Time Stalkers: Difference between revisions

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A action-adventure RPG on the ''[[Sega Genesis]],'' in the same vein as ''[[The Legend of Zelda (video game)|The Legend of Zelda]]'', from Climax Entertainment (which co-developed ''[[Shining in the Darkness]]'' and the first ''[[Shining Force]]'' with Camelot Software Planning). Released in the US during 1993 ('92 in Japan) and although it wasn't what anyone would call a smashing success, it is fondly remembered and gained a decent sized cult following.
 
The basis of the story rounds out like this: you are Nigel, a masterful treasure hunting (some would say, 'thief') elf who is given information about a great treasure buried under an island from a fairy - who although, doesn't necessarily know ''where'' they are on the island knows that they ''have'' to be there, and a after a little convincing - the two buddy up and begin the quest.
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During said quest, you'll come across all manner of classic fantasy creatures...ranging from winged demons, talking...bears?, more fairies, not-so-evil-Wizards, skeletons, orcs, etc. The big difference for the time was the perspective; Landstalker plays out entirely in an isometric view (think of the basic viewpoint for most Tactical RPG's and you'll get the idea). The novelty of it is that it makes the core aspect of puzzle solving rather difficult at various times since you can't alter the angle at which you see the world. This would also make for some extremely punishing platforming...as Nigel doesn't leave a shadow (landing jumps at later sequences becomes mostly trial and error). As noted, the biggest chunk of this game is in a myriad of puzzles to solve in the dungeons, ranging from laughably easy to mind-breakingly difficult; the smoothness of control however still made gameplay quite fun. Oh, and the music isn't something to overlook either - this game had plenty of [[Ear Worm|addicting songs]].
 
The biggest draw of the story is a subtle atmosphere of goofiness. Nigel's more than a bit of a [[Chick Magnet]] - [[Petting Zoo People|hamster girls]], [[HotImprobable Skitty-On-WailordSpecies ActionCompatibility|six-inch tall fairies]] and [[Well, Excuse Me, Princess!|bitchy princesses]] [[Blessed with Suck|just can't resist him]]. At one point Nigel's youthful looks cause him to be ejected from a building full of beautiful women despite being [[Really Seven Hundred Years Old]] - he then goes to a [[Roma|gypsy witch]] for a little [[Voluntary Shapeshifting]], resulting in the appropriate appearance to enter. He gets a few [[Armor-Piercing Slap|Armor Piercing Slaps]] from his companion for his trouble - only to find out that the building is actually a ''ballet studio''.
 
Alas, it was scheduled for a remake on the [[PSP|Playstation Portable]], but was canceled for reasons unknown. It has at least two direct [[Spiritual Successor|spiritual successors]] - ''[[Dark Savior]]'' (from Climax - for the [[Sega Saturn|Saturn]]), and ''[[Alundra]]'' (not in isometric view anymore, making it more Zelda-esque - but felt very much like it, from Matrix Software for the [[Play StationPlayStation|PSone]], a company comprised of members formerly from Climax) and one [[Distaff Counterpart]] in ''[[Lady Stalker]]'' for [[SNES|its rival]]. Nigel and Friday were also featured as playable characters in the [[Dreamcast|Sega Dreamcast]] game; ''[[Time Stalkers]]'' - alongside a smattering of other Climax characters. It also now available to download on the [[Wii|Wii's]] Virtual Console.
 
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'''Tropes present in ''Landstalker'':'''
{{tropelist}}
* [[Broken Bridge]] Played Straight, {{spoiler|Right after the first town}}
* [[Cranium Ride]]
* [[Day of the Week Name]]: Friday the Fairy.
* [[Exposition Fairy]]: Friday.
* [[Fairy Companion]]: Friday.
* [[Goldfish Poop Gang]]: Kayla and her two goons...they get into progressively crappier situations for their trouble.
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* [[Interchangeable Antimatter Keys]] although only for the dungeon you're in. Seem familiar?
* [[Isometric Projection]]: One of the big features that set this game apart from other action-adventure games of the time...however, the lack of shadows and the control system made this problematic for jumping sequences.
* [[Jerk with a Heart of Gold]]: Friday. Also Nigel.
* [[Noun Verber]]: The title.
* [[Stock Video Game Puzzle]]: Many. A hefty amount of which are [[Nintendo Hard]].