Total Extreme Wrestling: Difference between revisions

no edit summary
m (Mass update links)
No edit summary
 
(4 intermediate revisions by 2 users not shown)
Line 1:
{{work}}
'''''Total Extreme Wrestling''''' is a series of [[Simulation Games|simulation computer games]] based off of [[Professional Wrestling]]. It was started in 1995 by British-programmer Adam Ryland initially as a card game but quickly became a computer program due to the complex rules and long setup required. It was initially called ''Extreme Warfare''.
 
The series gained a bit of popularity when ''Extreme Warfare Deluxe'' was released, but gained an even higher level of fame when ''Extreme Warfare Revenge'' was released in 2002.
Line 6:
The series jumped from freeware to a professional product in 2004 when the first ''Total Etxreme Warfare'' was released. The series soon changed its name to ''Total Extreme Wrestling''.
 
=== Games in the Series: ===
 
* ''Extreme Warfare'': The initial release of the series and reportedly very basic compared to what the series would become. Nine different versions were released. [[Keep Circulating the Tapes|Somewhat difficult to find...]]
Line 13:
* ''Total Extreme Wrestling'': Released via .400 Software for the 2004 version and with Greydog Software for 2005, 2007, 2008 and 2010. Greatly enhances the game from ''Revenge'', adding in more realistic development territories and more micromanagement when it comes to event times. 2005 was eventually made freeware to promote ''TEW 2008'' and other games made by Ryland.
 
----
=== This series provides examples of... ===
{{tropelist}}
 
* [[After Action Report]]: A significant number of players run these, and references to some of the more popular and influential ones can be found in the game - see [[Ascended Meme]] below.
* [[And the Adventure Continues...]]: The game can run potentially forever, with characters who retire from the game being replaced.
Line 21:
* [[Competitive Multiplayer]]
* [[The Computer Is a Cheating Bastard]]: Several of the restrictions that apply to the player don't apply to the AI.
* [[Expy]]: Countless. Ryland has admitted that a number of characters were originally inspired by real life wrestlers, generally as composites rather than direct counterparts. Threads debating who in real life may have inspired which character are always popular on the forums.
* [[Fictional Document]]: Ryland has written a series of articles on the characters, promotions and history of the Cornellverse.
* [[Game-Breaking Injury]]: Just like in [[Real Life]], there are injuries that can severely limit a wrestler's ability to work. You can expect to see someone never be the same after a long injury.
Line 27:
* [[Holiday Mode]]: In ''Extreme Warfare Revenge'' having a show on a certain date such as Christmas, Valentine's Day and certain other holidays unlocked special angles that could only be used on that day. A non-holiday example was the creator's birthday, where a segment could be selected where he comes out and beats up a wrestler of your choosing.
* [[Just One More Level]]: Or show, in this case.
* [[Keep Circulating the Tapes]]: Every game prior to ''Extreme Warfare 2001'' is almost impossible to find online. Also, due to .400 Software's closure in 2006, ''Total Extreme Wrestling 2004'' is [[Lost Forever]] save for those who held on to their purchased copy.
* [[Loads and Loads of Characters]]: More than 2,000 in the Cornellverse, which comes packaged with the game. Some mods contain much more than that.
* [[Obstructive Bureaucrat]]: The owners of the companies can impose some stringent hiring rules, quite apart from preventing you hiring anyone they don't like.