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(Import from TV Tropes TVT:TabletopGame.TheWerewolvesOfMillersHollow 2012-07-01, editor history TVTH:TabletopGame.TheWerewolvesOfMillersHollow, CC-BY-SA 3.0 Unported license) |
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{{work|wppage=The Werewolves of Millers Hollow}}
[[File:
'''''The Werewolves of Millers Hollow''''' (French: ''Les Loups-garous de Thiercelieux'') is a 2001 reimagining of ''[[Werewolf (game)|Mafia]]'', a [[Parlor Games|parlor game]] of Russian origin. While it plays with cards, the real fun comes from the debates as the players try to spot the traitors among themselves.
More roles can be introduced. Some of those, like the Fortune Teller, use special abilities to help the villagers against the werewolves. Others, like the Cupid, are here to create additional conspiracies alongside or within the initial conspiracy. There are two expansion packs, ''New Moon'' and ''The Village'', adding new roles and game mechanics.
{{tropelist}}
* [[Disaster Dominoes]]: If an unlucky chain of events occurs, the villagers can wipe out the majority (or, depending on the number of players left, ''all'') of themselves in one night without exposing a single werewolf.
* [[Double Reverse Quadruple Agent]]: Some combinations of roles can lead to this.
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{{reflist}}
[[Category:Card Games]]
[[Category:
[[Category:Tabletop
[[Category:Tabletop Games of the 2000s]]
[[Category:Werewolf Works]]
{{DEFAULTSORT:Werewolves of Millers Hollow, The}}
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