The Turret Master: Difference between revisions

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{{trope}}
{{trope}}
[[File:Engineer_sentry_1390.png|link=Team Fortress 2 (Video Game)|frame|"I built that."]]
[[File:Engineer_sentry_1390.png|link=Team Fortress 2|frame|"I built that."]]




In the realm of [[Video Games]], most know of [[The Beast Master]] and [[The Minion Master]]. Their major strength comes from their summoned companions. The Turret Master takes similar cues, but places his defense more in line with technology and traps.
In the realm of [[Video Games]], most know of [[The Beast Master]] and [[The Minion Master]]. Their major strength comes from their summoned companions. The Turret Master takes similar cues, but places his defense more in line with technology and traps.


In a nutshell, the Turret Master is a character with the ability to summon a stationary defense in the form of an automated Turret. Bear in mind this needn't be a literal turret: it can be anything that fulfills the general role of a stationary defense, even if it's just ''[[Torchlight (Video Game)|Torchlight]]'''s stick that shoots fire.
In a nutshell, the Turret Master is a character with the ability to summon a stationary defense in the form of an automated Turret. Bear in mind this needn't be a literal turret: it can be anything that fulfills the general role of a stationary defense, even if it's just ''[[Torchlight]]'''s stick that shoots fire.


What exactly this ability entails varies a bit: Some suffer from [[Weak Turret Gun|Weak Turret Guns]], while others are invulnerable but on a restricting timer. Oddly enough, it's more common for a character like this to be fairly powerful even without this ability than to be a [[Squishy Wizard]] as [[The Minion Master]] commonly is. This ability is more common in Rogue- or Archer-styled classes. Classes like this can also usually form other traps, as well.
What exactly this ability entails varies a bit: Some suffer from [[Weak Turret Gun|Weak Turret Guns]], while others are invulnerable but on a restricting timer. Oddly enough, it's more common for a character like this to be fairly powerful even without this ability than to be a [[Squishy Wizard]] as [[The Minion Master]] commonly is. This ability is more common in Rogue- or Archer-styled classes. Classes like this can also usually form other traps, as well.
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{{examples}}
{{examples}}
* The Assassin from ''[[Diablo]] 2'' is one of the earlier forms of this, having a line of Trap abilities that worked to summon turrets. A similar idea existed in a spell, called Guardian in the first game, and Hydra in the next two, which would summon a three-headed beast that would shoot firebolts.
* The Assassin from ''[[Diablo]] 2'' is one of the earlier forms of this, having a line of Trap abilities that worked to summon turrets. A similar idea existed in a spell, called Guardian in the first game, and Hydra in the next two, which would summon a three-headed beast that would shoot firebolts.
* Similarily, the Arbiter skills for ''[[Torchlight (Video Game)|Torchlight]]'''s vanquisher class is based on this.
* Similarily, the Arbiter skills for ''[[Torchlight]]'''s vanquisher class is based on this.
* The Assassin from ''Warrior Epic'', an obscure ''Diablo''-inspired MMO.
* The Assassin from ''Warrior Epic'', an obscure ''Diablo''-inspired MMO.
* Jack and Angie Shirly from ''[[Granado Espada]]'': Jack can use a spear, but Angie has this as her only line of defense.
* Jack and Angie Shirly from ''[[Granado Espada]]'': Jack can use a spear, but Angie has this as her only line of defense.
* [[The Engineer]] of ''[[Team Fortress 2 (Video Game)|Team Fortress 2]]'' - known enough to be page's image. The basic sentry takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[Weak Turret Gun|weaker]] but cheaper and capable of being quickly deployed in just about any place to [[Goddamned Bats|persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.
* [[The Engineer]] of ''[[Team Fortress 2]]'' - known enough to be page's image. The basic sentry takes a while to be erected, but can be upgraded to be a rocket-shooting, dual-minigun-equipped monstrosity (pictured), capable of denying access to the covered area for almost any enemy. He also has a different kind of a turret - a mini-sentry, [[Weak Turret Gun|weaker]] but cheaper and capable of being quickly deployed in just about any place to [[Goddamned Bats|persistently bug enemies]], as it's likely that another will be quickly re-established somewhere else. Only one can be built at any time, though.
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<!-- %% Yes, would-be natterers, we KNOW that the Engineer has other valuable buildings. It does not need to be pointed out in a thunderingly-misguided attempt to detract from the validity of this example, especially if you add at end "But yeah you're pretty much right." -->
* Another FPS example is Roland of ''[[Borderlands (Video Game)|Borderlands]]''. His skills are an amalgamation of this and [[The Medic]].
* Another FPS example is Roland of ''[[Borderlands]]''. His skills are an amalgamation of this and [[The Medic]].
** ''Borderlands'' also has the Crimson Engineer and Combat Medic enemies (which drop turrets and healing tower...things, respectively), as well as the badass versions of the shock/pyro/chemical troopers (which drop elementally specific turrets). The reason Roland has the same abilities is because he was a former Crimson Engineer.
** ''Borderlands'' also has the Crimson Engineer and Combat Medic enemies (which drop turrets and healing tower...things, respectively), as well as the badass versions of the shock/pyro/chemical troopers (which drop elementally specific turrets). The reason Roland has the same abilities is because he was a former Crimson Engineer.
* ''[[Mass Effect 3 (Video Game)|Mass Effect 3]]'' has several examples.
* ''[[Mass Effect 3]]'' has several examples.
** The Geth Engineer in multiplayer can deploy a turret that shoots at enemies and restores friendly shields.
** The Geth Engineer in multiplayer can deploy a turret that shoots at enemies and restores friendly shields.
** The Human Engineer has a similar ability in the Combat Drone, but the Drone is mobile where the turret is stationary.
** The Human Engineer has a similar ability in the Combat Drone, but the Drone is mobile where the turret is stationary.
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* Devices Blasters in ''[[City of Heroes]]'' have access to a power that summons a turret. In practice, it's not all that great.
* Devices Blasters in ''[[City of Heroes]]'' have access to a power that summons a turret. In practice, it's not all that great.
** Had. Now the power summons a flying gun drone. It's not any better. Meanwhile, Traps users can lay down a little mortar lobbing acid shells. While a poor damage dealer, it's a very good debuffing tool.
** Had. Now the power summons a flying gun drone. It's not any better. Meanwhile, Traps users can lay down a little mortar lobbing acid shells. While a poor damage dealer, it's a very good debuffing tool.
* Krotera from ''[[Iji (Video Game)|Iji]]'': You could actually damage him by kicking the turrets at him.
* Krotera from ''[[Iji]]'': You could actually damage him by kicking the turrets at him.
* ''[[Brink]]'' has an engineer class who can do this.
* ''[[Brink]]'' has an engineer class who can do this.
* Dwarven Engineers in ''[[Warhammer]] Online'' can build several different types of [[Steampunk]] turret, up to and including flamethrower and grenade launcher turrets.
* Dwarven Engineers in ''[[Warhammer]] Online'' can build several different types of [[Steampunk]] turret, up to and including flamethrower and grenade launcher turrets.
* Heimerdinger from ''[[League of Legends]]'' builds turrets as his main method of offense. If you level them up enough, their bullets will begin exploding, and another ability causes them to freeze the enemies.
* Heimerdinger from ''[[League of Legends]]'' builds turrets as his main method of offense. If you level them up enough, their bullets will begin exploding, and another ability causes them to freeze the enemies.
* ''[[Bio Shock|Bioshock 2]]'' has a new breed of Big Daddies called "Rumblers", which have shoulder-mounted RPGs for crowd control, as well as portable miniature-turrets for scattered enemies. While the player character can also deploy any mini-turrets he comes across, he can only hold as many as four on him. The Rumbler, however, can throw as many as he'd like while within combat.
* ''[[Bioshock|Bioshock 2]]'' has a new breed of Big Daddies called "Rumblers", which have shoulder-mounted RPGs for crowd control, as well as portable miniature-turrets for scattered enemies. While the player character can also deploy any mini-turrets he comes across, he can only hold as many as four on him. The Rumbler, however, can throw as many as he'd like while within combat.
** The ''Security Command'' plasmid can turn the player into a temporary Turret Master, directing both stationary and mini-turrets towards whatever he wished. Thrown at a Rumbler, it will make his own turrets [[Hoist By His Own Petard|fire on himself as soon as they land]]
** The ''Security Command'' plasmid can turn the player into a temporary Turret Master, directing both stationary and mini-turrets towards whatever he wished. Thrown at a Rumbler, it will make his own turrets [[Hoist by His Own Petard|fire on himself as soon as they land]]
* A rare [[Roguelike]] example: In ''[[Caves of Qud]]'', you can make turrets out of any gun. Yes, you can even make a musket turret.
* A rare [[Roguelike]] example: In ''[[Caves of Qud]]'', you can make turrets out of any gun. Yes, you can even make a musket turret.
* The turrets dropped by the Ranger class tree in ''[[Dragonica]]'' are by far their most damaging attacks and can make bosses evaporate. However, they're laughably easy to avoid in PVP (one has a slow firing rate and slow projectiles while the other only shoots straight ahead), robbing the class tree of much needed attack power.
* The turrets dropped by the Ranger class tree in ''[[Dragonica]]'' are by far their most damaging attacks and can make bosses evaporate. However, they're laughably easy to avoid in PVP (one has a slow firing rate and slow projectiles while the other only shoots straight ahead), robbing the class tree of much needed attack power.
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* The titular character from Lock's Quest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a [[Trap Master]] and a [[The Minion Master|Minion Master]]... but not a Wallmaster. [[The Legend of Zelda|That's something else entirely.]]
* The titular character from Lock's Quest often uses turrets as his main form of offense, it being an action/tower defense hybrid. He also has traps, walls, and minions at his disposal, making him a [[Trap Master]] and a [[The Minion Master|Minion Master]]... but not a Wallmaster. [[The Legend of Zelda|That's something else entirely.]]
* ''[[Guild Wars 2]]'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''[[Guild Wars]]''.
* ''[[Guild Wars 2]]'' will have the Engineer profession, known to be adepts at placing turrets around the battlefield, compared to the spirits of the original ''[[Guild Wars]]''.
* ''[[Champions Online (Video Game)|Champions Online]]'' has, as one of the available powers in the Gadgeteer set, a combat drone. By clicking one of the buttons on the pet command bar, you can transform it into a surprisingly effective stationary turret.
* ''[[Champions Online]]'' has, as one of the available powers in the Gadgeteer set, a combat drone. By clicking one of the buttons on the pet command bar, you can transform it into a surprisingly effective stationary turret.
* The Tactical class in ''[[Earth Defense Force Insect Armageddon (Video Game)|Earth Defense Force Insect Armageddon]]'' can choose three deployables to use prior to starting a mission. There are five turrets types; Machinegun, Plasma Grenade, Missile, Autocannon and Rocket, along with a Sensor Post to track enemies, and also two types of [[Land Mine]].
* The Tactical class in ''[[Earth Defense Force: Insect Armageddon|Earth Defense Force Insect Armageddon]]'' can choose three deployables to use prior to starting a mission. There are five turrets types; Machinegun, Plasma Grenade, Missile, Autocannon and Rocket, along with a Sensor Post to track enemies, and also two types of [[Land Mine]].
* The title character in ''[[Soulcaster (Video Game)|Soulcaster]]'' is a wizard who [[Summon Magic|summons ally warriors to fight for him]]. But unlike a typical [[Minion Master]], they're stationary, and the end result plays like a fantasy version of this trope.
* The title character in ''[[Soulcaster]]'' is a wizard who [[Summon Magic|summons ally warriors to fight for him]]. But unlike a typical [[Minion Master]], they're stationary, and the end result plays like a fantasy version of this trope.
In ''[[Hellsinker]]'', if Kagura is equiped with Epileptic Chariot, she can be played like this.
In ''[[Hellsinker]]'', if Kagura is equiped with Epileptic Chariot, she can be played like this.