We Have Reserves: Difference between revisions

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{{quote|'''Longshanks:''' Archers.
'''English Commander:''' I beg your pardon sire, but... won't we hit our own troops?
'''Longshanks:''' (''pretending surprise'') ...Yes. But we'll hit theirs as well. [[Trope Namer|We have reserves.]] Attack!|''[[Braveheart]]''}}
|''[[Braveheart]]''}}
 
There are a lot of ways to have a character [[Kick the Dog]]. In a war movie or battle sequence, if you want to show that a general, king, or [[Armchair Military|commander]] is evil (really evil, not a [[Punch Clock Villain]] and way beyond a [[Designated Villain]]), all you have to do is show his casual and/or utter disregard for the lives of his own troops by [[Suicide Mission|either knowingly ordering them into certain slaughter or giving an order that ensures their slaughter]]. Retreat is, of course, forbidden; he expects [[Attack! Attack! Attack!]] without a second thought, and a [[Last Stand]] before retreat. (And he usually does it from perfect safety.) [[General Failure]] will often upgrade this from a last resort to his preferred tactic.
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Compare [[You Have Outlived Your Usefulness]] and [[You Have Failed Me...]] for similar moments from a [[Bad Boss]]. [[Shoot the Messenger]] and [[Even Mooks Have Loved Ones]] also rely on the [[Big Bad]] feeling that his mooks are completely expendable. Also compare [[The Neidermeyer]] and [[Zerg Rush]]. [[A Father to His Men]] is the opposite character type. Contrast [[Expendable Clone]], where a character is ''his own reserves.''
{{examples}}
 
{{examples}}
== Anime and Manga ==
* ''[[Neon Genesis Evangelion]]''{{'}}s Gendo Ikari.
** More like Rei Ayanami. With Shinji, he knows that Unit 01 will most probably allow him to win (''"Ikari, are you truly satisfied with this?"'' '''*smirk*''') And if he fails, there is {{spoiler|[[Kick the Dog|the Dummy System]]}}. and concerning Rei, he cares about her (in his own twisted way) more than she cares about herself...
*** Played straight with other pilots though. In the Unit 03 incident where he casually orders it destroyed with the pilot {{spoiler|Touji in series, Asuka in the Rebuild films}} still inside, and acitvates the Dummy system when Shinji won't do it {{spoiler|and based on his comments about needing Shinji and Rei together in Rebuild, it's hinted he deliberately took the chance to elminate Asuka, so she wouldn't become a unknown extra factor in his plans.}}.
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* Xanxus from ''[[Katekyo Hitman Reborn]]'' is like this, so much that {{spoiler|when the Varia were battling Zakurou, Kikyou and Bluebell, and Zakurou asked him what it felt like to watch his men killed, Xanxus said 'Would you be distracted seeing a bunch of ants dying?}}
* In ''[[Sengoku Basara]]'', many of the villains seem to take this attitude, but none more so than [[The Chessmaster|Mouri Motonari]], who regards all his men (and indeed his opponents' men) as disposable pawns... and for that matter uses the term "sacrificial pawn" far more than any decent commander should.
* In ''[[ToA AruCertain Majutsu noMagical Index]]'', Fiamma of the Right doesn't care about his teammates in God's Right Seat. He declares that as long as he lives, he can get new members.
* In the English dub of ''[[Axis Powers Hetalia]]'', America has a [[Sarcasm Mode|great plan]] to defeat the titular Axis Powers. Russia's role? Keep sending in cannon fodder!
* In ''[[Freezing]]'', Scarlet Oohara may be willing to perform excruciatingly painful experiments on young girls in order to reinforce the only capable fighting force against the Novas, but she ''does'' genuinely care about her subjects and doesn't want to hurt them any more than necessary. Too bad the brass are demanding quick results, even if forcing things could result in the girls' deaths, and always remind her that they could get new girls in.
* The [[Big Bad]] of the final ''[[Bleach]]'' arc tore apart murdered two of his Arrancar minions with paper-thin justification. When pointed out that Arrancar were a valuable resource, he simply replied {{spoiler|that having captured Hueco Mundo, they could make them at will}}.
 
 
== Card Games ==
* ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh!]]'' has a card called "Human Wave Tactics" that allows a player to replace low-level normal (no effect) monsters at the end of the turn they're killed. (Ironically, all eligible monsters are absolutely useless offensively. [[Combined Energy Attack|Having hordes of monsters in your graveyard, however...]])
* Green or white small creature decks in [[Magic: The Gathering]] are often centered on this.
** And don't forget Goblins! A few examples: [http://magiccards.info/ddg/en/65.html Dragon Fodder], [http://magiccards.info/fe/en/114.html Goblin Grenade]...
 
 
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* In the fantasy series ''[[The Death Gate Cycle]]'' one of [[Career Killers|assassin]] Hugh The Hand's jobs was to kill a mercenary captain who tended to take all the money his company was paid for a job, then order them into situations where as many of them died as possible so he wouldn't have to split the pay.
** Hugh was also hired to kill a human army captain that had repeatedly over the course of his career sent many men to their deaths while he ran away. While doing this again, Hugh caught him and listed the names of everyone who had wanted him dead before killing the man.
* ''[[Discworld]]'':
** Lord Hong in [[Terry Pratchett]]'s ''[[Discworld]]'' novel ''[[Discworld/Interesting Times|Interesting Times]]''. In the words of Cohen the Barbarian:
{{quote|Scum. That's what he called his own soldiers. It's like that bloody civilized game you showed us, Teach! The prawns [sic] are just there to get slaughtered while the king hangs around at the back!}}
** Lord Rust seems to have studied in Hong's class. See what happens with any army he's entrusted to, though his tactics seem to be born from [[Upper Class Twit|blatant stupidity]], rather than malice. One would imagine an army commanded by the troll Sgt Detritus would be more effective, if only because Detritus would lead from the front and scare everyone away.
** While temporally displaced in ''[[Discworld/Night Watch (Discworld)|Night Watch]]'', and in command of a barricade that got out of hand, Vimes notes that a thousand soldiers could take it, but only the last fifty would make it up by climbing the bodies of their fallen comrades.
** The yardstick for measuring ''any'' General in ''[[Discworld]]'' seems to be "massive casualties." While having those casualties coming from the enemy is preferred, having most of them come from your own troops is still perfectly acceptable.
*** Conversely, Generals who manage to achieve victory with relatively few casualties are looked down upon as somehow not playing by the rules.
* In the ''[[Honor Harrington]]'' series, we have the People's Navy. How closely they fit the ''characterization'' aspects of this trope changes over time as Haven suffers serial revolutions. The first government depicted [[Moral Myopia|gleefully sacrifices their "worthless Proles"]] for the [[Blue Blood|aristocracy]]'s betterment; the second theoretically have more respect for the common man, but they're fanatics, ready to shoot any officer who won't steer his ship into the meat grinder ''themselves.'' The restored Republic of Haven is much less callous about the quality of quantity.
**That does not mean that the restored Republic is not willing to do this. Its President learned ruthlessness as an urban guerilla (to be fair, she wasn't ''exactly'' a terrorist as she mostly aimed at [[Secret Police]] rather than bystanders but she was never squeamish). And thus she is quite capable of ordering people to die exchanging casualties. That does not mean she likes it, in fact she very much does not, but simply that there is no other way to fight the Manties and with new weapons coming on line they were in a hurry.
** The Solarian League Navy is noted on the ''Honor Harrington'' page itself as being ''so'' large, even their reserves have reserves.
* Interesting subversion in ''[[Ender's Game]]''. Ender, nearing a mental breakdown from stress, is given a wargame situation where the enemy outnumber his forces 1,000 to 1. {{spoiler|Trying to be removed from the strain, he orders a suicide mission that destroys the enemy homeworld... except the simulations he's trained with since graduating from Battle School haven't been simulations at all, and he's sent the entire Earth fleet on a suicide mission that destroys the enemy home planet. When this is revealed to him, he lapses into a coma.}}
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** In ''Armour of Contempt'', a wave of Imperium troopers, so tightly packed that the dead were carried along, unable to fall where they died, assault the walls of a city several times. Eventually, they are successful, but at horrible cost.
*** And it only works because a Titan blasts open the gate with a single shot as the third attack is bogging down. [[Hollywood Tactics|Perhaps they should have done that earlier]]
* This is the default tactic of both Saruman and Sauron's armies in [[J. R. R. Tolkien|JRR Tolkien]]'s ''[[The Lord of the Rings]]''. Of particular note is the command style of the Lord of the Nazgul during the Siege of Gondor: "Yet their Captain cared not greatly what they did or how many might be slain; their purpose was only to test the strength of the defence and to keep the men of Gondor busy in many places." The passage also notes that as he's riding on his horse he deliberately tramples the fallen (who would mostly be his own men), which says something about his attitude.
* Used in ''[[World War Z]]'' by both the Russian and Chinese armies, often to horrifying effects. If one didn't know that both those countries have a history of such tactics, (see the real life section below) they might think Max Brooks was making it up or had an ax to grind with those countries.
** The primary problem with using this strategy on zombies is that they use the exact same tactics by instinct, and they recruit by killing. So by sending your own people to die, you inflate the ranks of your enemies. [[Sarcasm Mode|Nice.]]
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* [[Subverted Trope]] in the ''[[Dune|Legends of Dune]]'' trilogy, where [[A.I. Is a Crapshoot|Omnius]] and his [[Robot War|Thinking Machines]] fights battles in an entirely logical and efficient manner. A massive fleet will not engage the inferior enemy if the casualties are above the acceptable parameter, even though machines aren't really supposed to care about casualties. It falls to his ruthless [[Brain In a Jar]] generals, who do fit this trope, to come up with tactics that surprise the enemy. One of their tactics - [[Colony Drop|dropping an entire cruiser on a city]] to destroy the scrambler field emitters that are keeping the machine forces from invading.
** On the other hand, the [[Church Militant|Butlerian Jihad]] forces will not hesitate to lose hundreds of lives to destroy several machines, as exemplified by the takedown of the [[Humongous Mecha]] Ajax by hundreds of angry slaves armed with primitive rocket launchers and even more primitive ''clubs''.
* [[The Draka]] use their slave soldiers (called "janissaries" in reference to the Ottoman military units) in attrition situations that their [[Super Soldier|elite shock troop Citizen army]] cannot finesse, thereby saving the much more precious lives of the [[Master Race]]. A Draka officer is reprimanded at one point for showing ''too much'' concern for the lives of his janissaries.<ref>Specifically, he's chewed out for acting to minimize Janissary casualties out of an emotional concern for their well-being, as opposed to a pragmatic motive of avoiding wastage.</ref> Eventually the Draka [[Evilutionary Biologist|engineer]] aggressiveness out of their slaves, and the janissaries are replaced by the [[Mix-and-Match Critters|part-baboon, part-dog, part-human]] [[Petting Zoo People|ghouloons]] who serve much the same purpose.
* Cultural-divide example in [[Codex Alera]]: when the Marat go to war, the first wave of an attack is always the green recruits, the warriors who most recently became of age. The ones who survive that are considered to have been smiled on by The One, and get to participate in the battle proper.
* In ''[[Shadowmarch]]'', Autarch has no qualms about letting his soldiers die meaninglessly, as long as he accomplishes his goal. During the siege of {{spoiler|Hierosol}}, he ordered [[Zerg Rush|full scale attack]] through the breach in city's walls, despite being warned of massive casualties it will cause among his troops. He explained that his soldiers should be happy to fight and die for their autarch.
* This trope is mixed with [[Spare to the Throne]] in [[The Horse and His Boy]]: The Tisroc isn't concerned about Rabadash dying—he has sired other potential heirs.
* This seems to be the attitude of the Young Army in ''[[Septimus Heap]]'', given the callous disregard for survival they have.
 
 
== Live-Action TV ==
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== Tabletop Games ==
* ''[[Warhammer 40,000]]'':
** The Imperial Guard of ''[[Warhammer 40,000]]'' commonly employ this tactic; Commander Chenkov of Valhalla in particular has a reputation for throwing away the lives of his men, the gaining of which is quite a feat for a Guard commander, though at least he has the balls to dive into the meatgrinder with them and lead from the front. The fluff claims that his bolt pistol has killed more cowards than enemies, and that he once took a fortress that had withstood siege for years without artillery or armoured support at the cost of ''10 million'' casualties (though this is the Imperium we're talking about - they could cover those losses with one round of draft slips). The new Codex highlights his knack for reserves by giving him the special rule "Send in the next wave!", which allows him to call up a new squad of Conscripts once the previous squad has been wiped out, as described wonderfully by 1d4chan:
{{quote|"Do you want to take that point? I mean, REALLY take that point? Seriously, how many dudes do you want to throw at that point? Chenkov can throw that many guys at the point, AND MORE."}}
*:* Also, the Orks of ''[[Warhammer 40,000]]'', whose entire warfighting strategy is "assault the enemy with troops stretching back past the horizon." In ''[[Dawn of War]]'', Warboss Gorgutz is actually ''lauded'' by ''his own troops'' for being willing to hurl countless numbers of Boyz at enemies like the Space Marines and Necrons, fully aware that many are going to die. It helps that Orks consider an exciting battle against a worthy opponent to be [[Attack! Attack! Attack!|jolly]] [[Ax Crazy|good]] [[Blood Knight|fun]].
*:** Gretchin are considered even more expendable than Orks. One noted use for Gretchin mobz in past editions was removing minefields in much the same way as a stick removes a bear trap. If there were more mines than gretchin, they died to no notable effect, generally prompting loud bursts of Orkish laughter.
*:** The Gretchin have several other [[Sarcasm Mode|great]] jobs, such as being stepping stones in rough terrain, bullet shields, and EMERGENCY RATIONS
*:* Some of the Tyranid flavor text has them sending [[Mooks]] to assault enemies, just to make them use up their ammunition before sending in the big guns. As a matter of fact, those same mooks have no digestive tract; they are not intended to survive the battle they're built for, and if by some fluke they do, the more important creatures just eat them when their purpose is served. Of course, any Tyranids that the hive fleet sends to attack a planet are just going to be digested and recycled into new Tyranids, so it's not quite as asshole-ish as some of the other examples.
*:** The 4th edition Codex even gave Gaunts (The Nids' ranged [[Mooks]]) the Without Number rule as a buyable upgrade; if a unit with the rule was wiped out, you were allowed to put a new unit just like it on the field.
*:** The 5th ed fluff for the Gargoyle describes a siege on a heavily guarded fortress world by the Tyranids. The gribblies won because they sent in so many flyers that their corpses blocked laser cannons capable of punching through a moon.
*:* The Lost and the Damned faction of Chaos is explicitly employed this way, as it is essentially composed of gibbering mutants, demons (who can't be killed, only sent back to the Warp), and human traitor rabble. Generally they run at Imperial forces who waste ammunition gunning them down. More disturbingly they usually do so with a smile on their face.
*:* In fact, out of the whole 40k universe, the Tau and the Eldar are remarkable for the fact that they ''don't'' have reserves. The Tau get around this by using someone ''else'' as their Reserves, while the Eldar cope by using [[Difficult but Awesome|stealth, guerilla tactics or - even better - just tricking someone else into fighting their battles for them]]. For everyone else, though, it's mainly just [[Crapsack World|lots and lots of reserves]].
*:** The Necrons also don't have reserves, since they have no way of making more of their own kind outside of converting the rare blank into a pariah. They make up for this with teleportation and auto-repair technology, ensuring that no Necron is ever permanently destroyed.
*:* Even the Dark Eldar have reserves, in a weird way (though not usually in tabletop terms). Almost all of the Dark Eldar race are clones quickly and cheaply, with live born children (called Trueborn) are considered special and are pampered and taken care of (and get their own unit). Oh and if you kill one of the leaders, so long as they get some of the corpse (not all, some) back to the [[Torture Technician|Haemonculi]] within a certain amount of time (usually a day) then the Haemonculi can regenerate their entire body. So even if you kill the leaders, they'll be back later. Some Haemonculi have consider death to be an interesting experience. Reserves indeed.
*:* Just about the only faction that doesn't have reserves are the Space Marines. That said, they rarely need them, traditionally being sent in for quick strikes and special operations that the Imperial Guard can't handle alone, (and if they ever ''do'' need reserves, they can just borrow some from the Guard).
* The Skaven from good old fashioned [[Warhammer Fantasy Battle]] have a racial rule called ''life is cheap'' which lets them bypass the game's taboo for shooting into close combat. Which doesn't seem quite that impressive until you realize they're one of the few armies with ready access to Gatling guns and flame throwers in the game's medievalrenaissance setting.
** This is a bit of an interesting example in that sacrificing their own troops is actually a necessity. Skaven are literally designed for it, breeding like the rodents they are based off of and eating more than the average human due to their high metabolisms. If not for this they would suffer from severe overpopulation and political instability (well, more than usual) as a result. Of course, this doesn't mean they aren't evil little bastards.
** In the background Dark Elves do this with slave troops (one story has them herd their recently captured slaves onto the battlefield where they shoot them down to serve as cover, interfere with the enemies cavalry and to demoralise the enemy (it works)) though it doesn't happen in the game itself.
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* Orcs and Goblins in [[Warhammer Fantasy]]. Green life is cheap.
** As is that of the Bretonnian peasants. Fortunately they have longbows and can kill at distance and run away should things get queasy.
* ''[[Dungeons & Dragons]]'':
** Kobolds in ''[[Dungeons & Dragons]]'' tend to use such tactics, since they are possibly the weakest and fastest-breeding humanoid race. The soldiers are proud to do it, too.
** This is expanded upon in the sourcebook ''Races of the Dragon''—Kobolds [[Obfuscating Stupidity|intentionally cultivate]] the opinion that they are weak and pathetic so that people will leave them alone or otherwise underestimate them, but at the same time, an individual kobold's outlook on life is that it doesn't matter if ''he'' dies, as long as ''his city'' survives. This pseudo-communist outlook covers all of kobold society from the top down, and influences kobold city defense—the older (and thus, not as likely to breed) kobolds will happily throw themselves en masse at an enemy to give the rest of the city enough time to escape.
** Goblins are likewise content to get mowed down en masse because they breed even faster than kobolds. Orcs do it too, but mainly just 'cause they're dumb, overconfident, and have no sense of tactics.
** 4th Edition has a feat for ''players'' which increases the power of area attacks if you include allies in the area. Reserves or not, you're expendable if I want my +2.
*** It should be noted however that there are a lot of area attacks in 4E that ONLY target enemies. Chilling Cloud for example allows Wizards to target enemies in melee without risking damaging their allies. Invokers, Divine Controlers, specialize in these sort of 'party safe' spells and can benifit greatly from Coordinated Fire without invoking this trope.
** In the ''[[Planescape]]'' setting, the modrons often use [[Zerg Rush]] tactics when they form into armies (which is rare) but it makes sense if you consider their [[Hive Mind]] mentality and how they reproduce.<ref>When a modron dies, its body turns to dust and its life force is absorbed by Primus. Then, a modron of the rank immediately below the slain one evolves to fill the slain modron's position, and then a modron below that one's position is promoted, and so on down the ladder, until a new monodrone is created from within Primus.</ref> The worst example is the Great Modron March (an event that occurs every few decades where a vast army circumnavigates the Great Wheel on a mission of exploration), where the dangers involved often cause them at least a 90% casualty rate. To drive this point home, Decatons - modrons who function as healers - do not participate in the March - they are regarded as unnecessary for such an endeavor.
* The Cheiron Group in ''[[Hunter: The Vigil]]'' hire people to go capture supernatural creatures for experimentation... with their only preparations being a book filled with half-truths and outright fables. Hey, with the way the job market is, if anyone dies, we can hire new ones!
* YOU, the player, in ''[[Paranoia (game)|Paranoia]]''. Your life in Alpha Complex will inevitably result in you [[Superpower Meltdown|dying in]] [[Unfriendly Fire|a number]] [[Phlebotinum Overload|of horrible]] [[You Have Failed Me...|ways]], but it's okay, because you have plenty of [[Cloning Blues|backups where that came from]].
* ''[[Eclipse Phase]]'' may or may not count for this. Given that actually dying isn't that big of a deal, and that a fair amount of character types (robots, nano-swarms, etc) probably couldn't feel pain anyway, there is certainly a healthy disregard for the value of life. Within the fiction of the rule books grazing team mates with plasma rifles to hit the bad guys, sacrificing yourself to buy time, straight up murdering a friend and exploding your head with an anti-matter bomb (all for the sake of the mission) shows up. And that's just in the first short story. Basically, everyone is totally expendable and people dying is an accepted part of the trade and just not a big deal.
* ''[[Yu-Gi-Oh (Tabletop Game)|Yu-Gi-Oh!]]'' has a card called "Human Wave Tactics" that allows a player to replace low-level normal (no effect) monsters at the end of the turn they're killed. (Ironically, all eligible monsters are absolutely useless offensively. [[Combined Energy Attack|Having hordes of monsters in your graveyard, however...]])
* Green or white small creature decks in [[Magic: The Gathering]] are often centered on this.
** And don't forget Goblins! A few examples: [http://magiccards.info/ddg/en/65.html Dragon Fodder], [http://magiccards.info/fe/en/114.html Goblin Grenade]...
 
== Video Games ==
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* ''[[Advance Wars]]: Days of Ruin'' plays this straight, with everyone you're supposed to dislike being shown treating their troops like, well, pawns in chess. Meanwhile, anyone sympathetic is guaranteed to give [[Big Bad]] Caulder a lecture on the importance of human life. (The one character who says nothing either way is decidedly gray in most other aspects of characterization).
** Hawke directly uses this line of reasoning before the battle Rain Of Fire, fought around an active volcano (to force the heroes into a land battle rather than an aerial one). And he's the most ''sympathetic'' of the villains.
** Meta example: Mech Spam tactics. These tactics involve taking advantage of the fact that, at most, one unit can kill a single unit per player phase by using large amounts of cheap, weak Mechs (as in Mechanized Infantry) to block attacks on [[Glass Cannon|strong but fragile]] artillery units, which in turn can be used to kill units who attack the Mechs.
*** Keep in mind that it's "Mech" like in "Mechanised Infantry" not like in "[[Mecha-Mooks]]".
* ''[[Suikoden II]]'': Luca Blight kicks off the game by slaughtering his troops under a false flag.
* The ''[[City of Villains]]'' Mastermind Archetype, 'Traps' has a move that allows you to turn your own minions into walking bombs. If you're using Zombies or Robots, they just plain blow up, while more human minions such as mercenaries, thugs and ninjas - will try to put down the bomb and run away. Which doesn't always work very well, seeing as the bombs have pretty short fuses.
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** In the Azure City siege, the death knight has hobgoblins throw themselves at the wall and die by the hundreds so that their bodies will create a ramp he can ride up.
** In a bonus strip from ''No Cure For the Paladin Blues'', Xykon kills a mook who has succeeded in slaying a dragon, because the XP he gained from this elevates him beyond a simple mook now—and also makes it possible for him, as a high-level caster, to get a bit of XP that he wouldn't get for killing an unleveled mook.
* [https://web.archive.org/web/20150429181558/http://rocr.net/index.php?p=20070604 This webcomic strip], part of the ''Crossover Wars''.
* Prince Ansom used this against Parson in the first book of ''[[Erfworld]]''; and nearly succeeded, although Parson was very good at exploiting the weaknesses of that strategy:
{{quote|Parson: Ansom's thinking he can overwhelm us with numbers, but that's ''additive''. [[RPG Mechanics Verse|I've been playing with this combat system for a week now. And it's all about force multipliers.]]}}
*:* In the end though, Parson could only defeat the Ansom's forces completely by {{spoiler|having his Dirtamancer and Croackamancer (meaning his earth elementalist and necromancer) work together to reanimate the dead volcano they're in. This ends up destroying both armies.}} It leads to a long [[What Have I Done]] period for Parson.
* Subverted in ''[[Girl Genius]]'':
{{quote|'''Tarvek:''' If we sacrificed every minion we had, we might take out ''one'' of them.
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'''Gil:''' There are another ''twenty'' of them! We don't have enough minions!
'''Minion:''' Er... }}
 
== Web Original ==
* The [[SCP Foundation]] never seems to run out of D-class "employees", and given the length of the franchise, the claim that all of them are irredeemable death row inmates often pushes the [[Willing Suspension of Disbelief]] a little far, especially when you factor in the claim that a D-class who survives whatever experiments they are subjected to for 30 days is then executed; given what they are put through, this is often considered a [[Mercy Kill]]. A common fan theory is that there is a limited supply of such inmates and the Foundation uses cloning technology to obtain most of them; given the technology they have access too, this would be incredibly easy.
 
== Western Animation ==
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{{quote|'''Bender:''' Sir, I volunteer for a suicide mission! (Lousy patriotism circuit!)
'''Brannigan:''' That's commendable, son, but when I'm in command, every mission is a suicide mission. }}
*:* Another time in, he actually used this tactic with SHIPS.
{{quote|[[General Failure|"On my signal, all ships will file directly into the enemy death cannons, clogging them with wreckage!"]]}}
* ''[[Avatar: The Last Airbender]]'': After speaking against a general's plan to throw freshly-recruited troops at the front line, not only does Prince Zuko get half his face burned off, but he gets banished and sent on a [[Snipe Hunt]], too.
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{{quote|'''Dr. Blowhole:''' So what if they cut down ten, twenty lobsters? We've got MORE LOBSTERS!}}
** His lobster minions pause in their cheering at that statement and look a little worried. King Julien however has a similar approach to tactics and doesn't look concerned at all.
* In the ''[[Looney Tunes]]'' short “Mad as a Mars Hare”, Bugs Bunny [[Got Volunteered| Gets Volunteered]] for a mission to Mars because, as mission control bluntly tells him, “Rabbits are expendable.”
 
 
== Other ==
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** The Roman reaction to the disastrous battle of Cannae, the bloodiest day in Roman history to that point, with the virtually the entire Roman army annihilated? Raise another army and outlaw ''peace''.
* The French knights deliberately ''[[Leeroy Jenkins|chopped their way through their own crossbowmen]]'' to try and attack the English at the Battle of Crecy 1346. The Genoese crossbowmen in the French service were completely ineffective against the the English longbowmen (their belt-and-hook crossbows, while powerful, accurate and fast-firing, were considerably shorter ranged than the English longbow) and, as a result of being outranged, having been forced to march with strung crossbows in the rain, and not being able to use their heavy shields, they took heavy casualties and quite reasonably legged it. The mounted knights, "the flower of French chivalry", began slaughtering them for retreating before charging the English lines.
** [[Karmic Death|Whereupon the longbowmen shot all of]] ''[[Karmic Death|them]]'' [[Karmic Death|to death, too.]]
* During the battle at Guilford Courthouse during the American Revolution, Lord Cornwallis found his army facing severe defeat and ordered his artillery to fire grapeshot into the mass of men on the plain, American and British alike. The tactic worked and the Americans withdrew, [[Was It Really Worth It?|but at a shattering cost to Cornwallis's army]].
* In the US Civil War, Union General Grant was accused of this, being given the appellation "Butcher" Grant by some on the Union side after his high-casualty battles in Virginia. But he didn't spend his men needlessly (and deeply mourned the battle of Cold Harbour, the one high-casualty battle that was genuinely pointless), and was distinguished from previous Union generals by ''advancing'' after high-casualty battles rather than retreating, something which made the men happy because they could see they were actually making progress.
** Official policy of the North was that, as succession was illegal, the south never left the US. Under that, Sherman's march to the sea was destroying settlements that nominally ''belonged to his side'' en masse to deny their resources to the enemy.
* Some [[WWI]] commanders would shoot those attempting to retreat without orders, or who refused to go over the trenches. It was a sort of preemptive punishment for treason. Although the number of men so shot is grossly overexaggerated, there were men who were under ''two'' suspended sentences of death for desertion or sleeping at their posts. The armies on all sides got so sick of this that many of them mutinied late in the war and refused to take place in any further assaults on the enemy, as it always just resulted in piles of bodies and minimal progress.
** The entire point of the WWI strategy of [[wikipedia:Attrition warfare|attrition warfare]] was basically "we have '''more''' reserves than them!", with the result being the "lost generation".
** General Charles Mangin, a French division commander and Nivelle's right-hand man, is alleged to have given the following pep talk just before an attack:
{{quote|"Gentlemen, we attack tomorrow. The first wave will be killed. The second also. And the third. A few men from the fourth will reach their objective. The fifth wave will capture the position. Thank you, gentlemen."}}
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* Popular belief is that this has been done frequently by the Soviet Army, although both professional and armchair historians question how much of this is truth and how much is image and propaganda.
** The Soviet Union did have "punishment units" (also known as "prison battalions"), in which convicted (or otherwise considered even more disposable) people were assigned to lead attacks, and clear minefields by marching through them.
** Another thing the Soviets did was to replace losses by mass impressment along the way. In fact, the notorious atrocities in Berlin were largely the responsibility of these forces, many of whom were traumatized and some of whom were criminals to begin with. The Russian vanguard behaved more or less professionally and while they treated the population roughly and [[Plunder|helped themselves to goodies]], the epidemic of gang rape was more the responsibility of troops to the rear. It wasn't so much that atrocity was the policy of the Soviet government in occupied countries (except of course when the [[Secret Police|NKVD]] was rounding up usual suspects that the government specifically wanted). It was more that they did not give a hoot. Partly because Stalin, was, well, Stalin. And partly because it had been an extremely bloody war for them in any event.
** Their army recruitment slogan at the time was "Die For Russia".
*** This is especially true in Winter War 1939-1940. The Soviets attacked against the Finnish positions as [[Cannon Fodder|human waves]], with the advice ''if you don't have a rifle, pick one from your fallen comrade''. The Finnish machine-gunners mowed them down like grass; it often happened that the Finns had to pull off their [[Shell-Shocked Veteran|machine-gunners because of nervous breakdown from such butchery]].
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{{quote|"If the enemy succeeds in inflicting fifty-thousand casualties in this campaign, we can go on fighting nevertheless, because we have manpower reserves. If we succeed in inflicting ten-thousand casualties, he will unavoidably find himself compelled to stop fighting, because he has no manpower reserves."}}
** Note that this strategy failed because the Israelis [[Genre Savvy|could do the math just as well]] and [[Took a Third Option|decided to bomb Cairo from the air]], directly and indirectly threatening the Nasser regime itself.
* During the First Gulf War, Saddam Hussein believed that the lesson from the [[Vietnam War]] was that Americans wouldn't support a war that would cost them 10,000 casualitescasualties. He, meanwhile, had hundreds of thousands to spare and none of his subjects could protest the attrition. It turns out that Vietnam was a very different set of circumstances, and Hussein [[Curb Stomp Battle|suffered as many as 30,000 dead]] and his armies were all but obliterated, while only inflicting 392 deaths on the enemy.
* In nature, reproductive strategies are split between animals that have a small number of young and raise them carefully, and ones that have lots of young (or, typically, lay lots of eggs) and don't care for them at all, trusting that there are enough that ''some'' will survive. The latter strategy is a lot less energy-intensive and is generally used by more basic and short-lived species, while the former is particularly common among some birds and nearly all the larger mammals..
* A more subtle phenomenon happens in a war between comparable powers: that is powers capable of copying or countering each other, rather then having an inimitable weapon like the [[Hordes From the East]] did, when one starts with a performance advantage and one with a material advantage. The casualty rise on the first will sooner or later reach a point where it will counter the performance, because for instance officers will bleed off and the turnover will include large amounts of [[New Meat]]. In the meantime the second power will start to [[Surpassed the Teacher|learn from]], [[Sink or Swim Mentor|the First]],; the excess of officers who have [[HAD to Be Sharp|seen and survived]] the first power's tricks will end up promoted. As a result performance changes until the materially superior power is also qualitatively superior.
** For instance, in the beginning of the [[World War 2II|Pacific War]], Japan was unquestionably superior in quality (it was also superior in material actually available but more was waiting to come on line for the Allies). They won a number of spectacular victories. In late 1942 through 1943 the odds were even but the Allies were getting better in both quality and quanityquantity. And after that the Allies pretty much had the whip hand.
* In the Strategic Bombing Campaign over Europe in [[World War 2II]] the US Eighth Air Force won by finally figuring out that trying to hit a "pinpoint" target from a heavy bomber was like trying to hit a nearby telephone line from a passing subway train by throwing a golf ball while being hit on the head with a golf club (and in any case the bomb was likely to land on some poor schmuck, which is one reason they headed for cities where there was a multiplicity of poor schmucks). In any event, tactics were changed to make the bombers the bait and provoke as many dogfights as possible on the assumption that Germans would run out of planes and pilots first.
** Note, though, that is not the technical definition of the term "reserves". Reserves are units hoarded to bandage a breech in your line or exploit one broken in the enemies. The technical term for "trading casualties until the superior force wins" is "attrition", although that is only one context of the term. Thus using your reserves for [[We Have Reserves]] is usually suboptimal although it sometimes cannot be avoided.
*** There is an indirect relation between the two concepts. As a weaker army starts to be unable to take the stress of combat it will be tempted to draw on reserves until it is out. "We have reserves" really means "they have none." The result to use a gross allegory is rather like a starving man dissolving his muscle when all the fat is gone. When that point comes however there is no more need for attrition because the superior force can do basically whatever it wants to with it's reserves, and what it wants to do will usually be to launch a blitzkrieg. It is to be noted that there are all kinds of ways to arrange this some both more humane (so to speak) and more [[Guile Hero|clever and artistic]] then merely killing off [[Cannon Fodder]]. For instance in [[World War II]] The Allies made an effort to lure as many enemy units as possible to be out of place doing nothing when the blow fell, thus effectively getting the same results as a Verdun wannabee. This did not always work of course and there was a lot of hard fighting to do in any event. But that shows the link between [[We Have Reserves]] and the actual use of reserves-as well as how cleverness can subvert this trope.
* Iran in the [[Iran-Iraq War]] is documented to have cleared minefields by gathering up spare children, then telling them to go forward and become martyrs.
 
{{reflist}}
[[Category:We Have Reserves{{PAGENAME}}]]
[[Category:Dead Herring]]
[[Category:Military and Warfare Tropes]]
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[[Category:Villains]]
[[Category:Friendly Fire Index]]
[[Category:We Have Reserves]]