Videogame Culture: Difference between revisions
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* [[Check Point Starvation]] <br />There are long periods of time between checkpoints or save points. |
* [[Check Point Starvation]] <br />There are long periods of time between checkpoints or save points. |
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* [[Cherry Tapping]] <br />Purposely using weak attacks to bring down a powerful opponent, often for humiliation's sake. |
* [[Cherry Tapping]] <br />Purposely using weak attacks to bring down a powerful opponent, often for humiliation's sake. |
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* [[ |
* [[Video Game Cheats]] |
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** [[Classic Cheat Code]] <br />A sequence of commands that unlocks bonuses. |
** [[Classic Cheat Code]] <br />A sequence of commands that unlocks bonuses. |
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** [[Konami Code]] <br />A famous cheat code originating in ''[[Gradius]]''. |
** [[Konami Code]] <br />A famous cheat code originating in ''[[Gradius]]''. |
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* [[Emulation]] <br />Running an ''emulator'', which is a program that can play games on a platform or PC designed for other platforms. |
* [[Emulation]] <br />Running an ''emulator'', which is a program that can play games on a platform or PC designed for other platforms. |
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* [[Expansion Pack]] <br />Extra material produced for an existing game, either by the game's original production company or by a third party. |
* [[Expansion Pack]] <br />Extra material produced for an existing game, either by the game's original production company or by a third party. |
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* [[ |
* [[E3]] <br />Electronic Entertainment Expo, a major gaming event held in California every year. |
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* [[Fake Balance]] <br />When concepts are used which, on paper, make a game apper to be balanced, but in reality, it is not. |
* [[Fake Balance]] <br />When concepts are used which, on paper, make a game apper to be balanced, but in reality, it is not. |
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* [[Fake Difficulty]] <br />When developers use things like [[Luck-Based Mission]] and [[Trial and Error Gameplay]] to create the illusion of a challenge. Or, when it IS challenging, but for the wrong reasons. |
* [[Fake Difficulty]] <br />When developers use things like [[Luck-Based Mission]] and [[Trial and Error Gameplay]] to create the illusion of a challenge. Or, when it IS challenging, but for the wrong reasons. |
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* [[Urban Legend of Zelda]] <br />A video game rumor that seems ''almost'' plausible and just won't die. |
* [[Urban Legend of Zelda]] <br />A video game rumor that seems ''almost'' plausible and just won't die. |
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* [[Vaporware]] <br />Computer or video game software or hardware that's constantly hyped but never seems to actually be released. |
* [[Vaporware]] <br />Computer or video game software or hardware that's constantly hyped but never seems to actually be released. |
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* [[Video Game 3D Leap]] <br />When a [[Video Game]] series makes the leap from [[Bitmaps Sprites and Textures|sprite graphics]] to [[Polygonal Graphics]]. |
* [[Video Game 3D Leap]] <br />When a [[Video Game]] series makes the leap from [[Bitmaps, Sprites and Textures|sprite graphics]] to [[Polygonal Graphics]]. |
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* [[Video Game Caring Potential]] <br />The game presents characters in such a way to make you care about them past their utility in the gameplay. |
* [[Video Game Caring Potential]] <br />The game presents characters in such a way to make you care about them past their utility in the gameplay. |
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* [[Video Game Cruelty Potential]] <br />The potential a video game has for the player to do [[Kick the Dog|awful]], [[Moral Event Horizon|horrible]] things to enemies or even friendly and neutral [[NPC]]s. |
* [[Video Game Cruelty Potential]] <br />The potential a video game has for the player to do [[Kick the Dog|awful]], [[Moral Event Horizon|horrible]] things to enemies or even friendly and neutral [[NPC]]s. |