underleveled]].
* [[Overrated and Underleveled]]: He specializes mainly in [[Useless Useful Spell|status effects and gimmicks]], which, due to the strategical nature of the game, are more useful than most, but still makes him fall behind other characters that can dish out significantly more damage. Also, he's [[Mighty Glacier|slower than molasses in January]], and in a game where speed is the [[One Stat to Rule Them All]], that hampers him quite a bit. (This can't even be cured by character support like with other [[Mighty Glacier|Mighty Glaciers]]s, since he has no support combinations.)
* [[Personality Powers]]: His elemental affinity is "Order".
* [[The Quiet One]]: When we are privy to his thoughts, though, he can be described as quite the chatterbox.
* [[Shrouded in Myth]]: He's actually the ''complete inverse'' of the mythological Tezkhra.
* [[Stone Wall]]: Unfortunately, in this game, the best defense is a good offense, so his talents are not particularly useful -- thisuseful—this is the other reason why he's [[Overrated and Underleveled]]. He's virtually unkillable, especially since his abilities do not [[Cast Fromfrom Hit Points|consume any energy]], but only has one offensive ability that ''isn't even modified by attack stats!''
* [[Technicolor Eyes|Technicolor Sclerae]]: Like Moke, averted, which is in and of itself notable.
* [[Weapon of Choice]]: [[Power Fist]]
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=== Havan ===
[[File:por_hava_7965por hava 7965.png|frame]]
{{quote|''"My life...for Wadassia."''}}
 
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=== The Blue Guard ===
[[File:por_adi_4096por adi 4096.png|frame|http://static.tvtropes.org/pmwiki/pub/images/por_cort_2768.png]]
 
The Blue Guard is a fellow guild of Wadassia, led by Havan. Due to his friendship with Dehl, the two guilds vow to help each other and, by extension, the rest of the city. The Blue Guard follows in the footsteps Six Stars around the world, but they begin to appear out of their depth before long.
 
Havan's second-in-command and lifelong friend is the sorceress Adi. The third member of their guild is a shra named Cort, who, in fact, seems to embraceembrace—not -- not resent -- subservienceresent—subservience and obedience to his masters.
 
{{spoiler|After Havan takes over the world, Adi and Cort remain by his side and share the spoils. However, the ragged appearance of their [[Character Portrait|Character Portraits]]s suggest he hasn't been entirely kind to them... Regardless, when tensions break out, they side with Havan and defend him to the death. Their motives for doing this and thoughts on their situation are ambiguous.}}
 
* [[Action Girl]]: Adi.
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=== Metzino ===
[[File:por_metz_4309por metz 4309.png|frame]]
{{quote|''"Hmmhmm, but you won't [kill me], and do you know why not? Of course you do. You're smart."''}}
 
Metzino is a friend of Qualstio's, and agrees to harbor the guild during their stay in Fortifel. He is (in)famous for his radical theories and inventions that rely on sources of energy other than magic. He has managed to stay out of trouble so far -- andfar—and has even risen to a prestigious rank -- butrank—but tensions between him and the Councillords are mounting, because this technology could forever change society...
 
{{spoiler|His family line also has a [[Feuding Families|blood feud]] with the Pazzato line, for unexplained reasons. The current Pazzato is the Mental Councillord, so the rest of the Council is easily able to manipulate events to force the two into a duel -- [[Xanatos Gambit|and no matter who dies, they will win]]. Metzino puts up a good fight against Pazzato using some kind of energy gun, but Pazzato eventually gets the best of him and throws him off the Faithall Tower. After his death, the Council destroys everything, and since he has no children, there will be no one to carry on his work. Well, [[Hope Spot|except Brenetto, his faithful student who survived unscathed]]...except that he's never seen again after the apocalypse, so he's almost certainly dead as well.}}
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* {{spoiler|[[Killed Off for Real]]}}
* [[Non-Action Guy]]: Mostly.
* {{spoiler|[[Sacrificial Lamb]]}}: {{spoiler|He's either this or a [[Sacrificial Lion]]; though he only appears for one chapter and is killed off long before the actual [[Sacrificial Lion|Sacrificial Lions]]s, he is only killed off at the very end of the chapter he appears in.}}
* [[Verbal Tic]]: "Hmmhmmhmmmm..."
 
=== Yacatec Yutli ===
[[File:por_yaca_3411por yaca 3411.png|frame]]
{{quote|''"I trade in many things, as I said before. This land is a fount of riches, [[Verbal Tic|hza nek]]?"''}}
 
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* [[Alliterative Name]]
* [[Back for the Finale]]: Though it's done in a rather depressing manner. {{spoiler|He appears in the final dungeon as [[Poetic Justice|a slave]], and helps you get through said dungeon after you free him.}}
* [[Boomerang Bigot]]: Played with no laughs at all -- heall—he sells his own kind into slavery.
* [[Interspecies Romance]]: {{spoiler|He has a human wife.}}
* {{spoiler|[[Jerk with a Heart of Gold]]}}: Debatably. Qualstio doesn't buy it.
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* {{spoiler|[[Love Redeems]]}}: {{spoiler|He's a [[Jerk with a Heart of Gold]] because he has a loving family.}} [[Defied]] by Qualstio, who {{spoiler|still thinks he's a horrible person, even if he does have a family.}}
* [[Nice Hat]]: He takes it off when he's not in the Lowlands, though.
* [[Pardon My Klingon]]: He does this twice; Early in chapter 4, he calls Tehgonan a "Zin d'an",<ref>It literally means "little brother" in Shra, but because si'shra use it to refer to ordinary shra, its slang use is a serious insult</ref>, at which point Dehl snaps, "Yacatec, please do not call him that." Later, after the camp is {{spoiler|threatened to be washed away by magical rain}}, he snaps at Ques, flinging what is presumably a heinous insult at him in his native language.
* [[Technicolor Eyes|Technicolor Sclerae]]: Yellow, like most shra.
* [[Verbal Tic]]: He likes to sprinkle random shra phrases into his speech. We're never given a translation as to what they actually ''mean'', though.
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=== Syri Muezza ===
[[File:por_syri_2360por syri 2360.png|frame]]
{{quote|''"We thought you were dead... T'was something far worse than death! You abandoned us! Your family! It's your fault!"''}}
 
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* [[Action Girl]]: To an extent.
* {{spoiler|[[He's Just Hiding|She's Just Hiding]]}}: [[In-Universe]]; {{spoiler|after she almost certainly dies during the Unstoppable Night, Ques desperately tries to convince himself she's still alive at every opportunity.}}
* {{spoiler|[[SchrodingersSchrödinger's Cat]]}}: {{spoiler|[[Incredibly Lame Pun]] aside, she is captured right before the Unstoppable Night, and Ques says she will be left to die during it. However, it is possible (albeit very unlikely) that she escaped somehow and found a way to shelter.}}
* [[Technicolor Eyes|Technicolor Sclerae]]: Blue.
* [[What Could Have Been]]: She was originally intended to be playable.
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=== Brenetto ===
[[File:por_bren_2774por bren 2774.png|frame]]
{{quote|''"Ah, yes, yes! You are here, here to assist me, yes? Delicious!"''}}
 
A young fortian inventor working on [[Magitech]] devices, specifically ones that count latent magical energies in the air.<ref>in gameplay terms, this allows you to keep a certain percentage of the Chain between battles</ref>. He repeatedly appears giving you (optional) [[Fetch Quest|Fetch Quests]]s for his materials. He finishes his work in chapter 4, though, and he has his tearful farewells with Six Stars afterwards. This is probably a form of [[Shoo Out the Clowns|shooing out the clowns]], because the story [[Darker and Edgier|gets even darker]] in chapter 5.
 
{{spoiler|It turns out that he was a student of Metzino, which is the reason why he focuses on a fusion of magic and technology. He becomes very sad when he hears the news of his death in chapter 4, but Qualstio manages to cheer him up. Brenetto decides that even though his master is no more, he will still continue his research.}}
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=== Mahk Sikohlon ===
[[File:por_mahk_9928por mahk 9928.png|frame]]
{{quote|''"Just remember the house rules. No weapons, no quarreling, no violent acts of any sort. That includes the sword you are so shakily trying to conceal, Brother Dehl."''}}
 
Mahk is the First Father -- theFather—the original founder of the Sikohlon clan. He sent the first three Sikohlon fathers (Dehl's, Rehm's, and {{spoiler|Skint}}) out into the world a few centuries ago, but has noticed that the Sikohlon ideals haven't stuck. He has decided to raise a new batch of children to try again. He makes his home in Do'Ssha, and steadfastly upholds his ideals -- notideals—not only does he disallow any weapons to be brought into his home, any arguing must be done outside as well. Children are so impressionable, after all, and he must be careful to raise them properly this time...
 
{{spoiler|It is heavily implied that he dies in the Second Blackening (along with most of his clutch), making Dehl, Rehm, and Xopi the only surviving Sikohlons in the world.}}
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In addition ([[Spoiler|don't read this]] unless you've seen the [[Golden Ending]]): {{spoiler|Mahk is -- or was -- actually one of the [[Sufficiently Advanced Aliens]] who created and populated the world the game takes place in. After Tezkhra died, he went down to find him, but ended up [[Going Native]]. Why his personality is the complete inverse of what it was in ''[[I Miss the Sunrise]]'', why he went native, and why he named his pacifist cult after weapon traders are all mysteries.}}
 
* [[Actual Pacifist]]: The father of all [[Actual Pacifist|Actual Pacifists]]s in the story, no less!
* {{spoiler|[[Going Native]]}}
* [[Man in White]]
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=== Xopi Sikohlon ===
[[File:por_xopi_2920por xopi 2920.png|frame]]
 
Xopi is a young shra in the care of Mahk. He is very quiet and shy, but he eventually takes a liking to Dehl, asking him questions about the large, strange outside world he comes from.
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=== The Scourge Clad (Skint and Aryn) ===
[[File:por skin 1827.png|frame]]
[[File:por_skin_1827.png|frame|http://static.tvtropes.org/pmwiki/pub/images/por_aryn_9481.png]]
{{quote|''"Your mouth may belie you, but perhaps your veins will speak truth to me instead!"''|'''Skint'''}}
 
The Scourge Clad is a guild of sorts that originated in Nal -- thoughNal—though it is composed of only two people, the monstrous shra Skint and the quiet, secretive fih'jik Aryn. Skint is very cold, terse, and rude toward Six Stars -- DehlStars—Dehl in particular, who he calls a "whelpling". Skint also has a sword lodged through his back -- heback—he claims it was put there by [[Et Tu, Brute?|one he had sworn to protect]], and is now permanently embedded in his back due to his extreme [[Healing Factor]]. His motives are mysterious, and he does not seem to abide by many laws or morals. Zargos also notices that he has magma-forged platemail, which was only given to those who participated in the Nalian Revolt -- andRevolt—and he doubts Skint fought for the Crown...
 
It turns out that {{spoiler|Skint is a [[Well-Intentioned Extremist]] who wishes to free the shra people from decades of enslavement. He offers Dehl the opportunity to join him in this endeavor, but Dehl refuses, since it is against everything he has learned since coming to the mainland. The two part ways and never see each other again. Of course, when the apocalypse happens, these motives make Skint the prime candidate for the "Lord-God", but Dehl is in for a rude awakening -- Skint actually tried to fight ''against'' the Lord-God during the guild's absence, but failed, and requests a [[Mercy Kill]] when they meet.}}
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* [[Leitmotif]]: Though it's also used as a generic [[Mood Motif]].
* [[The Quiet One]]: Aryn. She speaks only to Skint, and even then only in whispers.
** May be justified, though, as the one time she speaks audibly, it's in the fih'jik language -- itlanguage—it's possible she doesn't know the human tongue.
* {{spoiler|[[Reverse Mole|Reverse Moles]]s}}
* {{spoiler|[[Sacrificial Lion]]}}: Both of them.
* [[Technicolor Eyes|Technicolor Sclerae]]: Skint has yellow ones, like most shra. We never see Aryn's eyes, but she probably has blue or green, like most fih'jik.
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=== Mental Councillord Pazzato ===
[[File:por_paza_3183por paza 3183.png|frame]]
 
As a Councillord, Pazzato is unrivaled in mastery of his element. Of the Councillords, he is actually the least antagonistic toward Six Stars, even casually asking them for help with a task. {{spoiler|However, this is merely a clever ruse to distract them while he duels Metzino. For he has a [[Feuding Families|blood feud]] with the Metzino line, and eventually wins the duel due to his signature [[Mind Over Matter|telekinesis]] technique. Qualstio is enraged when he sees this, and, along with the guild, avenges Metzino's death soon after.}}
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=== Commandant Zaka {{spoiler|Crossar}} ===
[[File:por_zaka_6754por zaka 6754.png|frame]]
{{quote|''"Thus, [the people] must battle. Blade to blade...father against son, brother...against brother..."''}}
 
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{{quote|''"It sounds like the game is afoot, then! The winner shall inherit the ashes of the world!"''}}
 
A monstrous being who garnered the support of the si'shra after the apocalypse, then used them to sweep up the ashes and kill or enslave any survivors. There can be no hope of reconstruction so long as he lives -- butlives—but can Six Stars truly fell a god?
 
{{spoiler|Actually, they can -- because he isn't a god at all. He's ''Havan''. It turns out that, as a matter of fact, Havan was the first person Fell approached as a "chosen one", not Dehl. He and his guild performed her tests for ''years'' while being told that they were chosen and were the ones who would ascend. However, after Havan finds and becomes obsessed with his relic, Fell becomes disappointed in him, and casually brushes him aside in favor of Six Stars, despite everything he has done for her. He takes this well enough until Six Stars disappears and Donz destroys the world. Enraged at this betrayal, he and the Blue Guard ascend to the Watcher's perch. When they block his path, he slaughters them. For some reason, instead of continuing onwards to confront Dehl, the Blue Guard returns to the Surface, and takes over what remains of the world.}}
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* {{spoiler|[[Motive Rant]]}}
* [[One-Winged Angel]]: Though [[Nice Job Breaking It, Hero|it's not his own doing.]]
* [[Pet the Dog]]: {{spoiler|The fact that he still cares about Adi and Cort enough to let them share his spoils and [[Immortality Inducer]] shows he's not ''completely'' rotten, even if it is a very very small glimmer. Could be subverted, though, as their [[Character Portrait|Character Portraits]]s make it look like they've been abused...}}
* [[Pre-Ass-Kicking One-Liner]]: His quote up there.
* [[Slasher Smile]]
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=== Taru Clapian ===
[[File:por_pvtc_2422por pvtc 2422.png|frame]]
{{quote|''"I hope my folks don't find out I've started drinking. They'll disown me!"''}}
 
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=== Vasra (real name: Sara) ===
[[File:por_vasr_5629por vasr 5629.png|frame]]
{{quote|''[to Rehm] "Good luck. [[Deadpan Snarker|Me and Clapian will go pick out a suitable flower arrangement for your grave.]]"''}}
 
Sara is Rehm's second-in-command. They have apparently known each other for a long time -- enoughtime—enough for Rehm to give her a nickname in shra language, "Vasra". It's never explained what the nickname means. Sara tends to be more perceptive and matter-of-fact than the rest of the crew.
 
{{spoiler|When Pazzato attacks and knocks Rehm unconscious, Sara tries to continue the fight. Pazzato responds by flinging her into the ocean. After Rehm regains consciousness, he tries to search for her, but, after hours of searching, realizes it's too late. This drives him into a [[Heroic BSOD]] that breaks up the crew.}}
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* [[Action Girl]]
* [[Deadpan Snarker]]
** [[Snark -to -Snark Combat]]: With Rehm, on occasion.
* {{spoiler|[[Disposable Woman]]}}: The effects of the trope are inverted, though. {{spoiler|Usually, the [[Disposable Woman]]'s death spurs a hero into action and vengeance. However, Sara's death instead causes Rehm to go into a [[Heroic BSOD]] and [[Driven to Suicide|drives him to suicide]].}}
* [[Funny Aneurysm Moment]]: {{spoiler|Her quote up there. At first, it just sounds like her usual snark, but after she ''dies'' and Rehm gets [[Driven to Suicide]]...}}
* [[The Lancer]]: She serves as a down-to-earth counterbalance to Rehm, who doesn't take many things seriously.
* [[Only Sane Man|Only Sane Woman]]: Probably sees herself as this among the crew -- hercrew—her companions are a naive newcomer who's out of his depth and a [[Wide-Eyed Idealist|happy-go-lucky idealist]].
* {{spoiler|[[Killed Off for Real]]}}
* [[Stripperiffic]] / [[Breast Plate]]
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=== Rulian ===
[[File:fac_ruli_5700fac ruli 5700.png|frame]]
 
A strange young man inhabiting a cave in the Mudlands outside of Nal. He is very placid and [[Cloudcuckoolander|rather airheaded]]. Rulian has an incredibly magical talent -- [[Necromancer|reanimating the dead]]. Unfortunately, he does not realize that they are terrorizing the town nearby -- notnearby—not because of neglect, but because he doesn't even seem to know there ''is'' a town nearby.
 
Or that the six elements exist, for that matter...
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=== Fell ===
[[File:fac_fell_8692fac fell 8692.png|frame]]
{{quote|''"It is all [[Arc Words|scope]], Dehl. [[Central Theme|How far back must you stand before you can see 'everything']]?"''}}
 
Fell is a mysterious old woman who appears to have some sort of precognitive ability, and can see the full truth of everything that's going on. She assists Dehl and his guild by giving him "tests" that can drastically affect the entire world. Her motives and how much she really knows is uncertain, though she claims to take orders from an even higher being known as "The Voice Himself". The other Watchers refer to her as their "mother" -- whether—whether this can be taken at face value, is a metaphor, or something else is unknown.
 
{{spoiler|Along with the other Watchers, she is killed by Havan after Six Stars attempts to track down Donz.}}
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=== The Watchers (Nath, Kott, and Donz) ===
[[File:fac_nath_3029fac nath 3029.png|frame|http://static.tvtropes.org/pmwiki/pub/images/fac_kott_342.png]]
{{quote|'''''Nath:''' [Donz] will not take kindly to knowing his own Watch is flawed, or to be broken.
'''Kott:''' Yep. He's pretty serious about being right. He's the only one of us left who still cares.'' }}
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* [[White-Haired Pretty Boy]]: Kott.
 
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