Wuthering Waves: Difference between revisions

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** Sprinting only requires an initial use of stamina but doesn't continuously drain it.
** Sprinting only requires an initial use of stamina but doesn't continuously drain it.
** Using the Grapple without any fixed points causes a cooldown, but using it on grapple points doesn't, so you can chain together grapples where the environment allows.
** Using the Grapple without any fixed points causes a cooldown, but using it on grapple points doesn't, so you can chain together grapples where the environment allows.
** There is a pity system where doing 80 pulls on a Convene (the game's term for gacha banners) without having gotten the featured 5-star character or weapon will result in you having a 50% chance to get the target. If you still lose pity, the next 80 pulls will guarantee a success.
** There is a pity system where doing 80 pulls on a Convene (the game's term for gacha banners) without having gotten the featured 5-star character or weapon will result in you having a 50% chance to get the target, with the other 50% being one of any other available 5-star. If you still lose pity, the next 80 pulls will guarantee a success.
** Doing pulls will grant a currency that can be fed back into more gacha currency.
** Doing pulls will grant a currency that can be fed back into more gacha currency.
* [[Counter Attack]]: Attacking after a successful dodge (as in one that triggers a [[Bullet Time]]) results in more powerful attacks.
* [[Counter Attack]]: Attacking after a successful dodge (as in one that triggers a [[Bullet Time]]) results in more powerful attacks.