Yu-Gi-Oh! Dungeon Dice Monsters: Difference between revisions

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* [[Color-Coded for Your Convenience]]: In the Japanese version and the video game, the dice are color-coded according to their Tribe. The English version color-code them by Level instead.
* [[Elemental Rock-Paper-Scissors]]: In the GBA game, certain Tribes have advantage and disadvantage over others.
* [[Random Number God]]: Present in a huge role, since a good chunk of the game pretty much depends on the roll of three dice. This has led to players spending whole 10 minutes changing turns without being able to Dimension anything. The English side attempts to lighten the burden with the "Double Roll" and "Triple Roll" rules (a player can roll the 3 dice twice/thrice a turn, but only 1 of the results will be taken).
and "Triple Roll" rules (a player can roll the 3 dice twice/thrice a turn, but only 1 of the results will be taken).
* [[You Require More Vespene Gas]]: The Crests (except for Summon) are basically resources in the game. You'd need them to do pretty much everything, from attacking to activating effects to actually moving.
* [[Zerg Rush]]: A popular strategy is to use several Level 1 monsters to build a path quickly toward the opposing Monster Lord, then attempt to Summon a mid-Level monster to finish it quickly.
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[[Category:Game Boy Advance]]
[[Category:Tabletop Games]]
[[Category:Tabletop Games of the 2000s]]
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