This Way to Certain Death: Difference between revisions

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{{trope}}
{{trope}}
[[File:DonaldAndPiercedArmor_3925.png|link=Disney Ducks Comic Universe|right]]
[[File:DonaldAndPiercedArmor 3925.png|link=Disney Ducks Comic Universe|right]]


Our adventurer is working his way through the dark tomb of King Nohatsuput, but he is not worried about the "curse", nor the many [[Death Trap|Death Traps]], nor Nohatsuput's [[Mummy]] rising again to strangle him. Nope, no worries at all because he bought a special talisman from the local villagers. But wait... the bones of many previous adventurers all lie along this path... all with the same familiar talisman...
Our adventurer is working his way through the dark tomb of King Nohatsuput, but he is not worried about the "curse", nor the many [[Death Trap]]s, nor Nohatsuput's [[Mummy]] rising again to strangle him. Nope, no worries at all because he bought a special talisman from the local villagers. But wait... the bones of many previous adventurers all lie along this path... all with the same familiar talisman...


This trope describes the instance when a character (or perhaps just the audience) realises this is a dangerous area, because many other people in the same circumstances have left evidence of their demise.
This trope describes the instance when a character (or perhaps just the audience) realises this is a dangerous area, because many other people in the same circumstances have left evidence of their demise.
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== Videogames ==
== Videogames ==
An old feature in adventure games is something with the description to the effect of "bones of your predecessor" occasionally found in some of those windy passages, all alike. Usually without any specific point, just to help you think the happy thoughts.
An old feature in adventure games is something with the description to the effect of "bones of your predecessor" occasionally found in some of those windy passages, all alike. Usually without any specific point, just to help you think the happy thoughts.
* In the video-game, ''[[Half Life]]'', most instances of danger are introduced with [[Innocent Bystander|Innocent Bystanders]] being killed before your very eyes. In the Xen levels, this job is performed by HEV suit-clad corpses.
* In the video-game, ''[[Half Life]]'', most instances of danger are introduced with [[Innocent Bystander]]s being killed before your very eyes. In the Xen levels, this job is performed by HEV suit-clad corpses.
* The Temple of the Ocean King, the central dungeon of ''[[The Legend of Zelda]]: Phantom Hourglass'', has many skeletons of previous adventurers scattered through its halls. In an interesting variation, all of them still retain their spirits, who will give you clues to help succeed where they failed.
* The Temple of the Ocean King, the central dungeon of ''[[The Legend of Zelda]]: Phantom Hourglass'', has many skeletons of previous adventurers scattered through its halls. In an interesting variation, all of them still retain their spirits, who will give you clues to help succeed where they failed.
** Then there's the [[Nightmare Fuel|Shadow Temple]] from ''[[Ocarina of Time]]''...
** Then there's the [[Nightmare Fuel|Shadow Temple]] from ''[[Ocarina of Time]]''...