Video Game Cruelty Potential/Video Games/Real Time Strategy: Difference between revisions

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{{trope}}
Examples of [[{{TOPLEVELPAGE}}]] in [[{{SUBPAGENAME}}]] games include:
 
* [[Age of Empires]] and games derived from it make killing civilians a sound tactical move. Then again, most of the games are set before the Geneva Conventions and most civilians can take up weapons and attack the enemy anyway...
* ''[[Dungeon Keeper]] 2'' gives the player access to prisons, torture chambers, traps, fight pits, a temple where you can sacrifice your minions, [[Arson, Murder, and Jaywalking|and rigged casinos]]. So many possibilities...
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** A monster displeases you? Stick it somewhere surrounded by lava so it can't reach the exit portal and wait for it to turn on you. Send your creatures to beat it up, then torture it into serving you. [[And I Must Scream|Repeat.]]
* The PC and Amiga game ''[[Syndicate]]'', where evil corporations use squads of cyborg hitmen to duke it out in bloody campaigns of espionage and terrorism, and where plenty of innocent civilians would end up getting caught in the crossfire even if you weren't aiming for them on purpose (and let's be honest, you probably were. Maybe you even have brought the flamethrower for that reason.). And if that wasn't cruel enough, you could even use mind-control devices to round up herds of civilians and use them as meatshields.
** Why use them as mere meat-shields, when you could arm them all with [[Gatling Good|miniguns]], or - god forbid - [[BFGBig Freaking Gun|gauss guns]]. (Of course, if you wanted to be ''really'' cruel to your mindless minions, you could lead them on to a train track or other soon-to-be fatal area.
** Is it a subversion that the persuadertron (the [[Mind Control Device]]) would let you take over and own the enemy agents without firing a shot, provided you first took over a large enough number of civilians?
** That one is probably closer to [[Mercy Rewarded]], as the persuaded agents get a permanent spot on your team if there's a vacancy.
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* In a mission in ''[[Sacrifice]]'' you have to destroy a tree for one Pyro but if you kill all the peasants around the tree Charnel rewards you for it.
 
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[[Category:{{BASEPAGENAME}}Video Games]]