Underground Monkey: Difference between revisions

→‎Tabletop Games: chasing the dragons
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** The Elves of D&D come in high, wood, sea, grey, wild and several other varieties.
** The third edition of ''[[Dungeons and Dragons]]'' features ''templates'', giving uncreative GMs the opportunity to color-code ''any'' monster into a water monster, a fire monster, slime monster, etc.
*** Although one 3rd edition ''[[Dragon (magazine)|Dragon]]'' magazine article about creating monsters included "But this one's blue!" in a list of how ''not'' to do it.
** Fourth Edition includes at least one extra variety of every monster in its Monster Manual entry. Many of these fall into [[Underground Monkey]] status, being simply higher level versions from a different environment-normally, a different plane. Notably, the Feygrove Choker is a ''reverse'' [[Underground Monkey]], being a creature from thick forests in the Feywild, while the base creature lurks in the Underdark.
* While discouraged due to the WYSIWYG rule of the game, ''[[Warhammer 40000]]'' still has shades of this. Space Marines have more rules than the rest of the other playable factions combined, and the only way to tell them apart is by their armor and what kind of bling they have (Robed and Green, it's probably Dark Angels. Spikey and/or evil looking, probably Chaos. Red and Blood drops, Blood Angels. Knightly helmets and book emblems, Grey Knights. Swords and seals, Black Templars, etc...). Even within a single army, the difference between an elite squad of veterans armed with modified boltguns and a simple tactical squad is sometimes literally a differently painted shoulderpad. Averted with the other races, where each type of trooper generally gets their own model.