Time Bomb: Difference between revisions

Content added Content deleted
m (Mass update links)
m (Mass update links)
Line 42: Line 42:


== [[Film]] ==
== [[Film]] ==
* ''[[Airplane! (Film)|Airplane!]] 2: The Sequel''. Sonny Bono buys a timebomb at the airport convenience store.
* ''[[Airplane!]] 2: The Sequel''. Sonny Bono buys a timebomb at the airport convenience store.
* The ''[[Star Trek (Franchise)|Star Trek]]'' films have used this. ''[[Star Trek II the Wrath of Khan (Film)|The Wrath of Khan]]'' (the Genesis device activating), ''[[Star Trek III the Search For Spock (Film)|The Search for Spock]]'' (the Enterprise [[Self-Destruct Mechanism|self-destruct mechanism]]) and ''[[Star Trek Nemesis (Film)|Nemesis]]'' (the Scimitar activating its primary weapon) all feature variants of this trope. This extends to the television series as well.
* The ''[[Star Trek]]'' films have used this. ''[[Star Trek II: The Wrath of Khan|The Wrath of Khan]]'' (the Genesis device activating), ''[[Star Trek III: The Search For Spock|The Search for Spock]]'' (the Enterprise [[Self-Destruct Mechanism]]) and ''[[Star Trek Nemesis|Nemesis]]'' (the Scimitar activating its primary weapon) all feature variants of this trope. This extends to the television series as well.
* ''[[Beverly Hills Ninja]]'', ''[[Cloak and Dagger]]'', and ''[[Speed (Film)|Speed]]'' are all movies where the bomb goes off without hurting anyone, although the last wasn't a ''time'' bomb per se.
* ''[[Beverly Hills Ninja]]'', ''[[Cloak and Dagger]]'', and ''[[Speed]]'' are all movies where the bomb goes off without hurting anyone, although the last wasn't a ''time'' bomb per se.
** ''Speed'' has fun with the fact it's not a time bomb, but a speed bomb, so the speedometer acts as a readout meter. When the bus encounters a problem, director Jan De Bont likes to show the speedometer getting ''ohsoclose'' to the 50-mph point.
** ''Speed'' has fun with the fact it's not a time bomb, but a speed bomb, so the speedometer acts as a readout meter. When the bus encounters a problem, director Jan De Bont likes to show the speedometer getting ''ohsoclose'' to the 50-mph point.
* ''[[Galaxy Quest (Film)|Galaxy Quest]]'' subverts this beautifully when the characters defuse an overloading reactor with about 20 seconds to spare...but to their consternation the countdown keeps going till it reaches 1 and stops. They then comment, relieved, that "it always did that on the show" the real ship was based on.
* ''[[Galaxy Quest]]'' subverts this beautifully when the characters defuse an overloading reactor with about 20 seconds to spare...but to their consternation the countdown keeps going till it reaches 1 and stops. They then comment, relieved, that "it always did that on the show" the real ship was based on.
* Subverted in ''[[The Naked Gun (Film)|The Naked Gun]] 2 1/2'': an attempt to stop the bomb actually increases the rate of countdown. When all is lost, the fleeing hero trips over the ''power cord'', deactivating the bomb.
* Subverted in ''[[The Naked Gun]] 2 1/2'': an attempt to stop the bomb actually increases the rate of countdown. When all is lost, the fleeing hero trips over the ''power cord'', deactivating the bomb.
* ''[[The Simpsons Movie]]''. Homer actually causes the timer to advance when he kicks the bomb dejectedly. In another scene, a bomb defusal robot {{spoiler|shoots itself with Chief Wiggum's gun, in a scene similar to one from [[Full Metal Jacket]].}}
* ''[[The Simpsons Movie]]''. Homer actually causes the timer to advance when he kicks the bomb dejectedly. In another scene, a bomb defusal robot {{spoiler|shoots itself with Chief Wiggum's gun, in a scene similar to one from [[Full Metal Jacket]].}}
* Subverted in ''[[Lethal Weapon 3]]'': a foolhardy attempt by Riggs to defuse the bomb speeds up the counter. The only thing left to do is run, and let the building be destroyed. On a related note: why do the heroes never, ever just pull the detonators out of the plastic explosives?
* Subverted in ''[[Lethal Weapon 3]]'': a foolhardy attempt by Riggs to defuse the bomb speeds up the counter. The only thing left to do is run, and let the building be destroyed. On a related note: why do the heroes never, ever just pull the detonators out of the plastic explosives?
* The nuclear bomb in the [[James Bond (Film)|James Bond]] movie ''[[Goldfinger (Film)|Goldfinger]]'', which stops with 0:07 seconds left.
* The nuclear bomb in the [[James Bond (film)|James Bond]] movie ''[[Goldfinger]]'', which stops with 0:07 seconds left.
** Subverted (somewhat) in ''[[You Only Live Twice (Film)|You Only Live Twice]]'', when Bond detonates the enemy spacecraft with five seconds left on the timer.
** Subverted (somewhat) in ''[[You Only Live Twice]]'', when Bond detonates the enemy spacecraft with five seconds left on the timer.
** And more appropriately, subverted again in ''[[The Living Daylights (Film)|The Living Daylights]]''.
** And more appropriately, subverted again in ''[[The Living Daylights]]''.
** In ''[[Diamonds Are Forever (Film)|Diamonds Are Forever]]'' Mr. Wint and Mr. Kidd used timed bombs (without visual counters) twice - first to destroy the diamond-smuggling helicopter, and at the end in an attempt to kill Bond and Tiffany Case.
** In ''[[Diamonds Are Forever]]'' Mr. Wint and Mr. Kidd used timed bombs (without visual counters) twice - first to destroy the diamond-smuggling helicopter, and at the end in an attempt to kill Bond and Tiffany Case.
* The bundle of explosives in ''[[The Mask (Film)|The Mask]]'', which The Mask disposes of by swallowing it.
* The bundle of explosives in ''[[The Mask (film)|The Mask]]'', which The Mask disposes of by swallowing it.
* The nuclear [[Self-Destruct Mechanism]] in ''[[The Andromeda Strain]]'' (1971), which is disarmed with 8 seconds to spare.
* The nuclear [[Self-Destruct Mechanism]] in ''[[The Andromeda Strain]]'' (1971), which is disarmed with 8 seconds to spare.
** In the novel, it was 34 seconds, to which Dr Hall says "Plenty of time. Hardly even exciting." But not to the people still stuck on Level V; {{spoiler|"... to improve the subterranean detonation characteristics of the atomic device, all air is evacuated from Level V, beginning 30 seconds before detonation." Hall's response: "Oh."}}
** In the novel, it was 34 seconds, to which Dr Hall says "Plenty of time. Hardly even exciting." But not to the people still stuck on Level V; {{spoiler|"... to improve the subterranean detonation characteristics of the atomic device, all air is evacuated from Level V, beginning 30 seconds before detonation." Hall's response: "Oh."}}
* In the ''[[The Shadow]]'' movie starring one of the Baldwin brothers there is a nuclear device (in a Pre-[[World War II]] 1930's setting America) which was going to blow up in 13 hours or something similar, but of course tampering with it trying to shut it off lead to ... 0.1 seconds left on the timer. Hooray!
* In the ''[[The Shadow]]'' movie starring one of the Baldwin brothers there is a nuclear device (in a Pre-[[World War II]] 1930's setting America) which was going to blow up in 13 hours or something similar, but of course tampering with it trying to shut it off lead to ... 0.1 seconds left on the timer. Hooray!
* Disney's ''[[Peter Pan]]''. The bomb Captain Hook leaves for the title character, which is set to go off at 6 o'clock.
* Disney's ''[[Peter Pan]]''. The bomb Captain Hook leaves for the title character, which is set to go off at 6 o'clock.
* ''[[Stargate (Film)|Stargate]]'': One of the most egregious [[Magic Countdown]] examples, as O'Neil says they have five minutes to activate the Stargate and leave. However, once he cues up the Digital Readout, it counts down at a rate of about two seconds per actual second.
* ''[[Stargate (film)|Stargate]]'': One of the most egregious [[Magic Countdown]] examples, as O'Neil says they have five minutes to activate the Stargate and leave. However, once he cues up the Digital Readout, it counts down at a rate of about two seconds per actual second.
* 1986 movie ''[[The Manhattan Project]]''. The radiation from the home-made nuclear weapon causes its own electronic timer to count down with increasing speed. It is finally stopped, reading 7:16:45, which refers to the date, July 16th, 1945, of the first atomic bomb test detonation.
* 1986 movie ''[[The Manhattan Project]]''. The radiation from the home-made nuclear weapon causes its own electronic timer to count down with increasing speed. It is finally stopped, reading 7:16:45, which refers to the date, July 16th, 1945, of the first atomic bomb test detonation.
* [[John Woo]]'s ''[[Broken Arrow 1996 (Film)|Broken Arrow]]''. Hale jumps off the train pressing the cancel button on the remote trigger exactly at two seconds.
* [[John Woo]]'s ''[[Broken Arrow (1996 film)|Broken Arrow]]''. Hale jumps off the train pressing the cancel button on the remote trigger exactly at two seconds.
* In ''[[Armageddon (Film)|Armageddon]]'', this happens not once, but twice in a row. The first time, the timer on nuclear bomb is remotely canceled from Earth, only to be restarted after a direct order from the President. Back on board the asteroid, the bomb is stopped again manually, the timer freezing at 2.46 seconds.
* In ''[[Armageddon]]'', this happens not once, but twice in a row. The first time, the timer on nuclear bomb is remotely canceled from Earth, only to be restarted after a direct order from the President. Back on board the asteroid, the bomb is stopped again manually, the timer freezing at 2.46 seconds.
* ''Face/Off''. Castor Troy (as Sean Archer) casually disarms his own bomb with 2 seconds left on the clock.
* ''Face/Off''. Castor Troy (as Sean Archer) casually disarms his own bomb with 2 seconds left on the clock.
* In the British disaster film ''Juggernaut'' (aka ''Terror on the Britannic''), an extortionist puts 6 identical , booby-trapped bombs on a cruise ship, promising the plans to defuse them if a ransom is paid by dawn tomorrow. Cue Richard Harris para-drops in to try to defuse them.
* In the British disaster film ''Juggernaut'' (aka ''Terror on the Britannic''), an extortionist puts 6 identical , booby-trapped bombs on a cruise ship, promising the plans to defuse them if a ransom is paid by dawn tomorrow. Cue Richard Harris para-drops in to try to defuse them.
Line 68: Line 68:
* ''[[The Fifth Element]]'' has one in the hotel room. Somewhat subverted, in that the heroes take a moment to decide whether or not they can disarm it, then decide to just run away from the thing. The villain who set it up does disarm it with five seconds on the timer. Then one of the aliens he pissed off earlier arms his own - ''starting'' with a five second timer. Presumably just so that anyone who saw it when it was activated would have time to soil themselves before they died.
* ''[[The Fifth Element]]'' has one in the hotel room. Somewhat subverted, in that the heroes take a moment to decide whether or not they can disarm it, then decide to just run away from the thing. The villain who set it up does disarm it with five seconds on the timer. Then one of the aliens he pissed off earlier arms his own - ''starting'' with a five second timer. Presumably just so that anyone who saw it when it was activated would have time to soil themselves before they died.
* In ''[[Detective Conan]]: The Private Eye's Requiem'', Conan must deactivate the wristband bombs attached to Ran and the kids which will set off at the clock's hour or if they exit the amusement park's boundaries. He needs to input the correct computer password, accomplishing it, and successfully resets the timer with 9/10 of a second to spare.
* In ''[[Detective Conan]]: The Private Eye's Requiem'', Conan must deactivate the wristband bombs attached to Ran and the kids which will set off at the clock's hour or if they exit the amusement park's boundaries. He needs to input the correct computer password, accomplishing it, and successfully resets the timer with 9/10 of a second to spare.
* In [[Team America World Police]], Kim Jong Il invokes the ticking [[Japanese Ranguage|crock]].
* In [[Team America: World Police]], Kim Jong Il invokes the ticking [[Japanese Ranguage|crock]].
* In the ''[[Saw]]'' franchise almost every trap has the classic timer attached. Subverted in that the the victim is usually about 3 seconds ''away'' from defusing it when it goes off. Justified in the sense that the series would have very little following if people actually got out and the devices never went off while being close increases tension and their attempts to get out typically provides the torture portion of the "torture porn".
* In the ''[[Saw]]'' franchise almost every trap has the classic timer attached. Subverted in that the the victim is usually about 3 seconds ''away'' from defusing it when it goes off. Justified in the sense that the series would have very little following if people actually got out and the devices never went off while being close increases tension and their attempts to get out typically provides the torture portion of the "torture porn".
* Mater gets one strapped to his air filter during the climax of [[Cars|''Cars 2'']].
* Mater gets one strapped to his air filter during the climax of [[Cars|''Cars 2'']].
* The ''Nostromo'''s [[Self-Destruct Mechanism]] in ''[[Alien (Film)|Alien]]'' counts, since it gives Ripley only ten minutes to leave the ship before it explodes. {{spoiler|She makes it out just in time, including stopping to pick up the cat.}}
* The ''Nostromo'''s [[Self-Destruct Mechanism]] in ''[[Alien (franchise)|Alien]]'' counts, since it gives Ripley only ten minutes to leave the ship before it explodes. {{spoiler|She makes it out just in time, including stopping to pick up the cat.}}


'''Four...'''
'''Four...'''


== [[Literature]] ==
== [[Literature]] ==
* [[Bruce Coville (Creator)|Bruce Coville]]'s [[Rod Albright]] series includes a different sort of time bomb. {{spoiler|It's a bomb that blows up time.}}
* [[Bruce Coville]]'s [[Rod Albright]] series includes a different sort of time bomb. {{spoiler|It's a bomb that blows up time.}}
* A throwaway bit in [[Robert A. Heinlein|Heinlein's]] ''[[Starship Troopers (Literature)|Starship Troopers]]'' involves a ''talking'' time bomb. Rico jumps into a building full of Skinnies, throws something at them, and jumps back out. It begins yelling at them in their language: "I'm a thirty second bomb! I'm a thirty second bomb! Twenty-nine... twenty-eight..." The explosion is not described.
* A throwaway bit in [[Robert A. Heinlein|Heinlein's]] ''[[Starship Troopers (novel)|Starship Troopers]]'' involves a ''talking'' time bomb. Rico jumps into a building full of Skinnies, throws something at them, and jumps back out. It begins yelling at them in their language: "I'm a thirty second bomb! I'm a thirty second bomb! Twenty-nine... twenty-eight..." The explosion is not described.
* ''[[El Filibusterismo]]'' has a 19th-century version in the form of {{spoiler|a gas lamp.}}
* ''[[El Filibusterismo]]'' has a 19th-century version in the form of {{spoiler|a gas lamp.}}
* Boba Fett uses one to pull a [[Somebody Set Up Us the Bomb]] on Bossk in ''[[Bounty Hunter Wars|The Mandalorian Armor]]'' so he can steal Bossk's ship (long story). As Fett gets away in the ''Hound's Tooth'', Bossk hears a voice aboard ''Slave I'' counting down. The timer reaches zero and ... nothing happens. {{spoiler|Fett was planning to come back to retrieve ''Slave I'' after he got the price on his own head lifted. [[Captain Obvious|That's kinda hard to do if it's free hydrogen.]]}}
* Boba Fett uses one to pull a [[Somebody Set Up Us the Bomb]] on Bossk in ''[[Bounty Hunter Wars|The Mandalorian Armor]]'' so he can steal Bossk's ship (long story). As Fett gets away in the ''Hound's Tooth'', Bossk hears a voice aboard ''Slave I'' counting down. The timer reaches zero and ... nothing happens. {{spoiler|Fett was planning to come back to retrieve ''Slave I'' after he got the price on his own head lifted. [[Captain Obvious|That's kinda hard to do if it's free hydrogen.]]}}


== [[Live Action TV]] ==
== [[Live Action TV]] ==
* In ''[[Twenty Four|24]]'', the [[Time Bomb]] actually went off and did some fairly major damage to CTU.
* In ''[[24]]'', the [[Time Bomb]] actually went off and did some fairly major damage to CTU.
* ''[[Alias (TV)|Alias]]'', too many times to count
* ''[[Alias (TV series)|Alias]]'', too many times to count
* The second season opening episode of ''[[War of the Worlds|War Of The Worlds]]'', in which the base of the Blackwood Project was blown sky-high.
* The second season opening episode of ''[[War of the Worlds]]'', in which the base of the Blackwood Project was blown sky-high.
* An episode of ''[[Robo Cop]]: The Series'' involved the title character having to dispose a nuclear bomb in the OCP building, having to align two triangle-shaped switches into an hourglass. This is accomplished with (you guessed it) one second to spare.
* An episode of ''[[RoboCop]]: The Series'' involved the title character having to dispose a nuclear bomb in the OCP building, having to align two triangle-shaped switches into an hourglass. This is accomplished with (you guessed it) one second to spare.
* Subverted in ''[[NCIS (TV)|NCIS]]'', where a military bomb disposal officer confidently proclaims that he has several minutes to defuse a bomb, which promptly blows up in his face in a cloud of dust ''a la'' [[Unwinnable Training Simulation]]. His training officer then explains that one should never assume the timer on a bomb is accurate and smugly comments that "the bad guys watch movies too."
* Subverted in ''[[NCIS]]'', where a military bomb disposal officer confidently proclaims that he has several minutes to defuse a bomb, which promptly blows up in his face in a cloud of dust ''a la'' [[Unwinnable Training Simulation]]. His training officer then explains that one should never assume the timer on a bomb is accurate and smugly comments that "the bad guys watch movies too."
** Subverted again in a different episode when Gibbs finds a bomb under a bed in the house they are investigating. The team races out of the house and dives to hide behind a car. Over an hour later the bomb goes off just as the ME arrives to ask what they're all doing sitting there.
** Subverted again in a different episode when Gibbs finds a bomb under a bed in the house they are investigating. The team races out of the house and dives to hide behind a car. Over an hour later the bomb goes off just as the ME arrives to ask what they're all doing sitting there.
* ''[[Stargate SG 1|Stargate SG-1]]'', "Resurrection"; the bomb is [[Imported Alien Phlebotinum]]. Also "Avatar", where the SGC's built-in [[Self-Destruct Mechanism]] is used in this way by invaders in the virtual reality game.
* ''[[Stargate SG-1]]'', "Resurrection"; the bomb is [[Imported Alien Phlebotinum]]. Also "Avatar", where the SGC's built-in [[Self-Destruct Mechanism]] is used in this way by invaders in the virtual reality game.
** Honorable mention to the fireworks O'Neill threatens his SGC recruits with during a training exercise in "Proving Ground". The recruits can't figure out how to disarm the "bomb" before the timer goes off, so the team leader aborts the exercise.
** Honorable mention to the fireworks O'Neill threatens his SGC recruits with during a training exercise in "Proving Ground". The recruits can't figure out how to disarm the "bomb" before the timer goes off, so the team leader aborts the exercise.
** Then, there's the episode "Fail Safe". In an attempt to destroy/divert an asteroid headed towards Earth, SG-1 places a bomb on it. Unfortunately, Carter then discovers that the asteroid itself is a huge bomb, and their bomb will trigger an explosion large enough to destroy Earth. With only a few minutes to go before the timer reaches zero, the team climbs back out to their bomb, only to discover that the control mechanism has been damaged by a falling rock. To make matters worse, instead of the classic red-wire, blue-wire, it turns out that all of the control wires are the same color; as O'Neill puts it, [[Lampshade Hanging|"This is a very poorly designed bomb!"]]
** Then, there's the episode "Fail Safe". In an attempt to destroy/divert an asteroid headed towards Earth, SG-1 places a bomb on it. Unfortunately, Carter then discovers that the asteroid itself is a huge bomb, and their bomb will trigger an explosion large enough to destroy Earth. With only a few minutes to go before the timer reaches zero, the team climbs back out to their bomb, only to discover that the control mechanism has been damaged by a falling rock. To make matters worse, instead of the classic red-wire, blue-wire, it turns out that all of the control wires are the same color; as O'Neill puts it, [[Lampshade Hanging|"This is a very poorly designed bomb!"]]
Line 94: Line 94:
* ''[[MacGyver]]'' featured ridiculously large numbers of time bombs, especially in earlier episodes. Pretty much the first [[MacGyvering]] we see is done to keep a time-delayed missile from exploding. There was even a time bomb in the ''opening credits,'' and an entire early episode focused on defusing some bombs on a cruise liner. Handily, Mac [[Expansion Pack Past|happens to have served in Vietnam as an expert in bomb defusing]].
* ''[[MacGyver]]'' featured ridiculously large numbers of time bombs, especially in earlier episodes. Pretty much the first [[MacGyvering]] we see is done to keep a time-delayed missile from exploding. There was even a time bomb in the ''opening credits,'' and an entire early episode focused on defusing some bombs on a cruise liner. Handily, Mac [[Expansion Pack Past|happens to have served in Vietnam as an expert in bomb defusing]].
** The "MacGruber" skits from ''[[Saturday Night Live]]'', which are themselves a parody of ''MacGyver'', always take place in a locked room with some sort of time bomb. One of his allies (Maya Rudolph, [[The Other Darrin|later Kristen Wiig]]) is always on hand, counting down the time on her watch. {{spoiler|However, the bomb always ends up exploding.}}
** The "MacGruber" skits from ''[[Saturday Night Live]]'', which are themselves a parody of ''MacGyver'', always take place in a locked room with some sort of time bomb. One of his allies (Maya Rudolph, [[The Other Darrin|later Kristen Wiig]]) is always on hand, counting down the time on her watch. {{spoiler|However, the bomb always ends up exploding.}}
* In the ''[[Star Trek the Original Series]]'' episodes "Obsession", "The Immunity Syndrome" and "The Doomsday Machine", the bomb was used by the ''Enterprise'' crew to destroy a [[Monster of the Week]]. In each case crew members or the ''Enterprise'' had to get out of the blast radius before the bomb detonated.
* In the ''[[Star Trek: The Original Series]]'' episodes "Obsession", "The Immunity Syndrome" and "The Doomsday Machine", the bomb was used by the ''Enterprise'' crew to destroy a [[Monster of the Week]]. In each case crew members or the ''Enterprise'' had to get out of the blast radius before the bomb detonated.
* Leoben claims to have planted one in the first season of ''[[Battlestar Galactica Reimagined]]'', {{spoiler|but he's a perpetual liar who loves to Mind Frak people.}}
* Leoben claims to have planted one in the first season of ''[[Battlestar Galactica Reimagined]]'', {{spoiler|but he's a perpetual liar who loves to Mind Frak people.}}
* A common plot device in ''[[Hogan's Heroes]]'', although in this case it's usually the heroes who set the bomb. Much drama comes of having to escape the area before it goes off and much comedy comes of Carter's bombs going off a few seconds later than his eager countdown.
* A common plot device in ''[[Hogan's Heroes]]'', although in this case it's usually the heroes who set the bomb. Much drama comes of having to escape the area before it goes off and much comedy comes of Carter's bombs going off a few seconds later than his eager countdown.
* Played straight more than once in ''[[Chuck]]'' ("Chuck Versus the Intersect", "Chuck Versus the Sandworm") but also subverted, as Chuck and Sarah {{spoiler|encounter a large device with a countdown timer that they believe to be a bomb. After an unsuccessful attempt to defuse the bomb, as the timer nears zero, they share a [[Now or Never Kiss|Now Or Never Kiss]], but the device turns out not to be a bomb}}. All three of those in the first nine episodes of the series. Also played straight in "Chuck Versus the Third Dimension"{{spoiler|, in which the device has to be taken away from the crowd.}}
* Played straight more than once in ''[[Chuck]]'' ("Chuck Versus the Intersect", "Chuck Versus the Sandworm") but also subverted, as Chuck and Sarah {{spoiler|encounter a large device with a countdown timer that they believe to be a bomb. After an unsuccessful attempt to defuse the bomb, as the timer nears zero, they share a [[Now or Never Kiss]], but the device turns out not to be a bomb}}. All three of those in the first nine episodes of the series. Also played straight in "Chuck Versus the Third Dimension"{{spoiler|, in which the device has to be taken away from the crowd.}}
* ''[[Buffy the Vampire Slayer (TV)|Buffy the Vampire Slayer]]'' had a time bomb in "The Zeppo" built by undead school sociopath Jack O'Toole - {{spoiler|in a game of chicken, Xander convinces Jack to disarm it, pointing out being undead wouldn't be as much fun in little pieces.}}
* ''[[Buffy the Vampire Slayer]]'' had a time bomb in "The Zeppo" built by undead school sociopath Jack O'Toole - {{spoiler|in a game of chicken, Xander convinces Jack to disarm it, pointing out being undead wouldn't be as much fun in little pieces.}}
** And then ''[[Angel (TV)|Angel]]'' had an ep actually named 'Time Bomb', where the team had to drain some of Illyria's power before she blew the whole world sky high.
** And then ''[[Angel]]'' had an ep actually named 'Time Bomb', where the team had to drain some of Illyria's power before she blew the whole world sky high.
* ''[[Doctor Who]]'' had the Reality Bomb in "Journey's End", built by {{spoiler|Davros and his new army of Daleks.}}. When detonated, it would turn all forms of matter into dust, the dust into atoms and the atoms into nothing, effectively cleaning out the entire universe and all parralel dimensions. {{spoiler|Thank you, [[Doctor Donna]], for stopping it.}}
* ''[[Doctor Who]]'' had the Reality Bomb in "Journey's End", built by {{spoiler|Davros and his new army of Daleks.}}. When detonated, it would turn all forms of matter into dust, the dust into atoms and the atoms into nothing, effectively cleaning out the entire universe and all parralel dimensions. {{spoiler|Thank you, [[Doctor Donna]], for stopping it.}}
** Also in the First Doctor adventure "The Daleks"- the Daleks attempted to detonate a neutron bomb on Skaro in order to increase radiation levels on the planet and allow them to survive outside their city (wiping out the other native race, the Thals, in the process). The countdown is stopped with just a few seconds remaining.
** Also in the First Doctor adventure "The Daleks"- the Daleks attempted to detonate a neutron bomb on Skaro in order to increase radiation levels on the planet and allow them to survive outside their city (wiping out the other native race, the Thals, in the process). The countdown is stopped with just a few seconds remaining.
* [[Truth in Television]] subversion: On ''Build It Bigger'', the host accompanies an excavation-crew in Peru as they set up explosives to expand a tunnel in the Andes. After lighting the fuse and retreating to a safe distance, their foreman shows him the 8-minute countdown that's running on his cell phone, which indicates there are about four minutes left before the blast. The explosives go off prematurely ''while they're filming this scene''.
* [[Truth in Television]] subversion: On ''Build It Bigger'', the host accompanies an excavation-crew in Peru as they set up explosives to expand a tunnel in the Andes. After lighting the fuse and retreating to a safe distance, their foreman shows him the 8-minute countdown that's running on his cell phone, which indicates there are about four minutes left before the blast. The explosives go off prematurely ''while they're filming this scene''.
* ''[[Danger UXB (TV)|Danger UXB]]'', being about a [[Bomb Disposal]] unit during [[World War Two]], is a more realistic portrayal of this trope. The Germans keep dropping bombs with timed detonators because they know they'll cause more disruption and panic. Naturally no-one knows when the bomb will go off. An exception is in "Seventeen Seconds to Glory" when a naval mine is being defused. Once the timer starts they explode in seventeen seconds regardless. The naval officer drops the tiny device used to deactivate the timer -- and at that point the timer starts whirring. While the man with him runs like hell, the officer scrabbles desperately in the rubble for the device. He's able to find it at the last moment.
* ''[[Danger UXB]]'', being about a [[Bomb Disposal]] unit during [[World War Two]], is a more realistic portrayal of this trope. The Germans keep dropping bombs with timed detonators because they know they'll cause more disruption and panic. Naturally no-one knows when the bomb will go off. An exception is in "Seventeen Seconds to Glory" when a naval mine is being defused. Once the timer starts they explode in seventeen seconds regardless. The naval officer drops the tiny device used to deactivate the timer -- and at that point the timer starts whirring. While the man with him runs like hell, the officer scrabbles desperately in the rubble for the device. He's able to find it at the last moment.
* ''[[Castle]]'': "Countdown" has a dirty bomb with a timer set to go off in New York. Castle and Beckett find the bomb with less than 2 minutes. They send a picture of the bomb to an expert, but he can't see any way to disarm it in time. Castle and Beckett brace for the explosion, only for Castle to yank all the wires with the timer reaching 0. No boom, averting the [[Wire Dilemma]] trope.
* ''[[Castle]]'': "Countdown" has a dirty bomb with a timer set to go off in New York. Castle and Beckett find the bomb with less than 2 minutes. They send a picture of the bomb to an expert, but he can't see any way to disarm it in time. Castle and Beckett brace for the explosion, only for Castle to yank all the wires with the timer reaching 0. No boom, averting the [[Wire Dilemma]] trope.
* The [[Nickelodeon]] [[Game Show]] ''[[Think Fast (TV)|Think Fast]]'' featured one in the first version of its "Locker Room" [[Bonus Round]]. While being given 30 seconds to match items or characters behind lockers, the first contestant had to open the locker containing the Time Bomb in 20 seconds; otherwise, the second contestant would only be given 20 seconds (instead of 30) to find the remaining matches.
* The [[Nickelodeon]] [[Game Show]] ''[[Think Fast]]'' featured one in the first version of its "Locker Room" [[Bonus Round]]. While being given 30 seconds to match items or characters behind lockers, the first contestant had to open the locker containing the Time Bomb in 20 seconds; otherwise, the second contestant would only be given 20 seconds (instead of 30) to find the remaining matches.


'''Three...'''
'''Three...'''
Line 114: Line 114:
*** They pulled that same trick in ''Metroid: Fusion'' where you think that after beating the SA-X silly, you set off the bomb ''yourself'' that you're homefree. Nuhuh. One little old Metroid escaped and... has grown into an Omega.
*** They pulled that same trick in ''Metroid: Fusion'' where you think that after beating the SA-X silly, you set off the bomb ''yourself'' that you're homefree. Nuhuh. One little old Metroid escaped and... has grown into an Omega.
* The Game Over screen in ''[[Final Fight]]'' features one.
* The Game Over screen in ''[[Final Fight]]'' features one.
* [[Paper Mario the Thousand Year Door (Video Game)|Paper Mario: The Thousand-Year Door]] has Lord Crump whip one out to escape, but turns it off when he faces [[Never Mess With Granny|the Puni Elder]] blocking his way.
* [[Paper Mario the Thousand Year Door|Paper Mario: The Thousand-Year Door]] has Lord Crump whip one out to escape, but turns it off when he faces [[Never Mess with Granny|the Puni Elder]] blocking his way.
* ''[[Splinter Cell]]: Pandora Tomorrow'' had an interesting example. A bomb set to release GM smallpox into the ventilation in Los Angeles Airport has only a few minutes left on the timer, not enough to defuse it or get it anywhere containable. Sam's solution? Carry it into the main terminal building and just leave it lying on the floor. The bomb squad gets called in and they contain the blast [[Just in Time]].
* ''[[Splinter Cell]]: Pandora Tomorrow'' had an interesting example. A bomb set to release GM smallpox into the ventilation in Los Angeles Airport has only a few minutes left on the timer, not enough to defuse it or get it anywhere containable. Sam's solution? Carry it into the main terminal building and just leave it lying on the floor. The bomb squad gets called in and they contain the blast [[Just in Time]].
* In Illusion of Gaia you fight [[That One Boss]], the vampire couple, with one of your best friends strapped to one!
* In Illusion of Gaia you fight [[That One Boss]], the vampire couple, with one of your best friends strapped to one!
Line 125: Line 125:
* In ''[[Syphon Filter]]'', the first level of the first game has you racing to disarm one at the bottom of a subway station. {{spoiler|The second level of the game has you trying to get out of the same subway station after you fail to stop the bomb.}}
* In ''[[Syphon Filter]]'', the first level of the first game has you racing to disarm one at the bottom of a subway station. {{spoiler|The second level of the game has you trying to get out of the same subway station after you fail to stop the bomb.}}
* In ''[[Police Quest]] II'', Sonny had to diffuse the bomb in the bathroom of an airplane that the hijackers took control. With the bomb instructions, you have to cut and connect the wires in reverse.
* In ''[[Police Quest]] II'', Sonny had to diffuse the bomb in the bathroom of an airplane that the hijackers took control. With the bomb instructions, you have to cut and connect the wires in reverse.
* In ''[[The Godfather (Video Game)|The Godfather]]: The Game'' game, you can carry a number of these. They are mainly used for building demolition.
* In ''[[The Godfather (video game)|The Godfather]]: The Game'' game, you can carry a number of these. They are mainly used for building demolition.
* The central premise of the Intellivision game ''Bomb Squad''.
* The central premise of the Intellivision game ''Bomb Squad''.
* Played with during the limited-time world event in ''[[World of Warcraft]]'' to recapture Gnomeregan. As a last-ditch effort to halt the counter-attack, the villain activated a time bomb with a lengthy timer. The lead NPC cheerfully noted it was more than enough time to deactivate the bomb... until the villain, griping about factory settings, reset the timer to a few seconds.
* Played with during the limited-time world event in ''[[World of Warcraft]]'' to recapture Gnomeregan. As a last-ditch effort to halt the counter-attack, the villain activated a time bomb with a lengthy timer. The lead NPC cheerfully noted it was more than enough time to deactivate the bomb... until the villain, griping about factory settings, reset the timer to a few seconds.
* The characters who participate in the Nonary Game in ''[[Nine Hours Nine Persons Nine Doors]]'' have a small explosive inside their digestive tract. The detonator starts counting down from 81 seconds after going through a numbered door, and the people who walked through the door must deactivate it within the time limit, else the bomb explodes. The Ninth Man learned it the hard way by going through the numbered door solitarily.
* The characters who participate in the Nonary Game in ''[[Nine Hours, Nine Persons, Nine Doors]]'' have a small explosive inside their digestive tract. The detonator starts counting down from 81 seconds after going through a numbered door, and the people who walked through the door must deactivate it within the time limit, else the bomb explodes. The Ninth Man learned it the hard way by going through the numbered door solitarily.
* The Flash games ''Four Second Fury'', ''Four Second Frenzy'', and ''Four Second Firestorm'' are all a bunch of microgames in which you have [[Exactly What It Says On the Tin|four seconds]] to perform some task. One of the microgames is a time bomb with an averted [[Wire Dilemma]] - you are told which wire to cut. Still, four seconds on the timer.
* The Flash games ''Four Second Fury'', ''Four Second Frenzy'', and ''Four Second Firestorm'' are all a bunch of microgames in which you have [[Exactly What It Says on the Tin|four seconds]] to perform some task. One of the microgames is a time bomb with an averted [[Wire Dilemma]] - you are told which wire to cut. Still, four seconds on the timer.


'''Two...'''
'''Two...'''
Line 137: Line 137:


== [[Web Original]] ==
== [[Web Original]] ==
* [[SF Debris]] noted that a time bomb used by Janeway would've neatly solved the final moral conflict<ref>Blow up the space station so the Kazon can't use it on the Ocampa, or use it to get home and leave the Ocampa to their fate?</ref> of ''[[Star Trek Voyager]]'s'' series premiere. Of course if Janeway had thought of it, they wouldn't have had a series.
* [[SF Debris]] noted that a time bomb used by Janeway would've neatly solved the final moral conflict<ref>Blow up the space station so the Kazon can't use it on the Ocampa, or use it to get home and leave the Ocampa to their fate?</ref> of ''[[Star Trek: Voyager]]'s'' series premiere. Of course if Janeway had thought of it, they wouldn't have had a series.


== [[Western Animation]] ==
== [[Western Animation]] ==
Line 145: Line 145:
*** The Joker manually detonates one and nearly kills Green Lantern.
*** The Joker manually detonates one and nearly kills Green Lantern.
*** The other one, the final one, is grabbed by the Flash and moved to the desert ''while it's going off''.
*** The other one, the final one, is grabbed by the Flash and moved to the desert ''while it's going off''.
* A ''[[Batman: The Animated Series (Animation)|Batman the Animated Series]]'' episode involved the Clock King using a portable device to slow down time so he could sneak in and plant a bomb. Batman winds up grabbing the bomb, slowing time down and driving it out of town. There's a nice shot of Batman holding the bomb as it detonates in super-slow motion.
* A ''[[Batman: The Animated Series|Batman the Animated Series]]'' episode involved the Clock King using a portable device to slow down time so he could sneak in and plant a bomb. Batman winds up grabbing the bomb, slowing time down and driving it out of town. There's a nice shot of Batman holding the bomb as it detonates in super-slow motion.
* Played for laughs in an episode of ''[[Tale Spin (Animation)|Tale Spin]]'':
* Played for laughs in an episode of ''[[Tale Spin]]'':
{{quote| Baloo: "How long before that bomb goes off?"<br />
{{quote| Baloo: "How long before that bomb goes off?"<br />
Wildcat: "We should still have five minutes!"<br />
Wildcat: "We should still have five minutes!"<br />
Line 152: Line 152:
Wildcat: "Of course, my watch is a little slow..." }}
Wildcat: "Of course, my watch is a little slow..." }}
* Multiple times on [[Totally Spies]]. Including one time when the [[Big Red Button]] to stop the bomb was easily accessible, but Clover, Sam, and Britney [[Time Stands Still|had their bodies slowed down to the point that they would never make it to the bomb in time.]] {{spoiler|They are saved by Alex.}}
* Multiple times on [[Totally Spies]]. Including one time when the [[Big Red Button]] to stop the bomb was easily accessible, but Clover, Sam, and Britney [[Time Stands Still|had their bodies slowed down to the point that they would never make it to the bomb in time.]] {{spoiler|They are saved by Alex.}}
* Used several times in ''[[The Real Adventures of Jonny Quest (Animation)|The Real Adventures of Jonny Quest]]'', notably in "Escape from Questworld," and "Future Rage," in both of which cases Dr. Quest manages to stop the countdown with one second left.
* Used several times in ''[[Jonny Quest: The Real Adventures|The Real Adventures of Jonny Quest]]'', notably in "Escape from Questworld," and "Future Rage," in both of which cases Dr. Quest manages to stop the countdown with one second left.
* [[Filmation]] ''[[The New Adventures of Superman]]'' episode "APE Strikes Again". Lex Luthor tries to use a bomb in an alarm clock to blow up a generator.
* [[Filmation]] ''[[The New Adventures of Superman]]'' episode "APE Strikes Again". Lex Luthor tries to use a bomb in an alarm clock to blow up a generator.
* The [[Mega Man (TV)|Mega Man]] cartoon had this a couple times, with Mega escaping or removing the bomb rather than defusing it.
* The [[Mega Man (animation)|Mega Man]] cartoon had this a couple times, with Mega escaping or removing the bomb rather than defusing it.


== Other ==
== Other ==