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=== [[
* ''[[GoldenEye 007 (1997 video game)|Golden Eye 1997]]''. St. Petersburg + ''TANK'' = Squishy WIN. Ah, memories...
** Unacceptable Nonmilitary Casualties.
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** But as epic as that is, the magnificent final level may surpass it. After gathering a monumental number of [[MacGuffin|MacGuffins]], you approach Apollo Sanctum by first magically scaling a massive tower to the top of a giant wall that traverses the peaks of the local mountain range. At the top of the tower, you open a gate with three of your [[MacGuffin|MacGuffins]], and exit onto the world map while epic music plays and you look down at the shadow-stricken land below. After hiking over on top of the wall to the base of the tallest mountain around, you begin to climb cliffs strewn with ruined statues. Finally, after completing a ritual on the mountaintop, the gates to the sanctum open... revealing that you still need to pass through 4 puzzles to open a bigger door, each of which takes place of the side of a massive white marble wall and culminate in an Indiana Jones-style outrunning of giant marble wheels with stylized elemental symbols. And after all of that, you finally get to the inner sanctum, where the plot reaches its conclusion...
*** After you finish the previous part, you solve a quite easy puzzle, and then have a pause ''right'' before the final boss{{supersecretspoiler|es}} where you fight groups mooks that have only moderate HP and can easily level up using the [http://goldensun.wikia.com/wiki/Random_Number_Generator Random Number Generator] trick. The great thing? They're weak to EVERY SINGLE ELEMENT, so you can just unleash Djinni after Djinni until they all die, and you'll get tons of experience every battle.
*** Oh no, that's not the best part about the random battle mooks. Remember that trio of shadow soldiers [["Wake
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** Another great ''Grand Theft Auto IV'' mission is "Hostile Negotiation", which has Niko charging into a warehouse trying to save his kidnapped cousin Roman. There's something really exhilarating about wielding an AK-47 while screaming "NOBODY FUCKS WITH MY FAMILY!" at the top of your lungs while about twenty guys are shooting at you.
*** Niko's yelling gets tiresome, if you fight conservatively. It doesn't help that there's only three or four phrases, and they're shouted quite frequently.
** ''[[Grand Theft Auto IV:
** ''[[Grand Theft Auto: The Ballad of Gay Tony|The Ballad of Gay Tony]]'', apparently having listened to demands for a return to the over-the-top missions of past games, went all-out with craziness. Hijacking an APC armed with an explosive cannon, flying [[Bling Bling Bang|a gold-plated attack helicopter]] and using it to shoot down ''other'' helicopters, and finally {{spoiler|Yusuf's [[Big Damn Heroes]] [[Gunship Rescue]]}} during the finale.
* ''[[Grand Theft Auto: San Andreas]]'' features the ''[[Ocean's Eleven]]''-inspired "Breaking The Bank At Caligula's", which involves a daring casino heist that finishes with a parachute jump off the roof and a mad dash to a waiting helicopter.
** How about the mission where you parachute onto the roof of the mansion, and systematically fight your way through? Slightly dampened by the chase sequence at the end in the crappy car, but still. Awesome
** And a mission where you have to chase a firetruck for ''5 minutes''... And a mission where you have to chase down a plane in a motorbike, drive up the ramp before it lifts off while secret agents are shooting at you, kill everybody inside with any kind of a melee weapon, steal one of the guys' parachute, plant an explosive because the plane is full of dynamite, jump out, and watch the cutscene.
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** Especially when the last 5 all spawn ''at the same time''.
* Surface Tension in [[Half Life]]; while there are plenty of other great chapters, Surface Tension seems to be where everything comes together perfectly and creates a non-stop ride of awesome.
** To elaborate, this is around the time Gordon Freeman [[Took a Level
*** However, those who didn't actually find the gauss cannon (and it's easy for beginners to miss) had a... [[That One Level|different experience with Surface Tension.]]
*** Unfortunately, ''Half-Life: Source'' waters down this encounter by allowing you to take down the 'copter with just one rocket. As Our Mutual Friend would say, "rather an anti-climax after what you've just survived". Still, at least there's the peace and quiet afterward.
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=== [[Jak and Daxter]] ===
* The third ''[[Jak and Daxter]]'' game features a level containing absurd quantities of win and awesome, which ''isn't even the end battle''. It's the one in which you are basically given a gunship (''[[Took a Level
** The Dark Maker assault on Spargas City. Unlike the Metal Head/KG Bot attacks in Haven City, ''everyone'' in the Wasteland is armed, and they're [[Fighting for Survival|fighting back]]. The Dark Makers have shields, and even ''they're'' not helping much.
** Also, the mission where you have to run from location to location killing KG bots and Metal Heads with the Blaster, while picking up weapons. It may rip off your ammo something shocking, but killing hundreds of [[Mooks]] almost single-handed, with a sudden tidal wave of Freedom League [[Red Shirt|Red Shirts]] turning up at the end to help you out against a Blast Bot. Or the time you take over a Blast Bot and march it through the city by remote control. Or doing the same with a Dark Maker version of the Atlas mech. Or Daxter riding a missile. Or...y'know what, half the game.
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=== L.A. Noire ===
* The Black Caesar, the first Vice case in [[
* The Quarter Moon Murders, the last Homicide case. You've already solved five homicide case, but you feel that something's up and the individual cases are all actually connected, and you've been charging inncocent men. In this case you are led around LA {{spoiler|by the actual killer in the previous five cases}} using clips from Prometheus Unbound to determine the next landmark you need to go to. The end has you {{spoiler|uncovering the real killer: Garett Mason, a seemingly innocuous bartender you questioned four cases ago}}
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=== [[
* In ''[[
|