Warhammer 40,000/Tropes/Q to Z: Difference between revisions

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By the will of the Immortal God-Emperor, the great reliquary, or "page" as it is known, of tropes has grown to the point that it shall be broken up into three different pages. These pages are divided by the letter that starts the trope, and misplaced tropes shall be returned to their proper place. This page is for those tropes that start with the letter Q through the letter Z.
 
Venerate the God-Emperor. To deep-strike back to the main page, click [[Warhammer 4000040,000|here]].
 
== Q ==
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* [[Rated "M" for Manly]]: Part of the [[Tagline]] is "There is only war.", after all.
* [[Razor Floss]]: Many Eldar weapons.
* [[Reality Warper]]: C'tan, distinct from the setting's other gods in that they are ''literal'' [[Physical God|Physical Gods]]s, immensely powerful in the material world rather than being warp entities. The more powerful psykers can also break the setting's (already tenuous) grip on physics.
* [[Really Seven Hundred Years Old]]: Most wealthy Imperials, via juvenat technology.
** Also most [[Space Marines]], who have much longer lifespans.
*** Taken [[Up to Eleven]] by the Blood Angels, those that don't fall to [[The Corruption|the black rage or red thirst first of course.]]
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* [[Redemption Equals Death]]: One of the fundamental concepts behind the [[Church Militant]]'s idea of "[[Fate Worse Than Death|penance]]."
* [[Red Shirt]]: Though not specifically called out as such, this tends to emerge from the gameplay mechanics. The wound allocation rules (barring special exceptions) allow the player who controls the unit being hit to designate which models in the unit fall in combat when the unit is attacked. Inevitably, it will be the models without special options, wargear, or abilities, who [[Taking the Bullet|Take The Wound]] instead of the more important ones.
* [[Redshirt Army]]: The Imperial Guardsmen are ordinary humans in a world filled with genetically engineered [[Super Soldier|Super Soldiers]]s in both religious-fanatic and daemon-corrupted flavours, [[Robot War|unstoppable death robots]], and aliens with horribly lethal weapons and/or terrifying [[Psychic Powers]]. They are surprisingly [[Genre Savvy]] about this, meaning that infantry have crap morale because they know exactly how expendable they are. Of course, [[You Have Failed Me...|Commissars]] are there to solve that little problem.
** Typically, a world's Planetary Defense Force (PDF) has it even worse than the Guard, as their primary job in most stories is to die horribly at the hands of the invading forces until the Imperial Guard arrives. That's right, they're the [[Redshirt Army]] ''for'' the [[Redshirt Army]].
** As an aside, PDF also stands for "Please Don't Fight [Us]".
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** The Imperial Guard used to field the same vehicles as Space Marines -down to dreadnoughts and land speeders- before the IG vehicle range was introduced in the mid-90s.
** Primarchs were absent from the Rogue Trader rulebook. The Horus Heresy was initially introduced -in the background for the original Space Marine game- as just a huge civil war, and Warmaster Horus as a mere corrupted general. In this early version of the background, the Emperor had simply grown old and weak over the millenia until he had to be placed on life support.
* [[The Right Hand of Doom]]: All those [[Power Fist|Power Fists]]s give this effect, often occurs in the mutations of daemon princes but special mention must go to the Crimson Fists who all paint just one of their hands so that it at least looks a little bit more prominent.
** One member of the Soul Drinkers has an extremely large mutant hand, which he either uses to wield his power axe to great effect, or uses to splat people dead while using his normal hand to use the axe.
* [[Right Hand Versus Left Hand]]: Common in the Imperium, ''standard operating procedure'' in the Inquisition.
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* [[Roboteching]]: Tau Smart Missile systems.
* [[Rock Beats Laser]]: A setting of world-splitting superweapons, ludicrously powerful weaponry and interstellar empires, and the standard tactic of most factions is to charge screaming at their foes waving a sharp thing. And it ''works''.
** To be fair, if you're 8ft8 ft tall, largely immune to firepower and can flip tanks over, it is a lot more logical.
* [[Rodents of Unusual Size]]: They live in the underhives.
* [[Room 101]]: Commorragh, the home of the Dark Eldar, is implied to be a ''City'' 101.
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* [[Scale of Scientific Sins]]: Unsurprisingly, pings on all 7 sins.
* [[Scary Black Man]]: The Salamanders are an entire chapter of this, and they're one of the nicer chapters of Space Marines.
* [[Scary Dogmatic Aliens]]: ''All'' the factions, even the Imperium. Yep, we are [[God-Emperor|Scary]] [[Church Militant|Dogmatic]] ''[[Humans Are Bastardsthe Real Monsters|Humans]]'':
** The Imperium of Man and its subfactions: all xenocidal and imperialist, [[We Have Reserves|as happy to wipe out billions of its own people]] as it is to exterminate entire alien races.
** Chaos: [[Cosmic Horror|Extra-dimensional malevolent gods and daemons]] that are capable of crossing into the physical realm and [[The Corruption|corrupting the minds and bodies of sentient species]]. Four principal Chaos Gods and countless lesser deities and daemon princes, served by billions of cultists and thousands of ancient daemon-corrupted [[Super Soldier|Super Soldiers]]s who rebelled against the Imperium during a galaxy-splitting civil war ten thousand years before the setting. [[Card-Carrying Villain|Unquestionably evil]], delighting in murder and depravity. The four main gods are born from the emotions of hope, love, bravery and acceptance; this should tell you most of what you need to know about 40k's place on the [[Sliding Scale of Idealism Versus Cynicism]].
** [[Our Elves Are Better|Craftworld Eldar]]: Dying elder race with massive superiority complex. Through their past depravity, they are responsible for creating the Chaos god Slaanesh. Not quite xenocidal, but consider the deaths of <s>millions</s> hundreds of billions of humans to safeguard a few hundred Eldar lives more than a fair trade, and have the [[Psychic Powers|psychic]] future-prediction and [[The Chessmaster|manipulative skills]] to make that sort of thing a reality rather than a dream. As an example, they tricked the Ork warlord Ghazghkull Thraka into attacking the human planet of Armageddon, setting off the Second and Third War for Armageddon, killing ''billions'' of humans, to prevent Ghazghkull from attacking one of their Craftworlds (world-ships that harbour the refugees of their lost empire).
*** Dark Eldar: You think the Craftworld Eldar are bad? Try their Dark Elf-esque [[Evil Counterpart]]. They ''still'' practice the same depravity that led to their race's fall. Sadistic in the extreme, need to [[Your Soul Is Mine|feed on others' souls]] to avoid their own being devoured by the Chaos God Slaanesh. Worth noting that unlike the Craftworld Eldar, who could be considered [[Jerkass Woobie|Jerkass Woobies]]s, the Dark Eldar have ''no'' excuse for their depravity. They actually '''choose''' to be [[Complete Monster|Complete Monsters]]s.
*** Harlequins: A meta-faction with members drawn more or less equally from the other three factions, who form troupes of wandering [[Ninja Pirate Zombie Robot|bards, historians, performers, and high-speed close-combat specialists]] who are [[Monster Clown|feared and respected]] by the elite troops of all sentient races, including their own. All of this is, of course, secondary to their "Great Work", which is the re-uniting of the other Eldar factions and hastening the [[Have You Seen My God?|creation of Ynnead]], the Eldar god of death, who will destroy the Chaos gods and cause the Eldar race to be reborn as near-invicible demigods. They also have many weapons that can kill in [[Cruel and Unusual Death|extremely gory and unpleasant ways]], including a monofilament wire that inserts into a man's body and flails about, tearing his insides apart. Why use these horrible weapons? [[Can't Argue with Elves|For reasons your puny human mind cannot possibly comprehend]].
** Orks: Genetically engineered by a [[Precursors|precursor species]] as a biological weapon. [[Bizarre Alien Biology|Peculiar biology]] (see [[Plant Aliens]]), personalities based on ridiculously exaggerated football hooligan stereotypes, all "[[Mono-Gender Monsters|boyz]]" and speak with [[Funetik Aksent|Funetik Aksents]]s. Highly [[Psychic Powers|psychic]], but not aware of it - Ork technology [[It Runs on Nonsensoleum|only works because the Orks THINK it should]]. Violently sociopathic, prone to infighting, and genocidal, they will come on your home planet and tear you and your whole family apart. Why? [[War for Fun and Profit|Because they find it so fun]]!
** Tau: Technologically advanced humanoids with a rigidly caste-based society. The Ethereal caste rule over the [[Elemental Rock-Paper-Scissors|Earth, Air, Fire and Water]] castes, who are all utterly loyal and devoted (one theory has it the control is based on pheromones). They see themselves as [[Benevolent Alien Invasion|benevolent imperialists]] fighting religiously for the 'Greater Good,' and are singled out for being the only faction that seriously engages in diplomacy or offers anything other than genocidal total war. Despite a thing for [[Unreliable Narrator|(allegedly)]] [[Utopia Justifies the Means|mass sterilisation, warmongering and concentration camps]], they really are the nicest people you'll find in this galaxy. Imperialist, expansionist, slightly fanatical, ("slightly" in this setting meaning that only one mech per army can be upgraded to [[Taking You with Me|a suicide bomber]]), nothing will get in the way of their manifest destiny to conquer the galaxy in the name of the Greater Good.
** Tyranids: Extra-galactic locusts in apparently limitless numbers. If they take over a planet, they [[Planet Eater|devour all organic material, eat the soil, drain the geothermal heat from the planet's core, drink the oceans and suck up the atmosphere]], leaving a cold airless rock. ''[[Horde of Alien Locusts|Hungry]]''. Extremely [[Psychic Powers|psychic]], with the [[Psychic Static|psychic chatter]] that forms their [[Hive Mind]] being so powerful that their mere presence drives psychics insane and interferes with technology that uses psychics - including interstellar travel and communications. [[Bug War|Bug Wars]]s crop up wherever they go, with the suggestion that the three galaxy-eatingly-enormous, near-unstoppable Hive Fleets are just ''scouts'' for [[The War Has Just Begun|the real invasion]].
** Necrons: Ancient undead metal constructs powered by the souls of long-dead aliens that hate all living things. Ridiculously advanced technology, [[Implacable Man|almost impossible to kill]], and [[Omnicidal Maniac|omnicidal down to the last bacterium]].
* [[Scenery Gorn]]: About half of the art. A fair proportion of the other half is just regular [[Gorn]].
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** Done both metaphorically and literally by the Necrontyr, a short-lived, life-hating race who had themselves sealed in undying living-metal battle shells, becoming the Necrons. "In a can" indeed.
* [[Sense Freak]]: Followers of Slaanesh. Dark Eldar as well.
* [[Senseless Sacrifice]]: There are many [[Heroic Sacrifice|Heroic Sacrifices]]s in 40K, "But the universe is a big place and, whatever happens, you will not be missed..."
** On the other hand, there is another saying which goes "No man who died in His service died in vain", so make what you will of it. Imperial dogma is occasionally contradictory. Pointing this out is heresy.
* [[Sentient Cosmic Force]]: The Warp is this.
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* [[Shadow Dictator]]: The God-Emperor of Mankind. The ''official'' story is that he was mortally wounded in a duel with Horus and has been hooked up to the Golden Throne and [[Not Quite Dead|preserved in a state between life and death]] ever since, but sometimes it's alluded that he might be, in fact, long dead. Of course, those making said statements generally happen to be enemies of the Imperium, so it's impossible to know whether or not they're true.
** It's also important to note that the Eldar believe that if the Emperor died, he would ascend to full-on Godhood upon fully transitioning to the Warp, which they're convinced would make another Eye of Terror. Also, it's heavily implied that if this happened, he'd utterly curbstomp the [[Bigger Bad|Chaos Gods]], who were so terrified of the Emperor that they actually ''worked together'' to eliminate him.
** As long as the Astronomican remains coherent and Sanctioning (and even soul-binding) works, he is still kind-of-here.
* [[Shaped Like Itself]]: Orks wired into Deff Dredds "soon find out that the disadvantage to being permanently enclosed inside a metal can is being permanently enclosed inside a metal can."
* [[Shared Universe]]: Particularly in the novels; most fans regard anything written by some authors, especially C.S. Goto, as automatically non-canon.
* [[Sharpened to a Single Atom]]: Most combat blades have an edge one molecule thick. This includes combat knives, swords, some types of ammunition, etc.
* [[Shiny-Looking Spaceships]]: Eldar and Tau, mostly.
* [[Shock and Awe]]: Necron ranged weapons typically fire bolts of green lightning that [[Disintegrator Ray|strip away the target's flesh one molecular layer at a time]]. A great many psychic powers also involve using bolts of lightning to fry people.
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* [[Shoulders of Doom]]: If you look at the [[Games Workshop]] site, "Shoulder Pads" is an entire category of modeling bits, along with scenery and weapons.
* [[Shout-Out]]: Tonnes, some subtle, some obvious.
** Most obviously, much of the backstory is heavily based on ''[[Dune]]''. If you're wondering why, here's a short sentence: The God-Emperor of the Imperium. And the navis nobilitae eventually turns into something like the floating bollock-frogs from the movie, and they have more or less the same function. And the AI ban after a [[Robot War]].
** [[The Swords Trilogy]] was started in 1977 and had the [[Order Versus Chaos]] motif, complete with Chaos Gods and an eight pointed star as the sigil of Chaos. So Warhammer is [[X Meets Y|H.P. Lovecraft meets The Swords]].
** One of the elite fighting forces in the imperial guard are know as the [[World War OneI|storm troopers]], and most [[Star Wars|wear fully enclosing gas masked helmets]]
** [[Animal Farm|"All Orks is equal, but some Orks are more equal dan uvvas."]]
** The Adeptus Arbites are the Imperium's police, with big guns, eagles and ginormous shoulder pads. [[Judge Dredd|Hmmm...]]
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** The [http://i38.photobucket.com/albums/e142/paco1185/blood%20angels/DSC03570.jpg cover art] for the 3rd edition Blood Angels codex has someone who looks suspiciously like [[Christopher Lee]]. (Compare the lower left Marine to the [http://ecx.images-amazon.com/images/I/418GBD120QL._SL500_AA300_.jpg DVD cover] for ''Scars of Dracula.'')
** The two gods of the Orks are stated in ''Gorkamorka'' to be Gork and [[Mork and Mindy|Mork]].
** The Space Marines Codex makes reference to the Zeist Campaign, a shout out to [[Highlander]] 2. The fandom was NOT pleased.
** Quite possibly, several to ''[[Rogue Trooper]]'' — or at least, the Gland Warriors.
* [[Shrouded in Myth]]: Space Marines are seen as legends by most of the Imperium. An average Imperial citizen will occasionally get to see how much of the legends are true; unfortunately, this is generally in a Marine-worthy combat situation, meaning the citizen's life expectancy can probably be measured in minutes at most.
** One comic story describes an Ork invasion of a medieval-level Imperial world and a Black Templar counterattack, from the perspective of one of the world's peasants. At the end, after the Orks are driven off, the peasant hopes that they never come back again: not because he's scared of the Orks, but because he's scared of the ''Space Marines''.
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* [[Sickly Green Glow]]: Necrons in general and gauss weapons in particular.
* [[Sighted Guns Are Low Tech]]: One of the few science fiction works to avert this trope.
* [[Sigil Spam]]: Most Imperial organisations. Chaos Marines and cultists are often depicted in this fashion also.
* [[Single Biome Planet]]: Used and averted equally often.
* [[Sinister Scythe]]: Trademark of Nurgle followers and the [[Grim Reaper|Nightbringer]].
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* [[Split Personality]]: Eldar on the path of the warrior deliberately cultivate a separate "warrior" personality so that their "true" selves can remain untainted by the violent and murderous things they have done. Those who screw up and [[Shapeshifter Mode Lock|lose the ability to switch back]] become Exarchs.
* [[Spy Catsuit]]: Several Eldar have one, but it's pretty much standard issue for the Officio Assassinorum agents of the Imperium. Some employ chamaeleonic mimicry abilities, others have no special reason apart from being [[Fetish Fuel]]. In one of the newer novels, this tendency is repeatedly [[Lampshaded]] when several characters can't keep their eyes from the girl-assassin brought up by a [[Chainsaw Good|rather]] [[Kill It with Fire|puritanical]] [[Sex Is Evil|sect]] who would most likely kill them if she had any idea ''why'' they looked at her like that.
* [[Squishy Wizard]]: Played straight by most races' psykers, but subverted by some being real hardcases, such as Tyranid Hive Tyrants (but not Zoanthropes), Space Marine Librarians, Grey Knights and most Chaos Daemons. Eldar Farseers are actually ''tougher'' than most other Eldar, due to slowly turning into crystal.
* [[Stab the Sky]]: Common pose of characters in artwork; not so much in actual tabletop models these days, unless you pose them that way yourself. Older models ''did'' tend to have their swords held high over their heads, due to pewter- and plastic-casting limitations of the time.
* [[Standard Sci-Fi Army]]: Considering its focus on war, every single type of unit conceivable has been used in the games.
* [[Standard Sci-Fi Fleet]]
* [[Standard Sci -Fi History]]: The Imperium and Eldar follow the trope closely. They explored, found aliens, built great empires, and are now falling.
* [[Standard Sci -Fi Setting]]: Only painted black and covered in skulls.
* [[Standard Time Units]]: The Imperium officially runs on Terran years, and presumably Terran days onboard starships.
** Sort of: the Imperial calendar is explicitly based on the Gregorian, but rather than having 365 days, it has 1000 "Days"/"Year Fractions"/"[[Call a Rabbit a Smeerp|Chronosegments]]" of roughly 8hrs 45min apiece. If you think of each Chronosegment as a work shift, it makes it easier, especially if a "week" is 20 Chronosegments, and a "month" 100, as you wind up with roughly the same breakdown as the 7/30 you have now. The fluff explicitly has the "Year Fraction" part of the system used only by those who have to deal with ''lots'' of different local calendars.
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* [[Stop Worshipping Me!]]: The God Emperor of Mankind when he was alive.
* [[Stout Strength]]: Generally anything associated with Nurgle gets this treatment. Especially the daemonic servants who the fatter they are, the more powerful they are.
* [[Straw Hypocrite]]: The Ultramarines, most outspoken supporters of the Codex Astartes, rule over an entire sector despite the Codex explicitly prohibiting Space Marines from ruling more than one homeworld (barring short periods of emergency government). Mind you, they have a [[Hundred-Percent100% Adoration Rating]] and their realm is unprecedentedly well organised, so they must be doing something right.
** The whole mini-empire was a united alliance, ruled from Ultramar by Guilliman, before the Empire even got there. They only directly rule one world, it just happens to be the capitol.
*** And as Guilliman actually wrote the Codex, it probably is not against it.
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* [[Sword and Gun]]: Generally favoured by every somewhat-sentient race in the game for close-quarters combat troops.
* [[Synchronisation]]: Titans and their Princeps, some ships and their captains.
 
 
== T ==
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** Before the 5e codex, the Iron Warriors were this. Is being able to play with an extra tank not enough for you? How about borrowing Basilisks from the Imperial Guard and Vindicators from the [[Space Marines]]?? (At least, now all the Chaos Space Marines can use Vindicators)
* [[Tarot Motifs]]: The Emperor's Tarot. Used seriously for divinition: and it works: and as playing cards.
** This troper recalls a card game (in-setting) called Hearts and Titans. No idea whether The Emperor's Tarot is used or not though...
* [[Technopath]]: Eldar are and know it, Ork Meks are but don't, and the Adeptus Mechanicus ''think'' they are.
** They may even be - certainly they are in the tabletop spinoff ''[[Dark Heresy]]''. The amount of [[Clap Your Hands If You Believe]] going on here is [[Maybe Magic, Maybe Mundane|deliberately ambiguous]].
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** Inverted for Chaos Space Marines. They spent most of third edition as an incredibly dangerous force, then got the fourth edition codex, which removed the legions as anything other than a paint job, removed most of their customisation and nerfed most of what remained.
** And of course, played straight and inverted for Chaos Space Marines in the thirteenth Black Crusade. After thirteen tries, Chaos wins the campaign and takes Cadia. Then Games Workshop retcons it so they only have a foothold on the planet.
* [[Throw the Pin]]: Ork Stikkbommaz are noted for being above average intelligence for Orks, as they know that stikkbommz are the bit you throw, not the pin...
* [[Time Abyss]]: Most Eldar, but a few ancient Marines and Chaos Marines cross into this trope as well. The Dreadnoughts are prominent even among the Marines: the oldest one of them has seen the Emperor and fought by his side in life, which is almost 11 000 years from current in-universe time. Truth be told, though, Necrons own this. The C'tan are outright stated to be the oldest living things in the universe, and the actual Necron race is ancient on par with the Old Ones themselves. The Necrons and C'Tan are actually old enough that they have to periodically wake up and move their tomb worlds when they stars they orbit die.
* [[Tin Tyrant]]: Pretty much every commander wears a high tech suit of armor. Artwork of Khorne and the Emperor also has them fall under this.
* [[Took a Level Inin Badass]]: The Imperial Guard went from the whipping boys of the entire setting to the utterly terrifying gods of mechanised combat in the space of one codex.
* [[Tome of Eldritch Lore]]: The Black Library is an entire extradimensional stronghold full of these. See also the Book of Lorgar.
* [[Torture Technician]]: Dark Eldar Haemonculi, quite a lot of Inquisitors. Most Ork painboyz have got the Torture part down, but the Technician (keeping him alive) part is usually ignored.
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* [[Touch of Death]]: Mainly used by C'tan and daemons, but the odd high-power psyker has been known to do this.
* [[Tournament Play]]: The kind of competition at a 40k Grand Tournament is enough to give the casual player horrible nightmares. Quite appropriate for the setting.
* [[Training Fromfrom Hell]]: Pretty much the only training there is. The only way they can top it is by having people trained ''[[Beyond the Impossible|inside'' the universe's hell]].
* [[Tranquil Fury]]: Usually this or an [[Unstoppable Rage]].
** Given what they know about Chaos (especially Khorne), Space Marines and Eldar try to fight in this state.
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* [[Tsundere]]: 1d4 chan's interpretation of Commander Shadowsun(dere), a female Tau general. Pretty much completely unsupported by canon, but funny nonetheless.
** A large number of Eldar females (especially the ones who get shipped with Space Marines) are a bit closer to canonical.
** In fanon, [http://lutherniel.deviantart.com/gallery/46787308/W40K-Bolter-to-Kokoro Battle Sisters] (almost always; with other Sororitas may vary) and [http://kain-moerder.deviantart.com/art/Blamming-hearts-448713327 Commissars] ([http://kain-moerder.deviantart.com/art/Drawthread-7-337764313 occasionally]) tend toward this. Also, in what may be second-generation fanon, Commissar Raege (after some re-education) learned more subtle ways to manipulate people than brandishing a bolt pistol and shouting. Because even at the point where soldiers feel [http://mr-culexus.deviantart.com/art/Soldiers-Duty-01-103379239 resigned] about being shot either way, they still are so [http://mr-culexus.deviantart.com/art/Soldiers-Duty-02-103379135 unprepared] to deal with ''this'', they'd rather perk up and charge into familiar almost-certain death just to escape the awkwardness. [[Played For Laughs]], yet canon has some moments (like "[[Hypocritical Heartwarming|only ''we'' can *BLAM* our Guardsmen]]!" purge during Tranch war) that may make you to wonder...
* [[Tunnel King]]: The Tyranids have tunneling creatures with the size and power of tanks.
* [[Turn-Based Strategy]]
 
 
== U ==
* [[Ubermensch]]: The Emperor himself was an immortal great warrior, psyker, armorer, weapon designer, genetic engineer...
* [[Ugly Guy, Hot Wife]]: Nurgle and Isha.
* [[Ultimate Evil]]: The Emperor and the Chaos Gods all get this treatment to varying degrees.
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* [[War Is Hell]]: In some instances, literally.
* [[Warrior Monk]]: Sisters of Battle are the most blatant example. Numerous but a relative few Ecclesiarchs may fit into this trope. Space Marines, including the more devout Chaos Marines, have shades of this; many Loyalist chapters are a militant ''and'' monastic order, but the Warrior part has far greater emphasis for obvious reasons.
** Militant psyker temples (like Psykana Temple Calix), who specialize on force blades.
* [[Warrior Poet]]: The Craftworld Eldar.
* [[Wave Motion Gun]]: Bombardment Guns, Nova Cannons, the appropriately-named Planet Killer, etc...
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** Played straight with the Necrontyr. They would die very young due to the intense radiation from their sun.
** Averted by the Tau. They're pretty short-lived, with fifty years being considered ancient to them. They're painfully aware of this.
** Averted more so by the lesser Tyranid creatures, being grown during a 100-day invasion and digested back into biological gruel at the end of it. Most aren't even born with a digestive tract, as they weren't expected to live long enough to starve.
* [[We Are Everywhere]]: The Inquisition.
* [[We Are Team Cannon Fodder]]: Kroot, Imperial Guard anytime they aren't the protagonists, Gretchin, ''everyone else'' for the Eldar.
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** The Necrons kill you with green lightning that literally flays you layer by layer. Except when they tear you apart with claws and wear sheets of your flesh for a hat.
** The Tau stick to <s>mere</s> [[Magnetic Weapons|railguns and pulse rifles]]. Extremely powerful ones at that.
** The Tyranids prefer the tactic of jumping on you and ''eating your face.'' When they're not doing that, they're shooting at you with the usual array of toxic, electrified, high-velocity crystals; angry, life-seeking beetles and brain-eating flesh-borer worms; biologically generated plasma; and, occasionally, dragging you screaming to your doom with lengths of ''[[Hooks and Crooks|flesh hooks]]''.
* [[Weird Science]]
* [[Well-Intentioned Extremist]]: The Tau. The "well intentioned" bit is what sets them apart.
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* [[A Wizard Did It]]: The Warp did it. Or the Eldar. Or the C'tan Deceiver. Or Tzeentch.
* [[Wolf Man]]: Wulfen are basically werewolves...in space..with guns...in power armour.
* [[Wolverine Claws]]: Lightning Claws are this combined with [[Power Fist]]. Generally they are only distributed to Terminator Marines.
* [[Womb Level]]: The interior of Tyranid hiveships.
* [[Wooden Ships and Iron Men]]: Life on board Imperial Fleet ships is this trope [[Recycled in Space]].
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== Y ==
* [[You Are Not Ready]]: Common Eldar sentiment to humans. The most common reply is a bolt shell to the face.
* [[You Have Failed Me...]]: Regularly used by Chaos, Orks and Imperial Commissars.
* [[You Have Outlived Your Usefulness]]: Gleefully employed by followers of Chaos and the Dark Eldar.
** Also employed by the Grey Knights chapter with most other Imperial troops [[He Knows Too Much|in order to preserve the secret of their existence]].
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{{reflist}}
[[Category:W 40 k Tropes Q To Z{{TOPLEVELPAGE}}]]
[[Category:WarhammerSplit 40000Trope Lists]]