Trope Maker: Difference between revisions
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* ''Stonkers''<ref>Added point-n-click interface, as well as the real-time action</ref>, ''Nether Earth''<ref>Added unit production, ability to capture or destroy buildings and resources management</ref> and ''Ancient Art Of War''<ref>From sci-fi to the historical setting, as well as deeper abilitites to manipulate the resources</ref> -- Co-makers of the [[Real Time Strategy]] genre, despite how little-known they were compared to the latter ''[[Dune II]]'' (which was mistakenly considered as a [[Trope Maker]] of the genre, rather than being [[Trope Codifier]]/[[Genre Popularizer]]). |
* ''Stonkers''<ref>Added point-n-click interface, as well as the real-time action</ref>, ''Nether Earth''<ref>Added unit production, ability to capture or destroy buildings and resources management</ref> and ''Ancient Art Of War''<ref>From sci-fi to the historical setting, as well as deeper abilitites to manipulate the resources</ref> -- Co-makers of the [[Real Time Strategy]] genre, despite how little-known they were compared to the latter ''[[Dune II]]'' (which was mistakenly considered as a [[Trope Maker]] of the genre, rather than being [[Trope Codifier]]/[[Genre Popularizer]]). |
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* ''[[Final Fantasy]]'' -- Pioneered many [[RPG]] tropes. |
* ''[[Final Fantasy]]'' -- Pioneered many [[RPG]] tropes. |
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* ''[[Final Fantasy VII]]'' -- Introduced the modern trend of heavy [[ |
* ''[[Final Fantasy VII]]'' -- Introduced the modern trend of heavy [[CGI]] in most [[JRPG|JRPGs]]. |
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* ''[[Fire Emblem]]'' -- Defined the Strategy RPG genre. |
* ''[[Fire Emblem]]'' -- Defined the Strategy RPG genre. |
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* ''[[Half Life]]'' -- Established many of the tropes of later FPS games. |
* ''[[Half Life]]'' -- Established many of the tropes of later FPS games. |