Display title | Treasure Room |
Default sort key | Treasure Room |
Page length (in bytes) | 13,116 |
Namespace ID | 0 |
Page ID | 15090 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 0 |
Counted as a content page | Yes |
Number of subpages of this page | 1 (0 redirects; 1 non-redirect) |
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Page creator | prefix>Import Bot |
Date of page creation | 21:27, 1 November 2013 |
Latest editor | Looney Toons (talk | contribs) |
Date of latest edit | 12:41, 10 October 2023 |
Total number of edits | 19 |
Recent number of edits (within past 180 days) | 0 |
Recent number of distinct authors | 0 |
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Description | Content |
Article description: (description ) This attribute controls the content of the description and og:description elements. | The Treasure Room is a staple of role playing games, video games, movies, TV, and wherever stories are told. A big room full of treasure... money, gold and jewels. Often the McGuffin. Often trapped or guarded by a monstrous beast, most frequently a dragon. Often a cause of karmic justice due to all the Death by Materialism. Sometimes The Hero might get all of it, but generally they only manage a choice piece or two, if anything. In many scenarios there will be some sort of cave-in, massive flood, or other such death trap which will inevitably chase the hero/heroes out. And since it would only take a few days or maybe a week to dig it back out, the treasure is clearly Lost Forever. Apparently adventurers have never heard of modern excavation equipment. |