Tom Clancy's Rainbow Six (video game): Difference between revisions

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The '''''Rainbow Six''''' series was the originator of the tactical shooter genre, and was responsible for launching the wave of "[[Tom Clancy]]'s" military-themed video games. The games detail the adventures of covert international anti-terrorist strike force "Rainbow", and their battles against the world's terrorist element.
 
Contrary to popular belief, the games and [[Rainbow Six (novel)|novel]] were not planned as a franchise. The game series started life as being about [http://www.gamasutra.com/view/feature/3422/postmortem_redstorms_rainbow_six.php an FBI hostage rescue team,] but Red Storm Entertainment wanted to replace the FBI with a fictional group to give the game international appeal. Coincidentally, Clancy happened to be writing his novel at the time, and a license deal was struck. The game actually came out before the book, and the plots diverge halfway through, though they keep the same villains.
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* [[Escort Mission]]: Just before the Anti-Climax showdown with Irina mentioned above, you must defend your teammate while he hacks a computer in a much, much harder sequence.
** In the original, any hostage rescue mission, assuming you didn't already clear out all the terrorists. The fourth-to-last mission is one for its entire duration, as you have to escort a member of the conspiracy while protecting him from forces trying to kill him.
* [[Every Firearm Is Open Bolt]]: Despite the series aim to realism, this is the case in every game till ''Vegas''. Inverted in ''Siege'', where firearms that are ''actually'' open bolt can get +1 capacity when reloaded.
* [[Fast Roping]]: The Vegas games allow you to this in a surprising amount of places - frequently, if there is a window or ledge that leads to the outside, or a skylight right in front of you, there is something you can clip your rope to and fast rope down. [[Ctrl+Alt+Del]] [http://www.cad-comic.com/cad/20080321 found it] [[Egregious]].
* [[Featureless Protagonist]]: Generic Rainbow troopers you can use in place of teammates in the first game, and Bishop.
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** Unless while using cover, opening crates, ect when s\he was shown in third person, [[Estrogen Brigade Bait|you wanted]] [[Hot Amazon|to be a perv]].
* [[Rare Guns]]: Most notably the WA 2000 introduced in Rogue Spear, and the XM8 in Vegas.
* [[Reality Is Unrealistic]]: According to [https://web.archive.org/web/20100329144705/http://www.popularmechanics.com/technology/military_law/4255750.html this Popular Mechanics article], weapon designer for the ''Rainbow Six: Vegas'' games Philippe Theiren explains that the game engine is quite capable of very accurately simulating gunfire in a variety of conditions, but he deliberately fudges the results to conform to how players '''expect''' a gun to work rather than how it actually '''would''' work. In [[Word of God|his words]], ''We could make it as anally realistic as possible. But we're not trying to make a live simulator.''
* [[Renegade Russian]]: The [[Big Bad]] of ''Rogue Spear'', as well as a few of his underlings. His underlings plead that they had no choice but turn to crime when the Soviet Union dissolved.
* [[Reverse Mole]]: The Informant that supplied lots of information in Rogue Spear turns out to be the man everyone thought to be the [[Big Bad]].
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** As well as at least one wiretapping mission in Raven Shield.
* [[Unusable Enemy Equipment]]: Played straight in the original games, averted in ''Vegas''.
* [[Updated Rerelease]]/[[R EmakeRemake]]: Rainbow Six: Shadow Vangaurd, which is a remake of the first game in Vegas' style of gameplay.
* [[Utopia Justifies the Means]]: John Brightling's and The Phoenix Group's goal in the first game.
* [[Viva Las Vegas]]: Hits every major landmark, including The Strip, Brand X knockoffs of the Stratosphere and Caesar's Palace, a casino vault, a monorail station, a random desert oil refinery, and the Hoover Dam.
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