Yin-Yang Bomb: Difference between revisions

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=== Card Games ===
=== Card Games ===
* In ''[[Magic: The Gathering]]'' there are "white" cards and "black" cards, which are powered by light/life/order and darkness/death, respectively. But printed guides heavily stress that they do not represent "good" and "evil", they can both be used at the same time. A combination of enemy colors in general can be seen to fit this trope, as can cards that are all 5 colors.
* In ''[[Magic: The Gathering]]'' there are "white" cards and "black" cards, which are powered by light/life/order and darkness/death, respectively. But printed guides heavily stress that they do not represent "good" and "evil", they can both be used at the same time. A combination of enemy colors in general can be seen to fit this trope, as can cards that are all 5 colors.
** To wit: [http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=151083 Unmake], one of the best removal cards in type at the time of writing, is cast with three mana of either black or white and is considered a black/white card; it had a predecessor in the Apocalypse expansion called '''[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=19135 Vindicate]'''. Lest we forget, there was also the [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=47453\].
** To wit: [https://web.archive.org/web/20090517064618/http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=151083 Unmake], one of the best removal cards in type at the time of writing, is cast with three mana of either black or white and is considered a black/white card; it had a predecessor in the Apocalypse expansion called '''[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=19135 Vindicate]'''. Lest we forget, there was also the [http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=47453\].
** Multicolor-focused sets often have White-Black as an option. For instance, in Ravnica, the white-black Guild is The Orzhov Syndicate, who are in charge of business (or, to be more precise, a religion which is ''also'' a business), and are run by ghosts.
** Multicolor-focused sets often have White-Black as an option. For instance, in Ravnica, the white-black Guild is The Orzhov Syndicate, who are in charge of business (or, to be more precise, a religion which is ''also'' a business), and are run by ghosts.
*** A rundown of enemy-color pairs: White/black is harsh, controlling, and often cruel. Blue/red is high weirdness and mad insight. Black/green is decay, life coming from death. Red/white is an army, equal parts discipline and fury. Green/blue is biology, either mutation or studying new life.
*** A rundown of enemy-color pairs: White/black is harsh, controlling, and often cruel. Blue/red is high weirdness and mad insight. Black/green is decay, life coming from death. Red/white is an army, equal parts discipline and fury. Green/blue is biology, either mutation or studying new life.