Thunder Cross: Difference between revisions
Content added Content deleted
m (Dai-Guard moved page Thunder Cross (Video Game) to Thunder Cross over redirect: Remove TVT Namespaces from title) |
m (Mass update links) |
||
Line 14: | Line 14: | ||
* [[Continuing Is Painful]]: And how. You lose ALL your powerups when you die! It does reset the [[Dynamic Difficulty]], though. |
* [[Continuing Is Painful]]: And how. You lose ALL your powerups when you die! It does reset the [[Dynamic Difficulty]], though. |
||
* [[Corridor Cubbyhole Run]]: Stage 6 of ''II'' has your character [http://hardcoregaming101.net/konamishooters/thundercross2-4.png move through an asteroid field] while the boss fires a [[Wave Motion Gun]] from offscreen. In order to avoid the laser easily, you have to hide behind the asteroids that block it. |
* [[Corridor Cubbyhole Run]]: Stage 6 of ''II'' has your character [http://hardcoregaming101.net/konamishooters/thundercross2-4.png move through an asteroid field] while the boss fires a [[Wave Motion Gun]] from offscreen. In order to avoid the laser easily, you have to hide behind the asteroids that block it. |
||
* [[Difficulty |
* [[Difficulty by Region]]: The US version of ''Thunder Cross'' gave your character [[Smart Bomb|Smart Bombs]] in exchange for the ability to control your options. |
||
* [[Dynamic Difficulty]]: Get enough powerups and the annoying turret enemies will exhibit [[More Dakka]], in a fashion similar to Gradius. |
* [[Dynamic Difficulty]]: Get enough powerups and the annoying turret enemies will exhibit [[More Dakka]], in a fashion similar to Gradius. |
||
* Expy: Some of the bosses in the series are similar to those in ''[[Gradius]]''. |
* Expy: Some of the bosses in the series are similar to those in ''[[Gradius]]''. |
||
** There's also the "wave" of popcorn mooks that drop a [[Power-Up]] when all of them are destroyed. |
** There's also the "wave" of popcorn mooks that drop a [[Power-Up]] when all of them are destroyed. |
||
* [[Gratuitous English]]: The second game has boss names like "Brookrans, Works", "Laze, Zoguylum", and "Sproutes, Layber". |
* [[Gratuitous English]]: The second game has boss names like "Brookrans, Works", "Laze, Zoguylum", and "Sproutes, Layber". |
||
* [[Kill It |
* [[Kill It with Fire]]: The flame weapon from both games. In 1, it was a continuous medium-range stream of flame, in II, your Options shot out phoenixes that pierced enemies. |
||
* [[Humongous Mecha]]: Most of the bosses that aren't ships. |
* [[Humongous Mecha]]: Most of the bosses that aren't ships. |
||
* [[Mini Boss]]: Each level usually has one in the middle. |
* [[Mini Boss]]: Each level usually has one in the middle. |