X-COM (Video Game): Difference between revisions

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* [[Serial Escalation]]: XCOM's arsenal is decidedly beefier and grows increasingly overpowered over the course of the game. This is balanced out however by ADVENT and the aliens being ''even more'' powerful.
* [[Shell-Shocked Veteran]]: A number of XCOM's soldiers have this as their backstory, having gone AWOL and generally shaken upon the realizing that the war was lost. ''War of the Chosen'' meanwhile makes it possible for soldiers on the field to become this if they're sent to the thick of the action for too long or get shaken.
* [[Shut UpUP, Hannibal]]: The final mission. {{spoiler|The Elders/Ethereals and ADVENT Speaker try to [[Break Him By Talking|break the Commander by talking]], [[The Reason You Suck Speech|insisting in length how XCOM's sacrifices are for nothing]] and that all humanity can do to bring lasting peace is to accept the Elders' uplifting. Neither the Commander nor XCOM buy it.}}
* [[Sibling Rivalry]]: ''War of the Chosen'' reveals that the titular Chosen, while following the commands and seeking the favor of the Elders, ''hate'' each other.
* [[Spiritual Successor]]: Of sorts to ''X-COM Apocalypse,'' given the similar premise.
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