Visible Invisibility: Difference between revisions

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{{trope}}
{{trope}}
[[File:SeeInvisible_249.jpg|link=Order of the Stick (Webcomic)|right|Handy, ain't it?]]
[[File:SeeInvisible_249.jpg|link=Order of the Stick (Webcomic)|frame|Handy, ain't it?]]




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* In ''[[Team Fortress 2 (Video Game)|Team Fortress 2]],'' the cloaked Spy is visible as a distortion to his own team, but completely invisible (unless he's shot/bumped into) to the other team.
* In ''[[Team Fortress 2 (Video Game)|Team Fortress 2]],'' the cloaked Spy is visible as a distortion to his own team, but completely invisible (unless he's shot/bumped into) to the other team.
** Unless he's using the Cloak and Dagger. That works normally when charged or when standing still. If the charge runs out and he moves, the same visibility effect happens as when he is shot.
** Unless he's using the Cloak and Dagger. That works normally when charged or when standing still. If the charge runs out and he moves, the same visibility effect happens as when he is shot.
* At one point in ''[[Touhou (Video Game)|Mountain of Faith]]'', the kappa Nitori shows up in "[[Invisibility Cloak|Optical]] [[Schizo Tech|Camouflage]]". However, she's not really all that invisible; just translucent. The heroines point this out after they break the camo entirely.
* At one point in ''[[Touhou (Video Game)|Mountain of Faith]]'', the kappa Nitori shows up in "[[Invisibility Cloak|Optical]] [[Schizo-Tech|Camouflage]]". However, she's not really all that invisible; just translucent. The heroines point this out after they break the camo entirely.
* Jungle in ''We ♥ Katamari''.
* Jungle in ''We ♥ Katamari''.
* In ''[[Prince of Persia]]: Warrior Within'', there are "invisible" enemies that distort the image of whatever is behind them, and this distortion gets stronger at the edges, almost giving them an outline. Imagine a human-shaped glass figurine and you're pretty close. Only, light doesn't reflect off these guys, making them way harder to spot than glass.
* In ''[[Prince of Persia]]: Warrior Within'', there are "invisible" enemies that distort the image of whatever is behind them, and this distortion gets stronger at the edges, almost giving them an outline. Imagine a human-shaped glass figurine and you're pretty close. Only, light doesn't reflect off these guys, making them way harder to spot than glass.
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[[Category:Invisibility Index]]
[[Category:Invisibility Index]]
[[Category:Visible Invisibility]]
[[Category:Visible Invisibility]]
[[Category:Trope]]