Yu-Gi-Oh! (Tabletop Game): Difference between revisions

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{{quote| ''"You've activated my trap card!"''}}
{{quote|''"You've activated my trap card!"''}}


The ''Yu-Gi-Oh'' collectible card game first appeared in the [[Yu-Gi-Oh! (manga)|manga of the same name]] as a [[Homage]] to ''[[Magic: The Gathering]]'', of which author Kazuki Takahashi is a fan. Originally, the manga was intended to feature a new game every few weeks, and with the trading cards being just one of many. However, Takahashi received a lot of fan mail asking how to play it, and so he cobbled together a rudimentary game system loosely based on that of ''Magic'' which [[New Rules as the Plot Demands|generally]] agreed with how the characters played. Fan mail kept pouring in, and so the editor of ''Shonen Jump'' (in which the manga was serialised) [[Executive Meddling|persuaded]] Takahashi to rework the premise of the manga to be about the cards. When the [[Animated Adaptation|animé]] proved a surprise international hit, [[Konami]] was approached to produce a real version of the game, which was released in 1999. The real game made considerable changes to the rules originally established by Takahashi, and so the manga and animé were revised to more closely reflect the rules of the real game.
The ''Yu-Gi-Oh'' collectible card game first appeared in the [[Yu-Gi-Oh! (manga)|manga of the same name]] as a [[Homage]] to ''[[Magic: The Gathering]]'', of which author Kazuki Takahashi is a fan. Originally, the manga was intended to feature a new game every few weeks, and with the trading cards being just one of many. However, Takahashi received a lot of fan mail asking how to play it, and so he cobbled together a rudimentary game system loosely based on that of ''Magic'' which [[New Rules as the Plot Demands|generally]] agreed with how the characters played. Fan mail kept pouring in, and so the editor of ''Shonen Jump'' (in which the manga was serialised) [[Executive Meddling|persuaded]] Takahashi to rework the premise of the manga to be about the cards. When the [[Animated Adaptation|animé]] proved a surprise international hit, [[Konami]] was approached to produce a real version of the game, which was released in 1999. The real game made considerable changes to the rules originally established by Takahashi, and so the manga and animé were revised to more closely reflect the rules of the real game.
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** It's notable that in case of disagreement between the companies, it's rare but not impossible for the TCG's claims to gain worldwide sway in terms of deciding how cards actually work once word of the disagreement gets across the Pacific - and any cases where the TCG's claim does stand ultimately stand because the OCG and TCG management departments agree that "that works better for our purposes." Ultimately, the game's management (at least in some senses, including rulings) considers YGO to be 1 worldwide game with different names in different regions; and the OCG is the origin point, thus it's the locale that holds sway a good chunk of the time. Points of disagreement that aren't ironed out are simply points of disagreement that either went unnoticed or were noticed but deemed unimportant; but while a disagreement DOES exist, you are required to follow the orders of your own jurisdiction, regardless of whichever side you think will "win" the argument.
** It's notable that in case of disagreement between the companies, it's rare but not impossible for the TCG's claims to gain worldwide sway in terms of deciding how cards actually work once word of the disagreement gets across the Pacific - and any cases where the TCG's claim does stand ultimately stand because the OCG and TCG management departments agree that "that works better for our purposes." Ultimately, the game's management (at least in some senses, including rulings) considers YGO to be 1 worldwide game with different names in different regions; and the OCG is the origin point, thus it's the locale that holds sway a good chunk of the time. Points of disagreement that aren't ironed out are simply points of disagreement that either went unnoticed or were noticed but deemed unimportant; but while a disagreement DOES exist, you are required to follow the orders of your own jurisdiction, regardless of whichever side you think will "win" the argument.
* [[Xtreme Kool Letterz]]: Invoked by the Xyz monsters. The original Japanese literally didn't correspond to any actual word known, [[Hexyz Force|aside from a term from a completely unrelated ATLUS game]], and that term literally spawned a response of "it couldn't POSSIBLY BE THAT" out of the fanlators. That situation, combined with how Konami has made text errors in its printings before (re: the Zombie-Type's OCG name being "Undeat" rather than Undead thanks to such a mistake), made folks think of "Exceed" as a term that not only fit thematically but suffered from a hearty amount of [[Ascended Fanon]]. Cue the TCG release in which the very Konami article on the first ZeXal structure Deck included the name and the following line:
* [[Xtreme Kool Letterz]]: Invoked by the Xyz monsters. The original Japanese literally didn't correspond to any actual word known, [[Hexyz Force|aside from a term from a completely unrelated ATLUS game]], and that term literally spawned a response of "it couldn't POSSIBLY BE THAT" out of the fanlators. That situation, combined with how Konami has made text errors in its printings before (re: the Zombie-Type's OCG name being "Undeat" rather than Undead thanks to such a mistake), made folks think of "Exceed" as a term that not only fit thematically but suffered from a hearty amount of [[Ascended Fanon]]. Cue the TCG release in which the very Konami article on the first ZeXal structure Deck included the name and the following line:
{{quote| 'It's pronounced ik-seez'}}
{{quote|'It's pronounced ik-seez'}}
** Apparently the name is a reference to spatial coordinates, which would fit the backstory in which the Xyz monsters came through a black hole, originating from a dimension of reverse-time.
** Apparently the name is a reference to spatial coordinates, which would fit the backstory in which the Xyz monsters came through a black hole, originating from a dimension of reverse-time.
** If you're curious, the initial fan translation (which is so ubiquitous that it is still in use by most fansubbers and lots of fans) was "Exceed Monster". This transliteration was supported by the end of [[Yu-Gi-Oh! 5D's]], where characters "exceeded their limits" roughly once an episode, coupled with the hypothesis that in-universe the Exceed (Xyz) Monsters were an alternative to Synchro Monsters.
** If you're curious, the initial fan translation (which is so ubiquitous that it is still in use by most fansubbers and lots of fans) was "Exceed Monster". This transliteration was supported by the end of [[Yu-Gi-Oh! 5D's]], where characters "exceeded their limits" roughly once an episode, coupled with the hypothesis that in-universe the Exceed (Xyz) Monsters were an alternative to Synchro Monsters.