You Break It, You Profit: Difference between revisions
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A subtrope of [[Rewarding Vandalism]], where when you break something in a [[Video Game]] you ''receive'' a sum of money equal to the total cost of the damage you've caused. May take the form of a "mayhem mission" for games with a [[Sociopathic Hero]] or [[Villain Protagonist]]. |
A subtrope of [[Rewarding Vandalism]], where when you break something in a [[Video Game]] you ''receive'' a sum of money equal to the total cost of the damage you've caused. May take the form of a "mayhem mission" for games with a [[Sociopathic Hero]] or [[Villain Protagonist]]. |
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{{examples |
{{examples}} |
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* [[Trope Codifier]] is the ''[[Grand Theft Auto]]'' series of games: you get money when you run over pedestrians, for example. The more you get in a row, the more cash you get for the next in a chain. |
* [[Trope Codifier]] is the ''[[Grand Theft Auto]]'' series of games: you get money when you run over pedestrians, for example. The more you get in a row, the more cash you get for the next in a chain. |
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* The ''[[Burnout]]'' series has this in most of the games with its "Crash" events (like ''Burnout Paradise'''s "Showtime"). |
* The ''[[Burnout]]'' series has this in most of the games with its "Crash" events (like ''Burnout Paradise'''s "Showtime"). |