Yet Another Stupid Death: Difference between revisions

no edit summary
m (clean up)
No edit summary
 
(3 intermediate revisions by 3 users not shown)
Line 1:
{{trope}}
{{Video Game Examples Need Sorting}}
[[File:spacequestdeath.png|link=Space Quest|frame|Who'd have thought a heavily-armed spaceship would be so dangerous?]]
 
Line 9 ⟶ 10:
 
This will often overlap with [[Have a Nice Death]] if the game decides to mock you for your stupidity. When player stupidity wipes out an entire party in an MMORPG, it's also [[Total Party Kill]].
 
{{examples}}
* ''[[Nethack]]'' is the [[Trope Namer]]. Good luck finding a habitual Nethack player who ''doesn't'' have a [http://everything2.com/title/YASD YASD story]. Same goes for ''[[Rogue (video game)|Rogue]]'', ''[[Angband]]'', ''[[Dwarf Fortress]]'', and Japanese console [[RoguelikesRoguelike]]s.<ref>The community distinguishes between this trope -- when it's (almost) entirely the player's fault that they died - and Yet Another Annoying Death -- for when the [[Random Number God]] is out to get you (common with some of the [[One-Hit Kill]] methods of death).</ref>
* ''[[Scorched Earth]]'' - firing a superweapon (or napalm) at just the right angle...and 0 power.
* The first ''[[Command & Conquer]]'' game has a good reason why you should NEVER group soldiers together if they're all carrying Flamethrowers.
Line 32 ⟶ 34:
** Your first Goomba in 'New Super Mario Bros'' will probably do this all over again. Goombas now do little hops in time with the background music. If you head right as soon as you have control over Mario, the Goomba will hop just as you try to jump on it.
** Picking up a Poison Mushroom in SMB Japan / Lost Levels when you've played it before.
** Kicking a Koopa shell and then [[Hoist by His Own Petard|running into it]].
** In New Super Mario Bros Wii multiplayer, you can retreat into a bubble whenever you like, float past the hard stuff, and get someone to pop you out later on. This can lead to situations where you're playing with 4 players, and ''everyone'' decides at the same time "this part's too hard, [[It Seemed Like a Good Idea At the Time|time for the bubble!]]", resulting in four trapped players and a trip back to the last checkpoint.
*** The game itself [[Lampshade Hanging|hangs a lampshade]] on the stupidity of this death - if everyone is in the bubble, you get a special "level failed" music riff, instead of the normal tune if the players die in normal ways.
Line 79 ⟶ 82:
** Same for ''[[Dark Souls]]''. Just because you've fought an enemy hundreds of times doesn't mean you can get sloppy.
* There's an elevator shaft in ''[[Metroid: Other M]]'' with an elevator that you need to drop on an enemy in order to proceed. [[Press X to Die|Hang from a ledge in the shaft and fire a missile at the cables and debris keeping it suspended. Makes one serving of dead Samus.]]
* In the ''[[RunescapeRuneScape]]'' Dungeoneering skill, you can actually win awards by dying like this. Fortunately, they do not affect gameplay at all.
* ''[[Minecraft]]'' has plenty of these. The stupidest (and most avoidable) is digging straight up, especially when you're very deep underground, which often leads to gravel, sand, or water landing on your head, suffocating you. Or ''lava''. Another common death is digging straight down, either as an efficient way to mine or while working on some building project, and then you realize there's a gaping chasm below you... Ever since the "creep" mechanic was introduced (which allows you to stand on the very edge of something, making it easier to build bridges, etc.), death by falling has increased dramatically when people accidentally let up on the SHIFT key and go plummeting hundreds of feet to the ground!
** "Don't dig straight down" actually reached memetic status briefly on the official forums, just because it seemed to be happening so much.
Line 96 ⟶ 99:
* In [[Skyrim]] falling to your death. Its rare in this game for the player to be put into a position where falling to their death could be anybody else's fault. The Deathlords and Ulfric Stormcloak, pretty much the only enemies really capable of knocking you around are almost always encountered in enclosed areas.
* In [[Vampire Quest]], from www.vampyou.com, there are a good few of these that are rather fun. One of which, which unlocks a seperate little mini-mode, is purposely lighting four braziers that are bluntly said to only be lit if you want to turn yourself into a vampire. Since the goal is to defeat the vampires...it's acknowledged as ridiculously stupid. Each leads to a rather fun scene, generally.
* In [[Chess]], any game that ends with you getting checkmated within the first five or so moves. (This requires at least one [[Idiot Ball|major blunder]] from your side.) Arguably, not really a "death" as your king stays on the board.
 
{{reflist}}
[[Category:{{PAGENAME}}]]
[[Category:Video Game Difficulty Tropes]]
[[Category:Yet Another Stupid Death]]