What Do You Mean It Wasn't Made on Drugs?/Video Games: Difference between revisions

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{{trope}}
{{Video Game Examples Need Sorting}}
 
Examples of [[{{TOPLEVELPAGE}}]] in [[{{SUBPAGENAME}}]] include:
* There was some platformer back in the 80's that featured the main character consuming mushrooms; whereupon he would immediately believe himself to have grown gigantic like [[Alice in Wonderland|Alice]], or, if it was a green mushroom, that he would be revived upon death! He would also take frequent trips through pipes and could collect leaves that created a puff of smoke that would transform him into a <s>raccoon</s> <s>tanooki</s> tanuki. Then there was the surreal imagery of winged turtles, turtles flying around on little clouds, and walking mushrooms with angry little faces. In fact, there were faces, or at least eyes, on everything: mushrooms, stars, clouds; the hills themselves, even, in the sequels that would follow. {{spoiler|[[Super Mario Bros. (video game)|Super Mario Bros.]].}}
** [http://www.youtube.com/watch?v=2eIipKZMw5g Normal Super Mario Bros.] is essentially what happens when you take an [[This Is Your Premise on Drugs|already surreal premise and increase the LSD levels]] [[Beyond the Impossible|to unprecidented, horrific new heights]]. It starts of quite like the original ''[[Super Mario Bros. (video game)|Super Mario Bros.]].'', but then you touch the [[Yoshi's Island|Fuzzy]] and everything goes straight to Hell. Mario starts to sporadically grow and shrink, the Goombas are replaced by, but it takes several episodes to convince your brain you really ''are'' seeing what it thinks you're seeing.
* [[Doug Ten Napel]] is a sober conservative Christian. You'd never know it from ''[[Earthworm Jim (video game)|Earthworm Jim]]'' and ''[[The Neverhood]]''.
*** One could be forgiven for thinking so, however - particularly ''[[Earthworm Jim (video game)|Earthworm Jim]] 2'', which featured, among other things, a ride on a stair chair with portraits of sharks on the wall while avoiding falling old ladies and listening to bagpipes, playing a gameshow inside someone's intestines while dressed as a blindworm, and a boss fight against a firebreathing steak on top of a giant pizza.
*** Consider the fact that ''[[The Neverhood]]'' is essentially based on [[The Bible]]. Can you really put ''that'' on drugs? Speaking of ''[[The Neverhood]]'', Terry Scott Taylor doesn't appear to be on drugs either, yet his soundtrack to the game can give a different impression. Needless to say, it further contributes to the game's trippy feeling.
* ''[[Rez]]'', although the basic concept behind the game is to invoke synesthesia, a feeling of all one's senses blurring together, which has been reportedly experienced by people who've taken LSD.
** ''Rez'' is also allegedly inspired by the works of Wassily Kandinsky. Whether ''he'' was on drugs...
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* ''[[Lumines]]''
* ''[[Legend of Mana]]''
* ''[http://www.youtube.com/watch?v=iU7Nxy_g75o Garden Gnome Carnage]''''. Just, ''[[Garden Gnome Carnage]]''. It numbers among the [[Freeware Games]], so you can [http://www.remar.se/daniel/ggc.php check it out for yourselves].
* ''[[Katamari Damacy]]'' and its sequels. Interestingly enough, the intro for the original game contains [http://www.vgcats.com/comics/?strip_id=117 images of both mushrooms] and ''herbs of a questionable nature''.
** The "herbs" could plausibly be Japanese maple leaves, which [https://web.archive.org/web/20160912234442/http://totallylookslike.com/2008/11/11/japanese-maple-leaf-totally-looks-like-pot-leaf totally look like pot leaves]. Not that this makes the intro sequence (or the game in general) any less trippy.
*** [[Word of God|Keita Takahashi]] says that [http://kotaku.com/5185884/katamari-creator-denies-drug-use--other-choice-quotes he doesn't drink, either].
** Just to be clear, the backstory to this game is "God went on a bender and destroyed the cosmos".
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* ''[[Twisted Metal]]''. Not only is this a trip, it's a pure nightmare trip. Yet David Jaffe claims he doesn't use drugs - he's just really immature.
* ''[[Kingdom Hearts]]'' (which, among other things, features ''[[Alice in Wonderland]]'' as a level, turns Mickey Mouse into a badass, and has final levels where it seems physics has given up and gone home).
* [https://web.archive.org/web/20090428020403/http://www.thosearentmuskets.com/sketches/gamesconf.html Ever wonder where the ideas for the earliest video games came from?]
* ''[[Billy Hatcher and the Giant Egg]]'' was a game that involved kids in chicken suits who beat up crows with eggs. They had to save chicken elders who were trapped inside eggs by making a chicken noise. They were doing this to save Morning Land, a world inhabited by chicken people.
* ''[[Gaia Online]]'s'' story line isn't really meant to be taken seriously. So far it has included a [[Zombie Apocalypse]], a family feud ended in an [[No One Could Survive That|spectacular way]] (Everyone involved [[Unexplained Recovery|gets better]]), a second [[Zombie Apocalypse]] with [[Killer Rabbit|zombie bunnies]], a fight between Santa Claus in a [[Humongous Mecha]] and the spirit of Halloween, a parody of the original zombie plot [[Our Elves Are Better|with elves]], a superhero parody, a [[Sphere of Destruction]] that only killed one person (maybe), an alien invasion involving energy drinks and a [[No Celebrities Were Harmed]] version of [[Tom Cruise]], Santa Claus ''turning into a cow'', a ''[[Twilight (novel)|Twilight]]'' parody mixed with gratuitous [[Ho Yay]], Orphans, the (cyborg) Easter Bunny blowing everyone up, a prom, ''more elves'' (This time dark), gratuitous fantasy races completing in bizarre Olympic events, a subplot about an item that makes you grow an [[Beard of Evil|Evil Beard]], and an MMO in which various inanimate objects (including ''Imperialistic Lawn Gnomes'' come to life [[Everything Trying to Kill You|and attack people]]. It adds to the charm, but the whole Santa!Cow thing still sort of [[Squick|creeps me out]]...
** Wait until you find out who's BEHIND the events of the MMO...
* The ''[Zelda'' games made for the [[The Legend of Zelda CDI Games|Philips CD-I]] system featured bizarre distorted animation that seemed almost designed to frighten children. Brace yourselves and watch [http://www.youtube.com/watch?v=BaHlUlWHNTo this example]. There are several reasons the animation is like this. 1.) the traditional Russian school of animation does everything by hand, with pen and paper; so the animators were inexperienced at working with computers and 2.) The anime-style artwork of Zelda isn't exactly compatible with the Eastern European school of art.
* ''[[The Legend of Zelda: Majora's Mask|The Legend of Zelda Majoras Mask]]''. A giant, {{spoiler|sentient}} lunar body with a creepy expression, {{spoiler|with the inside of said lunar body being a lone tree in the middle of a field with children running around it.}} In addition, there are creatures that spit rocks under the rule of a monarchy, cows getting abducted, reliving the [[Groundhog Day Loop|same 3 days]] over and over, a terrifying, unsettling mask salesman who's always grinning, a temple that requires you to FLIP THE UNIVERSE UPSIDE DOWN to complete, an opening sequence right out of [[Alice in Wonderland]], [[Mind Screw|it's all there]]. Oh, and the final boss is {{spoiler|a world-destroying, psychotic child-like demon that ''clucks like a chicken and does the moonwalk [[Fridge Brilliance|inside the moon.]]'' }}
** Never mind ''[[The Legend of Zelda: Link's Awakening|The Legend of Zelda Links Awakening]]''. Your entire objective during the game is to {{spoiler|wake up a giant, flying, multicolored whale. Who lives in an egg. On top of a mountain. On an island that doesn't exist anywhere but in the minds of Link and the Wind Fish himself.}} Add on top of that the thoroughly bizarre characters, such as a goat who writes letters, signing them "Princess Peach," or demonic enemies that look and act exactly like Kirby. Never mind {{spoiler|Tarin's bizarre transformation into a fat pink raccoon after eating a magic mushroom. The scary thing was that he seemed to ''enjoy'' it...}}While amazing, this story must have been influenced by ''something''...
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* Good ''god'', [[LSD Dream Emulator|LSD]]. The name of the game and the opening scene really shows the outright trippiness of the game. It's based off a 10-year dream journal, so that's to be expected.
* Now here's one that really looks like someone was on drugs. It's called ''[[Neptunia]]'' which is [[Console Wars]] [[X Meets Y|meets]] [[Video Game]]. Yes, [[Xbox 360|the]] [[Play Station 3|three]] [[Nintendo Wii|consoles]] are in one game. Developed by Sega, [[Compile Heart]], [[Gust]], [[Idea Factory]], and [[Nippon Ichi]]. Definitely on drugs on this one.
* ''[[Sonic Colors]]''. Not only do levels include a tropical resort [[Recycled in Space|IN SPACE]], an [[Under the Sea|underwater]] [[Wutai|Asian city]], and a [[Remilitarized Zone|military base]] [[Level Ate|made out of food]], Sonic gets power-ups by ''[[Beyond the Impossible|fusing with magic alien squids.]]'' Seriously, this game is going to give ''[[Super Mario Bros. (video game)|Super Mario Bros.]]'' a run for its money in the "pure weirdness" department.
** ''[[Sonic the Hedgehog]]'' in general, really, most notably with Colors. Try to explain ''[[Sonic Riders]]: Zero Gravity'', ''[[Sonic Storybook Series|Sonic and the Secret Rings]]'', or ''[[Sonic the Hedgehog (2006 video game)||Sonic '06]]'' to someone who's not familiar with the games. Go on, try.
** As for the special stages in the games that have them... "Dude... the fish, dude" is all that can really cover the ones in the first game, aside from a full description - you're in a rotating maze of colorful square blocks that look like gems, along with red and white checked circular... things that either do nothing or change the speed or direction of the rotation of the maze, and other circular things that flash red and are marked "GOAL" that send you out of the stage if you touch them (the maze spins faster and faster all around you while the screen turns white and an odd sound effect plays), trying to find a magical gem somewhere in the maze that is surrounded by smaller diamond-shaped blocks that change color each time you touch them before disappearing, and the background is dark blue with green tiles that turn into fish and birds while the matching generic scenery switches between being clouds and bubbles. Yes, really.
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* ''[[Cargo the Quest For Gravity]]'' and [[Pathologic|other]] [[The Void (video game)|games]] by Ice-Pick Lodge have been thought to have been made on drugs. It involves kicking anthropoid babies for FUN, or making them dance for FUN at which point random objects fall from the sky. Enough FUN means contintents get their gravity back, but beware the giant pinguins. Oh, and the protagonist also says random things like: "Autumn falls, continents fly away to warmer countries."
* ''[[Ufouria]]'' is an obscure NES game, where, among other things: One of the main characters attacks by knocking his eyeballs out of his head and letting them fly out to enemies, you climb giant trails of drool in order to get to higher places, the world's rivers are controlled by a giant faucet, and one of your allies is a wingless bird who flies via means of a propeller cap and who carries you around on a rope made of... actually, it's probably best not to contemplate what it's made of. It's about equal parts drugged up and [[Widget Series|unadulterated Japan.]]
** And can be seen in a [[Let's Play]] [http://tvtropes.org/pmwiki/lb_i.php?lb_id=13086381370B28580100 on this very site].
* While the ''[[Bit.Trip]]'' series wasn't made on drugs, it certainly feels like it when you get to MEGA and on occasion, ULTRA. Interestingly enough, the storyboard for Growth (''BEAT'''s last song) ''was'' made on drugs - dental drugs, to be exact.
* ''[[Siren (video game)|Siren]]: Blood Curse'' will make you ask that at least once. Earlier games in the ''Siren'' series definitely had a few momments (such as fighting a giant disembodied and screaming head) but this game takes it up a notch. There are half-insect shibito flying around on lacy wings. Shibito that have heads that look like giant maggots standing on their ends. Closets with large disembodied heads that scream at you if you open them up. But what takes the cake is the final boss. You fight it in a trippy arena of swirling and shifting colors that would not look out of place at all at an Iron Butterfly concert. The boss is a stripey, multicolored insect-like creature that shifts it's form by flying apart and coming back together into various strange shapes. And you defeat it by using the blue flames of a magic cube and a sacred samurai sword. Oh, and you have to keep track of it by sightjacking your invisible, dead friend. ''Yeah.''
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** Wooden ''[[Tetris]]''. Yes, you did read this right.
** From an expansion: "Baba Yaga's broom" is… guess what? A scythe. Again, the question is "how?" Or "Okay, you don't know Russian... but at least ''English'' you ''have to'' know?" Did they really sniff some very trippy flowers?
* Simulation-game-breaking YouTuber [[GrayStillPlays]] confidently declares on [https://www.youtube.com/watch?v=4SSzch-jOVU his video about ''Jailbreak Simulator''] (no, really) that development of the game must have required ingestion of massive amounts of cocaine.
 
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