There Are No Tents: Difference between revisions

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In recent times the use of "inns" has decreased in some games, especially if the game's save points have the same effect. See also the multiple exceptions below; the trope isn't a very common one, although it occurs enough to cause headaches.
In recent times the use of "inns" has decreased in some games, especially if the game's save points have the same effect. See also the multiple exceptions below; the trope isn't a very common one, although it occurs enough to cause headaches.
{{examples|Examples:}}
{{examples}}


== [[Action Adventure]] ==
== [[Action Adventure]] ==
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* The ''[[Shadow Hearts]]'' series follows in ''Final Fantasy'' tradition with the tent, but like so many other things, it pokes fun at the concept: the tents are described as "fully biodegradable," and the reason given for their single-use nature is that "no one can figure out how to fold them back up."
* The ''[[Shadow Hearts]]'' series follows in ''Final Fantasy'' tradition with the tent, but like so many other things, it pokes fun at the concept: the tents are described as "fully biodegradable," and the reason given for their single-use nature is that "no one can figure out how to fold them back up."
* Another Exception: In ''[[Ultima IV|Ultima 4]]'' and ''[[Ultima V|5]]'' one could pitch camp in hostile territory, but you had to risk monster attack. Having a guard stay awake meant they didn't get any healing. Having everyone asleep during a monster attack resulted in very bad odds.
* Another Exception: In ''[[Ultima IV|Ultima 4]]'' and ''[[Ultima V|5]]'' one could pitch camp in hostile territory, but you had to risk monster attack. Having a guard stay awake meant they didn't get any healing. Having everyone asleep during a monster attack resulted in very bad odds.
* Further exception: ''[[Breath of Fire]] 3'' actually has a "Camp" option that lets you put up a tent and camp overnight. The only drawback is that reduced maximum HP (the game's penalty for [[Non Lethal KO]]) can only be healed in inns. The camping tent is the site of several cut scenes, as well.
* Further exception: ''[[Breath of Fire]] 3'' actually has a "Camp" option that lets you put up a tent and camp overnight. The only drawback is that reduced maximum HP (the game's penalty for [[Non-Lethal KO]]) can only be healed in inns. The camping tent is the site of several cut scenes, as well.
** The fourth one had a camping system too.
** The fourth one had a camping system too.
** ''Dragon Quarter'' is also an exception to this rule -- there are no tents nor inns anywhere in the game. There are a few spots where the characters will "take a break" and talk for a while, but no health is restored afterwards. This is [[Justified Trope|justified]] because your characters don't have time to sleep {{spoiler|since Nina needs to get to the surface before her lungs completely collapse and Ryu has to escort her there before his soul is completely taken over by the Wyrm}}.
** ''Dragon Quarter'' is also an exception to this rule -- there are no tents nor inns anywhere in the game. There are a few spots where the characters will "take a break" and talk for a while, but no health is restored afterwards. This is [[Justified Trope|justified]] because your characters don't have time to sleep {{spoiler|since Nina needs to get to the surface before her lungs completely collapse and Ryu has to escort her there before his soul is completely taken over by the Wyrm}}.