World of Warcraft/YMMV: Difference between revisions

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** Is Tyrande a good-natured and fair leader or a dangerous, zealous bigot? Is Thrall heroic and selfless or foolish and naive? And so on.
** Garrosh during his final battle with Thrall. Does he have a point, and did Thrall give him a responsibility that he wasn't ready for? Or is he simply making excuses and refusing to accept responsibility for his actions (throughout Mists of Pandaria, he'd mocked Thrall as being too soft to be an effective leader or a "true" orc)?
** After the "Rejection of the Gift" cinematic, a very big one happened with people becoming divided on whether or not the Light a force good in the Warcraft universe. While some consider it so citing a long list of past events, the cinematic led to a lot of negative sentiment towards the Light, some going as far as to consider it as bad as the Burning Legion or the Void Lords at the extreme. This is because it had the naaru Xe'ra attempt to Lightforge Illidan by force, especially since as the Prime Naaru, Xe'ra is the highest-ranking Light being who's appeared in-game unless Elune turns out to be a Light overdeity (which has scant proof to back it up). There also how the lightforged draenei can come across as the Knight Templar trope and the subsequent actions against the Mag'har on alt-Draenor (albeit with a level of [[Kick the Son of a Bitch]] and [[Cycle of Revenge]] on the Draenei's part). Ultimately, the interpretations range from considering the Light itself a force for good even if not all of its agents are {{Note|Blizzard themselves said they wanted to give the Naaru a morally grey angle with Xe'ra}}, people who consider the Light the big good [[Rooting for the Empire|regardless of its worst extremes]], those who consider the Light an amoral force that anyone can use and those who consider it just as bad as the Void {{Note|Which is unlikelyable to beuse true,for asany bothreason the Legion andunder the Voidright wantcircumstances toand destroythose thewho universeconsider andit killjust oras corruptbad everything in it whileas the Light does not}}Void.
* [[Alt-Itis]]: Just about everybody who plays the game for long has multiple characters. Even if it isn't to experience life in the opposite faction, there are still six races per faction and ten classes, not to mention the advantages of having multiple professions available on one account. Some players ''never'' get a character to max level, instead rolling dozens of alts. And then Blizzard added the Recruit A Friend program, allowing players to level alts with their friends at triple the normal rate.
** In ''Wrath of the Lich King'', the addition of "heirloom" class items makes this even more highly encouraged, as they can be traded among characters on the same account, scale to character level and increase the rate at which experience is gained, making leveling up additional characters easier.
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** ''Mists of Pandaria'' seems to be causing this too.
** Also, PVE vs. PVP. Players will pull up unoriginal insults akin to [[Fantastic Racism]] without the "race".
** '''The Culling of Sratholme'''. There is a great amount of debate among players whether this (the event that either [[Start of Darkness| started Arthas on his path to evil]] or [[Moral Event Horizon|cemented his place there]]) was necessary or whether Arthas truly could be blamed. Short version: Strathholm was the second-biggest and second most important city of the Alliance, and was thus a primary target of the Scourge. They shipped plague-infected grain to the city, a plague that would cause death in three days, then cause the infected to rise as undead, which would be easy to manipulate by the Lich King’s control. The soldiers under Arthas’ command - which included both Uther and Jaina - caught wind of the plan, destroyed many silos of grain that were intended for other towns (likely including Stormwind itself) but when they arrived at Stratholm, they were too late. Believing the disease to be irreversible, incurable, and highly contagious, Arthas ordered the town purged, and despite objections from both Uther and Jaina - who abandoned him rather than be accomplices to the act - killed every man, woman, and child in Stratholm, their pleas for mercy falling on deaf ears. Players debate to this day whether Arthas was justified here. Was finding a cure truly impossible? Was the disease truly as contagious as he believed? Had the plague actually spread to every resident? Maybe killing them ''after'' they had become zombies might have been a better choice. Did Arthas coldly view the civilians as expendable, or did he hate himself the whole time, sobbing as he killed them? (One of his underlings did indeed commit suicide out of guilt, now a restless spirit haunting the place, known only as The Unforgiven.) It is an argument that may never be resolved, and indeed, it seems the whole thing had been designed to give the players something to think about.
* [[Catharsis Factor]]:
** The Seige of Orgrimmar raid is this for the Alliance. Well, many Horde players likely had no love for Garrosh either, but this raid actually lets you storm and invade the Horde capital itself and lay waste to the citizenry. Any beginning Alliance player who has been shot down after flying too near the place sees it as revenge.
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* [[Growing the Beard]]: The game was infamous for its questing: while trying to avert completely depending on [[Level Grinding]], it pretty much invented [[Twenty Bear Asses]], leveling was filled with boring, irrelevant sidequests no one cares about. Now with Cataclysm update many locations were reshaped in such a way so each zone tells a story and most sidequests are directly tied into it. The game is becoming more and more convenient over the years too, with things such as Dungeon Finder that lets you forget about crying "LFG" for hours being drowned out by people selling things.
** You'd actually be very surprised how [[Waste of Time Story|little]] people pay attention to it.
* [[Hate Dumb]]: Many people trash the game because "It's a [[Warhammer Fantasy Battle]] ripoff" or without having ever touched it. Naturally this leads to some sometimes funny comments like how much of a ripoff of ''[[The Lord of the Rings]]'' it is. (If this game is a ripoff of ''[[The Lord of the Rings]]'', then it's safe to say ''every'' form of fantasy is a ripoff!) There are many people who in fact act all [[New Media Are Evil]] and that the game will addict you if you touch it. This is of course ignoring that ''IT'S A GAME'' and not something that chemically addicts you, and how many people act like [[Double Standard|playing any other game for 14 hours a day or doing stuff like reading or watching TV is somehow more productive than playing this one.]]
** There have even been instances of [[Hate Dumb]] for this game on this very wiki in the Headscratchers section.
** The [[Foe Yay]]-type haters deserve a special mention here. If you believe what you read in the trade channels and at the forums, the vast majority of [[WoW]]'s players loathe the game with a passion... and yet they ''pay money'' to play it. [[Alternate Character Interpretation|Thus, Blizzard's probably INTENTIONALLY doing stuff like "Dumbing the game down" or "inventing races out of nowhere" to piss these guys off because they know they'll be constantly coming back and paying them the monthly fee]]
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* [[Jumping the Shark]]: There has been largely two immediate reactions for the Mists of Pandaria expansion announcement regarding the setting and gameplay changes.
* [[Magnificent Bastard]]: Kil'Jaeden, they don't call him [[Meaningful Name|''The Deceiver'']] for nothing.
* [[Member Berries]]: The game's fifth expansion pack, ''Warlords of Draenor'', involved traveling back in time to before the first game. Players who were familiar with the lore of the first game were excited to meet characters like Orgrim Doomhammer, Kilgore Swordfist, and OrcRage McHugeSmash (or whatever the fuck their names were), while everyone else was just bored and confused. Also, it took place on the same continent as the game's first expansion (except earlier in time. Or in an alternate timeline. Or something).
* [[Memetic Badass]]:
** Saurfang is practically the Warcraft universe's [[Chuck Norris]], having several [http://www.wowpedia.org/Saurfang_facts Saurfang Facts] to his name.
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** Aggra seems to be getting this lately, fans are flaunting that her introduction in supplimental materials and her relationship with Thrall {{spoiler|which ends in the two becoming married}} seemed far too rushed and poorly fleshed out.
*** Well...that, and "[[Tsundere]]" is pretty much her ''only'' personality trait. [[Shallow Love Interest|At all]].
** For the people who read the [[Expanded Universe]], Med'an is this, as he is amongst the most triumphant examples of the [[Canon Sue]]. He is a son of two popular characters (Garona and Medivh), making him a unique hybridization of races. He has been chosen as the new guardian of Tirisfal. But he is not just any guardian of Tirisfal, but a more powerful version, getting not just mage powers, but also paladin, shaman and druid powers. Despite the fact that in the comics, he was empowered to become one of the most powerful beings on the planet, he hasn'thas not yet appeared in [[World ofthe Warcraft]] itself yetgame, possibly due to thehis [[Fanreputation Backlash]]among fans as, well, a Scrappy.
** Some players dislike Thrall simply he seems so infallible, almost to the point of being a [[Mary Sue]]. The [[Fan Nickname]] "Green Jesus" is often used sarcastically.
** Yrel, from ''Warlords'' is an NPC that starts out as a slave rescued from the Iron Horde who quickly becomes one of the players' most valued allies. Heroes who go [[From Nobody to Nightmare]] are common, but Yrel seems to do so a little too quickly for [[Willing Suspension of Disbelief]] to handle, and players find her annoying.