Walking Armory: Difference between revisions

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{{trope}}
[[File:Dissidia_Frioniel_Walking_Armory__8793Dissidia Frioniel Walking Armory 8793.jpg|link=Dissidia Final Fantasy|frame|8 weapon types: [[Cool Sword|sword]], [[An Axe to Grind|axe]], [[Blade on a Stick|spear]], [[The Archer|bow]], [[Knife Nut|daggers]], [[Magic Wand|staff]], [[Luckily, My Shield Will Protect Me|shield]], and [[Good Old Fisticuffs|his own two hands]].]]
 
 
In a lifetime, most are only skilled enough to properly use [[Weapon of Choice|one weapon]], [[Master of None|let alone]] [[Dual-Wielding|two]].
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He strolls into danger at a leisurely pace... and strapped to his back are enough weapons to make the U.S. military jealous. He doesn't even seem to have some [[Bag of Holding|magical satchel that he can just dump his weapons into for storage.]] [[Reality Ensues|Surely the weight must be doing a number on his back, right?]]
 
But no worries. The character is bona-fide [[Badass]], [[Improbable Use of a Weapon|so they manage to pull it off]]. [[One-Man Army|They]] ''[[One-Man Army|are]]'' [[Vagrant Story|the reinforcements]], and they've taken the necessary precautions for the upcoming fight; hauling as many weapons as they possibly can. You can bet your sorry behind that they're gonna use 'em all too. They are often [[Multi Melee Master|Multi Melee Masters]]s or [[Multi Ranged Master|Multi Ranged Masters]]s ([[Take a Third Option|or both]]).
 
Compare [[More Dakka]], which is most likely the result when the character is packing heat. If so, expect them to be wearing quite a few [[Badass Bandolier|Badass Bandoliers]]s if their ammo supply isn't [[Bottomless Magazines|unlimited]].
 
Generally goes hand-in-hand with a [[Wall of Weapons]].
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{{examples}}
 
== [[Advertising]] ==
* Callahan from [http://www.youtube.com/watch?v=EwEkQ0gAk_g Sprint's "Epic Renegade Cop"] commercial [[Extended Disarming|was apparently armed]] with three handguns, an assault rifle, several grenades, and a rocket launcher.
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* A [[Mecha Show]] example comes from ''[[Mobile Suit Gundam SEED]]'' in the form of the [http://www.gundamofficial.com/worlds/ce/seed/mechanics/ms_calamity.html GAT-X131 Calamity Gundam.]
** The Freedom, Justice, and Providence Gundams are no better. In ''[[Mobile Suit Gundam SEED Destiny]]'', the Destiny and the Legend are equally heavily armed, and the Freedom and Justice upgrade into the even better equipped Strike Freedom and Infinite Justice.
* [[Older Than You Think|And before that]], ''[[Mobile Suit Gundam Wing]]<nowiki>'</nowiki>s'' '''[[Meaningful Name|'''Heavyarms]]''']]. [http://www.gundamofficial.com/www_ac/gw/mecha/mecha_gundam_heavy.html Its original configuration] and its [[Mid-Season Upgrade]] (the Heavyarms Kai) weren't ''too'' [[Egregious]], with only a [[Gatling Good|gatling gun]]-[[Luckily, My Shield Will Protect Me|shield]] combo on its left arm and [[Knife Nut|an army knife]] [[Blade Below the Shoulder|on its right]] (the rest of the missiles, vulcans, and cannons were stored inside Heavyarms; during Heero's duel with [[The Rival|Zechs]], Trowa also outfitted the left arm with a [[Laser Blade|beam saber]]), ''[[The Movie|Endless Waltz]]'''s redesign gives the Gundam ''[[Dual-Wielding|two]]'' Double Barrel Beam Gatlings and adds several more missile packs on its legs. Couple this with Trowa's acrobatic prowess as a circus performer transferring over to his Gundam and most of Trowa's defeats can be attributed to [[The Plot Demanded This Index|the plot alone]].
** [[Beyond the Impossible|And if you think that's ridiculous]], [[All There in the Manual|a guidebook for the series]] called ''[http://gundam.wikia.com/wiki/New_Mobile_Report_Gundam_Wing_Perfect_Album_Bom-Bom_Comic New Mobile Report Gundam Wing Perfect Album]'' features what-if designs based off of the original five Gundams. [http://gundam.wikia.com/wiki/XXXG-01DB_Gundam_Crazy_Beast Gundam Crazy Beast] (Deathscythe) and [http://gundam.wikia.com/wiki/Gundam_Sky-High_Arms Gundam Sky-High Arms] (Heavyarms) are pretty decked out, but [http://gundam.wikia.com/wiki/Gundam_Super-Armed_Tank Gundam Super-Armed Tank] (another Heavyarms variant) is what happens when you put Heavyarms and [[Mobile Suit Gundam|Guntank]] in a blender and set it to "'''[[There Is No Kill Like Overkill|OVERKILL]]'''".
* To a much smaller extent, ''[[Mobile Suit Gundam 00]]''. When fully equipped, the Exia has two [[BFG|BFGs]]s, a third BFG attached to it's forearm, a one-handed beam rifle attached to the same forearm, as well as half a dozen [[Laser Blade|beam sabers]] it uses as ''throwing knives''. And that's not counting the various weapons of the [[Meta Mecha|GN Arms]].
* In ''[[Trigun]]'', Nicholas Wolfwood carries around an arsenal of weapons in [[Creepy Cool Crosses|a giant metal cross]].
** Then there's Meryl Stryfe, who normally walks around with a cape that conceals [[Gatling Good|50 single-shot derringers]].
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== [[Film]] ==
* Anyone else remember the infamous scene from ''[[The Matrix]]''? [[Wall of Weapons|"Guns. Lots of guns."]]
* Characters in [[John Woo]] movies are known for bringing duffel bags or other transportables full of guns to major gunfights, such as Ah Jong and Inspector Li from ''[[The Killer]]''<nowiki>'</nowiki>s church shootout, and the bad guys from ''[[Hard Boiled]]''<nowiki>'</nowiki>s tea house shootout. This is mainly because characters in John Woo movies tend to [[Throw-Away Guns|throw their guns away]] instead of reloading.
* [[Machete]] is this, [[Tropes Are Flexible|but with]] [[Machete Mayhem|machetes]] and [[Knife Nut|knives]] instead of guns.
* In the film ''[[I'm Gonna Git You Sucka]]'', one character has a [[Lock and Load Montage]] where he puts nearly a dozen different guns and pistols on his person. "You can never have enough guns!" he says. Shortly afterwards, he trips, [[Played for Laughs|setting off all the guns and putting him out of commission]].
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== [[Literature]] ==
* In ''[[Redwall|Rakkety Tam]]'', one of the squirrels and a vole raid the vermin's encampment, coming back with more weapons than they can wield correctly, making about how to defeat the enemy just by falling over.
* ''[[Discworld]]'':
** In ''[[Discworld/Pyramids|Pyramids]]'', Teppic's [[Lock and Load Montage]] ends with him falling over from the weight.
** In another ''[[Discworld]]'' book, Nobby raids an armory, trying to come out with, among others, [[Impossibly Cool Weapon|a flamethrower on wheels]]. But Carrot makes him put it back.
* As described in some of the ''[[Dragaera]]'' novels, Vlad Taltos prepares for trouble by keeping a number of weapons on his person including several knives and a garrote.
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* [[Badass Normal|Chase]] in ''[[The Sword of Truth]]'' has been described to carry enough weapons for a small army. When asked if he'll really need all of them, he answers "if I'll leave any behind - yes".
 
== [[Live -Action TV]] ==
* A few incarnations of the [http://powerrangers.wikia.com/wiki/Battlizer Battlizer] (a [[Mid-Season Upgrade]] [[Super Mode]] exclusively for the Red Ranger) from ''[[Power Rangers]]'' could qualify. <ref>It should be noted that the Battlizer is [[Merchandise-Driven|an American concept]], and thus did not originally exist in ''[[Super Sentai]]''. The only exception is [[Power Rangers SPD|Jack Landor's]] Battlizer being adapted into ''[[Tokusou Sentai Dekaranger]]'' for Banban "Ban" Akaza/DekaRed (Jack's Japanese equivalent), but the only common element was appearance.</ref>
 
== [[Tabletop Games]] ==
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* ''[[Shadowrun]]'' has a claim to this trope via cyberware and drones. A character can install numerous holsters or integral weapons into their person, allowing a character to, at any moment, literally pull a heavy caliber pistol out of their arse.
** That last gets used as an example because one character completely derailed a GM's story by literally pulling a gun out of his ass to shoot the guy holding him hostage. GM was a good sport about it, though.
* Most melee fighters in ''[[Dungeons and& Dragons]]'' 3rd and 3.5 edition. Most mid-level fighters are liable to carry around the following: A) A [[Game Breaker|spiked chain]]. You gotta have a spiked chain. Alternatively, some other big two-handed sword/axe for a main weapon. B) A secondary two-handed or one-handed weapon in case the first is disarmed/sundered, commonly of a special material (see E). Shield may be included. C) A mace to deal with skeletal undead. D) A dagger/short sword/handaxe for grappling (or both). E) If not covered under D, a handaxe for chopping wood and hacking down doors. F) A bow for those rare moments when an enemy is beyond sword range. G) Any number of weapons/arrows with obscure special materials/enchantments to get around some of the more exotic damage reductions, as long as these do not overlap with weapons A-F. These include but are not limited to: [[Unobtanium|Adamantium]], cold iron, silvered, good-aligned and/or dealing blunt, slashing or piercing damage (in any given combinations).
* The ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh!]]'' TCG: [http://yugioh.wikia.com/wiki/Sword_Hunter Sword Hunter], for starters.
 
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* A [[Dead Horse Trope]] in regards to protagonists of pretty much every first- or third person shooter released before [[Halo]]. Limiting the total amount of weapons a protagonist can carry has become somewhat widespread since then to the point when having a [[Hyperspace Arsenal]] is uncommon enough to stand out.
* In ''[[Dissidia Final Fantasy]]'', as a [[Mythology Gag]] to ''[[Final Fantasy II]]'''s [[Love It or Hate It|unique]] experience-gaining system, Firion (pictured above) wields virtually ''every'' equippable weapon from that game ([[Cool Sword|a sword]], [[Knife Nut|knives]], [[The Archer|a bow & arrow]], [[An Axe to Grind|an axe]], [[Blade on a Stick|a lance]], [[Magic Wand|a spellcasting rod]], and [[Luckily, My Shield Will Protect Me|a shield]]) in honor of his [[La Résistance|crew]]. Unlike the other heroes, [[Hyperspace Arsenal|who summon and disperse their weapons at will]], Firion decides to be a man and wear 'em all at once. [[Mighty Glacier|He's the slowest of the Warriors of Cosmos]], [[Justified Trope|and understandably so]].
* [[The Legend of Zelda|Link]], especially in his [[A Link to The Past|ALTTP]] incarnation. Official art for the game shows him carrying all of his equipment on his back.
* ''[[Warhammer 4000040,000]]'', as if the image for the [[More Dakka]] page wasn't a good [[Memetic Mutation|enuff]] illustration.
* ''[[Mega Man 5]]'' introduces us to [http://megaman.wikia.com/wiki/Napalm_Man Napalm Man], who is essentially a human-sized tank. [http://megaman.wikia.com/wiki/Mars Mars] from ''Mega Man V'' (the [[Game Boy]] ''Rockman World'' series) would appear to be an [[Expy]] of him, albeit not ''quite'' as armed.
** In ''[[Mega Man X Command Mission]]'', X's [[Super Mode|Ultimate]] [[Infinity+1 Sword|Armor]] is--''[http://www.youtube.com/watch?v=yGO10ER9Nws by far]''--the—the most heavily-equipped Armor in the entire franchise. By the time you obtain it, however, [[Bragging Rights Reward|you]] [[Infinity+1 Sword|(possibly)]] [[Bragging Rights Reward|won't even need it]].
* [http://www.youtube.com/watch?v=grBA4clVjDw The intro] for ''Neo [[Contra]]'' showed one of the protagonists putting bullets into ammo clips, then panning out to reveal he is surrounded by stacks of ''hundreds'' of clips.
* Jason in ''Rise of the Argonauts''. Even the [http://img217.imageshack.us/img217/233/argonautsw.jpg box art] makes no effort to hide that he carts around a sword, spear, mace, and shield ''everywhere''.
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* Geralt of ''[[The Witcher]]'' has no less than ''five'' weapon slots. One for a steel sword (used on mundane creatures), one for a silver sword (used on supernatural creatures), one for a torch, axe, or mace, one for a dagger and smaller hand axes, and one for bombs. Only one weapon for each slot may be carried at a time, and all of them are stowed visibly somewhere on Geralt's body.
** In the sequel, he just uses a steel sword, silver sword, throwing daggers and bombs however.
* [[Robot Girl|KOS-MOS]] of ''[[Xenosaga]]'' half-subverts this trope. Aside from her ability to [[Shapeshifter Weapon|transmute her arms into various weapons]], she can utilize the [[Teleporters and Transporters|U.M.N. Transportation Gate]] to summon [[BFG|BFGs]]s, all of which she [[Dual-Wielding|dual-wields]]. The [[Iconic Item|most iconic]] (and ''weakest'') special weapons are a set of triple-barreled [[Gatling Good|tri-gatling guns]] (that's three sets of barrels each, making for a grand total of ''nine'' barrels per gun; in other words, she's using ''[[More Dakka|eighteen barrels of firepower]]'' in all).
* In the first ''[[Mass Effect]]'', every member of your party would carry a handgun, a shotgun, an assault-rifle and a sniper-rifle on them at all times (regardless of whether they had the actual talents for them). They're all "collapsible", but they still wind up with their backs utterly covered in guns. In [[Mass Effect 2|the sequel]], this has been dialed down noticeably--eachnoticeably—each NPC only carries 2 weapons from the list (now with one more weapon type, SMGs), while most PC's carry 3 or 4 weapons at most. But Soldier!Shepard actually takes it even further than before. Not only does s/he carry each of the above-mentioned weapon, s/he also carries a "Heavy Weapon" of choice, which can range from a [[Playing with Fire|Flamethrower]] or a [[Shock and Awe|Lightning-Bolt Gun]] to a [[Nuke'Em|Portable Nuke Launcher]]. (Infiltrator!Shepard and Vanguard!Shepard can reach a similar level of ridiculousness if he/she picks an additional Weapon Specialization in the Collector Ship, instead of upgrading to a better Sniper Rifle/Shotgun. Soldier!Shepard just gets the choice between the aforementioned Sniper/Shotgun upgrades, and trading in his Assault-Rifle for a Heavy Machinegun.)
** In one of the conversations before the Eden Prime mission, Shepard can describe Nihlus as "carrying enough weapons to kill an entire squad". [[Hypocritical Humor|He doesn't have more guns than Shepard]], but he doesn't have ''fewer'', either.
* Parodied in the opening of ''[[Total Overdose]]''. Ram sorts through weapons in the back of a truck, then kicks in the gates of a mobster's compound with ''every one of them'' bundled in his arms, and dynamite clenched in his teeth.
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* ''[[Mousehunt]]'' has the [[Multi Melee Master|Master]] [http://pics.livejournal.com/camomiletea/pic/000re159 of the Cheese Fang].
* Saica Magoichi from ''[[Sengoku Basara]]'' carries around a shotgun, a tommy gun, hand grenades, a brace of magnum pistols, and a heat-seaking four-chambered rocket launcher [[Hyperspace Arsenal|all inside her pretty dress]]. Depending on the super art you pick, she may also add a portable detonator and explosives to the above.
* Each [[Player Character]] in ''[[The Elder Scrolls]]'' games can be armed with a two-handed or one-handed sword, along with an axe and a bow, to say nothing about numerous daggers, especially if these are glass weapons. The amount of weapons carried around is limited only by the PC’s strength and players’ imagination
 
== [[Web Comics]] ==
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* A few decades before [[The Roman Republic]] became [[The Roman Empire]], a consul named Gaius Marius demanded that armies stop using beasts of burden to carry weapons and armor: If it's your weapon, it's your responsibility to carry it. Initially, this rule was ridiculed, and the soldiers who were now forced to carry a whole bunch of weapons and armor rather than rely on pack animals were called "Marius' Mules"... Then people realized how much it improved the army's mobility and overall effectiveness...
* One would-be bank robber attempted to pull this off in real life, and demonstrated exactly why more people don't do this: he fell over on his way out of the bank and couldn't get back up because his weapons were too heavy. He remained there until the police arrived and arrested him.
* In the wake of the Columbine shootings, [http://www.youtube.com/watch?v=Ge8aZqgxV7Q Garett Metal Detectors] did an ad showing a high school student in regular clothes who proceeds to pull out 8 pistols, an Uzi submachine gun, and a full length pump action shotgun concealed in his pants. One wonders how a person is supposed to walk with a shotgun down one pantleg.
* During the Classical/Renaissance periods, it was not unusual for combatants to carry at least six pistols, as well as assorted melee weapons. This was bred out of necessity, as reloading times and misfires were notoriously poor.
 
{{reflist}}
[[Category:Walking Armory{{PAGENAME}}]]
[[Category:Rule of Cool]]
[[Category:Military and Warfare Tropes]]
[[Category:Weapons and Wielding Tropes]]
[[Category:Walking Armory]]