Training Boss: Difference between revisions

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If the player is forced to fight them at least twice, the character will get more difficult with each fight. Thus, it may become a [[Recurring Boss]].
 
Compare [[Warmup Boss]]. Contrast with the [[Training Dummy]], which is an opponent that you ''can't lose'' against.
{{examples|Examples}}
 
{{examples|Examples}}
* The ''[[City of Heroes]]'' tutorial zone "Outbreak" includes a parking lot at an abandoned motel where the police have set up unkillable Rikti drones for new heroes to practice their attacks on.
** The ''[[City of Villains]]'' tutorial "Breakout" similarly has deactivated police drones. And much later, the co-op Vanguard Base has Rikti-shaped training dummies.
* In ''ONI'' the training stage has you practicing moves and combos on droids. When defeated the droids will lay down for a second or three, and then wake up and be ready for another whupping.
* In ''[[Monster Rancher Evo]]'', Baron Dotty is a training boss with a twist: You can't lose to him. In addition, he's a [[Recurring Boss]], but always rather hard to lose to every time. His theme song and fight song are cool, though.
* Your superiors, Girardot and Abelia, from the early chapters of ''[[Soul Calibur]] III'''s Chronicles of the Sword mode. They challenge you to test your worthiness in battle at first, but when you face off against them later on: it's for keeps.
* Master Tetsu in ''Legend of Legaia''. Near the end of the game, he becomes a [[Bonus Boss]].
* Gato and Spekkio from ''[[Chrono Trigger (Video Game)|Chrono Trigger]]''.
* Orca from ''[[The Legend of Zelda: theThe Wind Waker (Video Game)|The Legend of Zelda the Wind Waker]]''. Later in the game, you can win a prize if you spend a ridiculously long amount of time whaling on him.
* ''[[No More Heroes]]'' has Death Metal, who arguably functions as one of the easier bosses in the game, provided that the player knows what he/she is doing. The sequel has Skelter Helter, who functions as more of a training boss more than Death Metal did, yet is [[Almighty Janitor|harder than his successor, especially on Bitter mode.]]
* The Komamen from Jump! Ultimate Stars.
* ''[[Mother 3 (Video Game)|Mother 3]]'' has a function in the Battle Memory that lets you practice [[Combos]] against an unresponsive version of any enemy you've encountered.
* Radius in ''[[Chrono Cross (Video Game)|Chrono Cross]]''.
* In an interesting take, [[Vagrant Story]] actually gives you dummies to practice on, which you find in various places. This is useful even late-game because as you attack the dummy, your skill against that particular enemy type (say, lizards) will increase even though the dummy never moves and is practically indestructible.
* ''[[Call of Duty]] 2'' actually justifies this - immediately after basic training, the player must destroy a German armored car that enters the area.
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[[Category:Boss Battle]]
[[Category:Training Boss]]
[[Category:Trope]]