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** [http://www.youtube.com/watch?v=vxl6Z1pfrPw&hd=1 Albion Prelude's Earth Orbit Battle] theme definitely defines epic space battle.
* [[Demonic Spiders]]: Xenon "M" interceptors. While they're poorly shielded, they come in huge swarms, and 90% of them will mount Pulsed Beam Emitters -- weapons which are ''impossible'' to dodge. A single M can strip down the shields of an M3 fighter very quickly on its own -- add in several dozen friends and you basically need a capital ship to kill them all without dying instantly in a hailstorm of (nearly) hitscan weapons.
* [[Designated Hero]]: The Argons, as of ''Albion Prelude''.
* [[Designated Villain]]: As of ''Albion Prelude'', we are clearly meant to consider the Terrans as the enemy, despite the fact that {{spoiler|The Argons struck first, and the Terrans are acting purely in self defense while the Argons are attempting ''genocide''.}}
* [[Evil Is Cool]]: For some, the Split and Paranid empires have the best looking ships.
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** Well, those and [[More Dakka|Flak Artillery Arrays or Starburst Shockwave Cannons]].
* [[Good Bad Bugs]]: In ''TC'', the aforementioned typo in the data for the Shadow missile that turned the Skirnir into a [[Game Breaker]].
* [[It's Easy, So It Sucks]]: When ''Terran Conflict'' came out, some veterans were annoyed because it no longer took as long to make your first million credits.
* [[ItsIt's Hard, So It Sucks]]: Players new to the series sometimes have this reaction because it ''does'' [[Early Game Hell|take a while for the sandbox to turn a noticeable profit]]. ''X'' is a game to be played only if you're willing to stick it out for a while: the first million is always the hardest, but after that you can start building factories and your [[Memetic Mutation|profitsss]] will multiply.
** Then ''Terran Conflict'' got [[It's Easy, So It Sucks|the opposite complaint]] from some veterans.
* [[Memetic Mutation]]: The Egosoft forum has developed a few.
** Profitsss.
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** "Attention, one of your ships is under attack, Xenon Sector 472... Attention, one of your ships is under attack, Xenon Sector 472..."
*** Particularly when you happen to be ''in'' Xenon Sector 472 and the ship being attacked is your wingman.
{{quote| "Yes, thank you for that [[Sarcasm Mode|brilliant deduction]], [[Captain Obvious|Betty]]."}}
** The sector Vestibule of Creation. For some bizarre reason, Betty (the ship's computer voice) switches to a different voice to speak the name of this sector.
** The Teladi's obsession with the word "profits" means they say it ''at least'' 2-3 times when you talk to one of them. [[Sssssnaketalk|With a very pronounced emphasssisssss on the letter ssssss.]]
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** Most of the other death cries fit this quite well. "SPLIT CURSE YOU! Awreughrguhrgh." Or in the case of another Teladi, "Gruuuuurrrrrrrrrrrrrrrrrrrrrrrrghhhhh."
* [[Nightmare Fuel]]: The Xenon, if you think about it. Imagine a robotic race that only has one desire: to completely rid the universe of all organic life. They do not breath. They do not eat, sleep or anything like that. They do not care about resources. They do not even ''think'', they act purely on instinct. Their sole purpose is to kill, kill, and kill, until nothing remains...
* [[Older Than They Think]]: The series is often though of as a singleplayer clone of ''[[EveEVE Online]]'' by the [[Did Not Do the Research|uninformed]], but the first game came out ''four years'' before EVE.
* [[Scrappy Weapon]]:
** The Fragmentation Bomb Launcher sounds like a dangerous weapon. It's [[Space Is Noisy|loud]] and produces a pretty explosion. But it burns weapons energy fast, and unless you manage to hit the target ''before'' it detonates and produces its [[Flechette Storm]], you're not going to hit anything. Its only saving grace is its price tag: as [[Vendor Trash]] a salvaged or manufactured FBL will net you roughly a quarter of a million credits.
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** ''X3: Reunion'' has a mission where you are taken away from your ship and given a fast, unarmed light fighter; you're then told to race two other people in fighters exactly the same as yours through a pointlessly long series of target markers. The whole thing is made very hard by the fact that the AI pilots seem very good at navigating the course, while you have to follow tiny blue arrows in the outermost part of your HUD just to visualize the targets. Of course, missing one target means you have to redo the whole thing, as the NPC pilots will leave you in the dust if you backtrack. Considering the course is way longer than necessary, this can very much cause your mouse/joystick to suddenly and violently take flight.
*** And if that isn't enough, this level was made even harder with one patch.
** In ''Terran Conflict's'' Operation Final Fury plot, the last mission has you attack and destroy the last [[Horde of Alien Locusts|Kha'ak hive]] in known space. Well and good, except there's multiple Kha'ak capital ships and defense platforms, not to mention endlessly respawning fighters, which requires most players to fly an M2 destroyer to survive. And the sector's jump-in point is about 250 kilometers from the objective, and [[Sci -Fi Writers Have No Sense of Scale|an M2 can't even top 100 meters per second]]. So after the initial fight with a defense platform at the jump point, you're left crawling laboriously across the sector with nothing breaking the monotony except occasional raids by fighters that can't even dent your shields and are promptly splattered by your flak mounts. Most players use this time to do admin work on their trade empire and/or grab a sandwich.
*** The Hub plot is a huge [[Guide Dang It]]: nobody [[In -Universe]] warns you that you'll have to build about fifty chip plants well in advance of the final stage and use multiple TL heavy transports as warehouses in order to complete the plot in less than several months real time. Fortunately this [[Scrappy Level]] has a reward that matches the effort: in addition to your newfound control over the game's [[Portal Network]] via the Hub itself, the factories you built for the plot will make stupid amounts of money afterwards.
* [[That One Sidequest]]: '''''Every''''' [[Escort Mission]] except the one in ''X3: Terran Conflict's'' Terran Plot (which is the exception that proves the rule). See that page for the reasons why players avoid them like the plague.
** [[Stalking Mission|"Follow Ship"]], because it takes ''forever'' since you can't just call up the quest giver and tell him the target's destination, even though it's prominently displayed in the target's infobox. "Retrieve Stolen Ship" because you have to make the pilot bail out, which requires you to [[Cherry Tapping]] the target until the [[Random Number God]] smiles on you.
* [[They Changed It, Now It Sucks]]:
** The reaction of some of the fan base to the fact that ''X: Rebirth'' will restrict the player to personally flying one roughly M6-size ship (as opposed to any manned, non-Kha'ak vessel in the universe for every other game except <nowiki>X:BtF</nowiki>).
*** The ''Albion Skunk's'' [[Attack Drone|Attack Drones]] have [[Incredibly Lame Pun|taken flak]] as well: though you can take control of them remotely, if the drone gets blown up you return to controlling the ''Albion'' instead of dying. This takes some of the danger out of being a fighter jock, for those who enjoy it.
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*** Ditto ''Albion Prelude''. The forum moderators have basically put a moratorium on pro/con [[Steam]] discussion for the time being because they're tired of dealing with flame wars.
** Some hardcore players were up in arms about how easy it is to get money in ''Terran Conflict'' compared to previous games (read: no longer takes 50 hours of gameplay to get a capital ship) by doing the entirely ''optional'' randomly generated missions.
** Flame wars ensued over a rumor that ''X: Rebirth'' was going to be an [[Massively Multiplayer Online Role Playing Game|MMORPG]]. ("It'll be an ''[[EveEVE Online]]'' [[ItsIt's the Same, SoNow It Sucks|clone]]!" "No, it won't! It'll bring new players!" "No, it won't! It'll wreck the [[Game Mod|modding]] community!"<ref>Come to think of it, it probably would have.</ref>) By far the biggest worry was that it would open the noob-friendly ''[[X (Videovideo Gamegame)|X]]'' community to MMO Trolls who pwn noobs [[For the Evulz]] and brag about it online. Thankfully, the flames promptly dissipated [[Wild Mass Guessing|when Egosoft stopped laughing]] and confirmed the rumor was false.
*** It should be noted that the idea of an optional multiplayer feature (such as an online arena) was generally fairly well thought of.
* [[They Wasted a Perfectly Good Plot]]: Subverted. The opening cinematic for ''Terran Conflict'' claims that races outside the Solar System are experimenting with AGI. The only guy in the game proper doing anything remotely like that is {{spoiler|Marteen Winters, a [[Mad Scientist]] in the Aldrin System who's fiddling with their #deca CPU ship}}. Then ''Albion Prelude'' comes out and turns it into a [[Brick Joke]] with the Argon Federation's artificially intelligent warships.
* [[Ultimate Showdown of Ultimate Destiny]]: Via mods. Not nearly as much as, say, ''[[Star Trek: Bridge Commander]]'', but there's still a few out there. For example, the Xtra Ships mod adds the Longsword and Longsword Mk. II, which don't sound that interesting [http://i45.photobucket.com/albums/f75/chobit-389/Cadius%20Ships/Cad54.jpg until] [http://i45.photobucket.com/albums/f75/chobit-389/Cadius%20Ships/Cad23.jpg you] [[Mass Effect|look at them]]
* [[Uncanny Valley]]: The Argon race portraits frequently dip down into the valley, and the Terran portraits to a lesser extent.
* [[Unfortunate Implications]]: These ''really'' start to crop up if you start to think about who each race represents. Boron are squid, Paranid vultures, Split are warlike humans, Teladi lizards, and Kha'ak are insects/birds. Heck, there's even an unseen, non-space-capable Whale race that's protected by the Boron.
* [[You Keep Using That Word]]: Occasionally the forums are the scene of minor arguments over whether or not M2s should be called destroyers (as they are officially) or battleships, as some players [[Insistent Terminology|insist on calling them]]. [http://forum.egosoft.com/viewtopic.php?t=309029 This thread is a great example.] The gist of the argument is that as of ''X3'', they fit the definition of [[World War OneI]] battleships better than they do destroyers, being [[Mighty Glacier|slow, tough heavy hitters]] with no fighters or other such deployable craft. Others point to the [[Star Wars|Imperial Star Destroyer]] as a comparison.
** Made even more confusing by the ATF Valhalla and Terran Kyoto, which are M2s that can carry M6 corvettes.
*** Add to it that the ATF Valhalla is canonically an M0 Battleship. X3 simply doesn't have an M0 classification in its files, thus limiting the Valhalla to being a very slow and deadly M2.
 
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