Wolf Quest: Difference between revisions
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* [[Shown Their Work]]: The game realistically portrays a wolf's life. The game areas are based directly off real areas in Yellowstone - right down to small ponds and a dead lightning-struck tree. |
* [[Shown Their Work]]: The game realistically portrays a wolf's life. The game areas are based directly off real areas in Yellowstone - right down to small ponds and a dead lightning-struck tree. |
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* [[Skybox]]: Has different ones for Amethyst Mountain, Slough Creek (winter), Sloud Creek (spring), and the cattle ranch. The first three each have four different skyboxes for the four times of day. |
* [[Skybox]]: Has different ones for Amethyst Mountain, Slough Creek (winter), Sloud Creek (spring), and the cattle ranch. The first three each have four different skyboxes for the four times of day. |
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* [[Super |
* [[Super-Persistent Predator]]: The golden eagle. No matter how many times you chase it away, it ''will'' come back. |
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* [[Variable Mix]]: There's several different music tracks for just exploring and gameplay in general, but there are specific ones for hunting, interactions with stranger wolves, and being near angry bears. |
* [[Variable Mix]]: There's several different music tracks for just exploring and gameplay in general, but there are specific ones for hunting, interactions with stranger wolves, and being near angry bears. |
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* [[Video Game Geography]]: Type 1, of the flat and rectangular variety. With [[Invisible Wall|Invisible Walls]]. |
* [[Video Game Geography]]: Type 1, of the flat and rectangular variety. With [[Invisible Wall|Invisible Walls]]. |
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[[Category:Freeware Games]] |
[[Category:Freeware Games]] |
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[[Category:Wolf Quest]] |
[[Category:Wolf Quest]] |
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[[Category:Trope]] |