ToeJam & Earl: Difference between revisions

Content added Content deleted
m (remove unneccessary quote box template)
m (Mass update links)
Line 4: Line 4:


''[[Toe Jam]] & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented [[Action Adventure]] game with an overhead perspective and (the option of) randomly-generated [[Game Level|levels]]. The sequels are ''[[Toe Jam]] & Earl in Panic on Funkotron'', an extremely different two-dimensional [[Platform Game]] released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[Exactly What It Says On the Tin|Panic on Funkotron]], and ''[[Toe Jam]] & Earl III: Mission to Earth'', a three-dimensional [[Platform Game]] released on the Microsoft Xbox in 2002.
''[[Toe Jam]] & Earl'' is a series of video games known mainly for its first entry, released in 1991 on the Sega Mega Drive/Genesis, although two more games exist. The first game, with the same name as the series, is an exploration-oriented [[Action Adventure]] game with an overhead perspective and (the option of) randomly-generated [[Game Level|levels]]. The sequels are ''[[Toe Jam]] & Earl in Panic on Funkotron'', an extremely different two-dimensional [[Platform Game]] released on the Mega Drive in 1993, where the Duo has made it back home, only to find that several Earthlings have somehow stowed aboard, and are now causing [[Exactly What It Says On the Tin|Panic on Funkotron]], and ''[[Toe Jam]] & Earl III: Mission to Earth'', a three-dimensional [[Platform Game]] released on the Microsoft Xbox in 2002.
{{tropelist}}
----
=== This series provides examples of: ===
* [[Abnormal Ammo]]: The original game features tomatoes as the protagonists' weapon of choice. ''Panic on Funkotron'' features jars that capture enemies (though it takes multiple jars to weaken the enemy).
* [[Abnormal Ammo]]: The original game features tomatoes as the protagonists' weapon of choice. ''Panic on Funkotron'' features jars that capture enemies (though it takes multiple jars to weaken the enemy).
* [[Alcohol Hic]]: Guzzle a Root Beer and the boys will spend a few seconds burping as they walk around.
* [[Alcohol Hic]]: Guzzle a Root Beer and the boys will spend a few seconds burping as they walk around.
Line 13: Line 12:
* [[Cartography Sidequest]]: In the first game, you acquire points for every map tile you uncover.
* [[Cartography Sidequest]]: In the first game, you acquire points for every map tile you uncover.
* [[Chest Monster]]: Variation: the dreaded Mailbox Monster, who will totally send you to Lamerville if it gets you. Less notable are the Earthling presents which may or may not summon harmful enemies.
* [[Chest Monster]]: Variation: the dreaded Mailbox Monster, who will totally send you to Lamerville if it gets you. Less notable are the Earthling presents which may or may not summon harmful enemies.
* [[Co Op Multiplayer]]
* [[Co-Op Multiplayer]]
* [[Cutscene|Cutscenes]] - In the first game, when travelling in the elevator to the next level while in Two-Player mode, you can hear a conversation by Toejam & Earl, with hilarious results.
* [[Cutscene|Cutscenes]] - In the first game, when travelling in the elevator to the next level while in Two-Player mode, you can hear a conversation by Toejam & Earl, with hilarious results.
* [[Easy Mode Mockery]]: "Lil' Kids" mode in ''Panic on Funkotron'' makes it impossible to die, but ends the game after level five, thus robbing players of the chance to collect the Funkopotamus' favourite things and get the good ending.
* [[Easy Mode Mockery]]: "Lil' Kids" mode in ''Panic on Funkotron'' makes it impossible to die, but ends the game after level five, thus robbing players of the chance to collect the Funkopotamus' favourite things and get the good ending.
Line 27: Line 26:
* [[Medium Awareness]]: In the first game, the characters introduce themselves and explain the entire situation to the player.
* [[Medium Awareness]]: In the first game, the characters introduce themselves and explain the entire situation to the player.
* [[Mighty Glacier]]: Earl is slower than ToeJam and his pants fall down occasionally slowing you down, but has a longer life bar.
* [[Mighty Glacier]]: Earl is slower than ToeJam and his pants fall down occasionally slowing you down, but has a longer life bar.
* [[Nice Job Breaking It Hero]]: At the end of the first game the guys are received as heroes for surviving a visit to the most dangerous planet in the known universe. That is, until it's discovered that a large number of Earthlings followed them back and are trashing Funkotron. Toejam and Earl set out to solve the problem themselves seemingly to avoid being punished for it.
* [[Nice Job Breaking It, Hero]]: At the end of the first game the guys are received as heroes for surviving a visit to the most dangerous planet in the known universe. That is, until it's discovered that a large number of Earthlings followed them back and are trashing Funkotron. Toejam and Earl set out to solve the problem themselves seemingly to avoid being punished for it.
* [[Non Lethal Bottomless Pits]]: Drop you down to the previous level rather than losing you a life. Of course, the backwards step can be ''more'' frustrating than losing a life...
* [[Non Lethal Bottomless Pits]]: Drop you down to the previous level rather than losing you a life. Of course, the backwards step can be ''more'' frustrating than losing a life...
* [[NPC]]: Helpful Earthlings include the Wizard, who will fully heal you for a buck; the Wise Carrot, who will tell you the contents of a given present in your inventory for two bucks; the Opera Singer, who will kill all enemies on the screen [[Dreadful Musician|with her voice]] for three; and Santa Claus, who will drop presents from his sack if you can sneak up on him.
* [[NPC]]: Helpful Earthlings include the Wizard, who will fully heal you for a buck; the Wise Carrot, who will tell you the contents of a given present in your inventory for two bucks; the Opera Singer, who will kill all enemies on the screen [[Dreadful Musician|with her voice]] for three; and Santa Claus, who will drop presents from his sack if you can sneak up on him.
* [[One Hit Kill]]: Accidentally open a "Total Bummer" present, and your character dies instantly.
* [[One-Hit Kill]]: Accidentally open a "Total Bummer" present, and your character dies instantly.
* [[Oxygen Meter]]: Your life bar drains while you're underwater, but it replenishes to what it was when you climb out (or refills when you die and respawn in the water). Use an Inner Tube to avoid having to hold your breath.
* [[Oxygen Meter]]: Your life bar drains while you're underwater, but it replenishes to what it was when you climb out (or refills when you die and respawn in the water). Use an Inner Tube to avoid having to hold your breath.
* [[Personal Raincloud]]: It's a nuisance.
* [[Personal Raincloud]]: It's a nuisance.
* [[Poison Mushroom]]: Some presents have intentionally bad effects, such as the Schoolbook, Randomizer, and [[One Hit Kill|Total Bummer]].
* [[Poison Mushroom]]: Some presents have intentionally bad effects, such as the Schoolbook, Randomizer, and [[One-Hit Kill|Total Bummer]].
** There is a literal mushroom that, if eaten, will take a significant portion of the characters' health.
** There is a literal mushroom that, if eaten, will take a significant portion of the characters' health.
** The [[Personal Raincloud|rain cloud]] is a classic example. You open a present just to have a rain cloud follow you around, giving you a nigh-unavoidable shock for slight damage every so often.
** The [[Personal Raincloud|rain cloud]] is a classic example. You open a present just to have a rain cloud follow you around, giving you a nigh-unavoidable shock for slight damage every so often.
** The Total Bummer just kills you upon opening it, no questions asked.
** The Total Bummer just kills you upon opening it, no questions asked.
* [[Powerup Letdown]]: Unexpectedly using a pair of Rocket Skates will easily set you back a few levels. It's hard to navigate narrow, twisty paths at high speeds, especially when you can't stop at will.
* [[Power-Up Letdown]]: Unexpectedly using a pair of Rocket Skates will easily set you back a few levels. It's hard to navigate narrow, twisty paths at high speeds, especially when you can't stop at will.
** Inner Tubes are only useful when there's large bodies of water nearby. Otherwise they'll just take up inventory space.
** Inner Tubes are only useful when there's large bodies of water nearby. Otherwise they'll just take up inventory space.
*** Thankfully, "garbage" presents can still be opened to earn a little experience towards boosting the life bar and earning extra lives.
*** Thankfully, "garbage" presents can still be opened to earn a little experience towards boosting the life bar and earning extra lives.