Yu-Gi-Oh! VRAINS: Difference between revisions

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*[[Cool Board]]: Charisma Duelists ride one in VR Duels.
*[[Cool Board]]: Charisma Duelists ride one in VR Duels.
*[[Curb Stomp Battle]]:Ghost Girl's duel with Brave Max in episode 60 ends with Brave Max getting utterly annihilated, to the surprise of exactly nobody.
*[[Curb Stomp Battle]]:Ghost Girl's duel with Brave Max in episode 60 ends with Brave Max getting utterly annihilated, to the surprise of exactly nobody.
*[[Civil War]]: After Ai sealed the Cyberse away, the remaining Ignis began debating whether or not to trust humanity. After the Cyberse World was destroyed however, the Ignis split apart and began following their own agenda, escalating the dispute into a civil war.
** Ai and Flame are pro-humanity, having developed bonds with the humans they were based on.
** Earth is neutral, still trying to gather info on humans before he makes a decision.
** Windy and Lightning are anti-humanity. While initially claiming to simply not trust humans, [[spoiler:they actually see themselves as superior to humans and desire the enslavement, and later extermination, of humanity. They are even willing to kidnap and reprogram their fellow Ignis just to make certain they join their cause.]]
** Aqua's stance is unknown, though she made a point of not informing Earth solely so he would come to his own decision rather than just follow her.
*[[Cyberspace]]: VR Duels are set in a cyberspace constructed with the latest technology.
*[[Cyberspace]]: VR Duels are set in a cyberspace constructed with the latest technology.
*[[Darker and Edgier]]: In contrast to ARC-V its main themes are, ironically, happiness and entertainment. VRAINS makes it clear that it's at least darker than ZEXAL and has the potential to become even darker than ARC-V, judging by its Closer to Earth approach and Cyber Punk themes as well as having a [[Kid Detective]] main character who hunts down a group of Cyberspace busting maniacs.
*[[Darker and Edgier]]: In contrast to ARC-V its main themes are, ironically, happiness and entertainment. VRAINS makes it clear that it's at least darker than ZEXAL and has the potential to become even darker than ARC-V, judging by its Closer to Earth approach and Cyber Punk themes as well as having a [[Kid Detective]] main character who hunts down a group of Cyberspace busting maniacs.
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*[[Hollywood Hacking]]:Credit for mentioning and showing the end of long, boring hours of analysis looking at pages of programming language and binary. The trope still counts due to Shoichi and Yusaku using a ''lot'' of graphical representations of their programs, seemingly for no reason other than to give the kids in the audience a basic understanding of what they're doing.
*[[Hollywood Hacking]]:Credit for mentioning and showing the end of long, boring hours of analysis looking at pages of programming language and binary. The trope still counts due to Shoichi and Yusaku using a ''lot'' of graphical representations of their programs, seemingly for no reason other than to give the kids in the audience a basic understanding of what they're doing.
**There's no way Shoichi could've found a way around the block put up in episode 4 unless he'd done it before against the exact same block and just re-ran the code he created last time.
**There's no way Shoichi could've found a way around the block put up in episode 4 unless he'd done it before against the exact same block and just re-ran the code he created last time.
*[[Humans Are Bastards]]: Windy initially appears to simply distrust humans and intends to create a new world for only the Ignis to reside in, but it's later revealed that he, along with the Light Ignis (Lightning), plans to create a new Cyberse World that is not only beyond human reach, but also rule over humanity from within, on the grounds that they view humanity as inferiors compared to the Ignis.
*[[Invisible Parents]]: Everyone's parents are either offscreen or dead. Conveniently, all housekeeping is handled by Robot Maids]
*[[Invisible Parents]]: Everyone's parents are either offscreen or dead. Conveniently, all housekeeping is handled by Robot Maids]
*[[Japanese School Club]]:The Duel Club, which Yusaku joins against his will thanks to Ignis.
*[[Japanese School Club]]:The Duel Club, which Yusaku joins against his will thanks to Ignis.
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*[[Signature Move]]:Duelists in Speed Duels gain access to Skills, once-per-game abilities that can grant them a boon to maintain dominance or stage a comeback. It is not known how the Skill is determined, but it is apparently tailored to the duelist's playstyle.
*[[Signature Move]]:Duelists in Speed Duels gain access to Skills, once-per-game abilities that can grant them a boon to maintain dominance or stage a comeback. It is not known how the Skill is determined, but it is apparently tailored to the duelist's playstyle.
*[[Something Completely Different]]: The series runs on pure science, has a main character who is a [[Jerkass]], and has two new Dueling rules.
*[[Something Completely Different]]: The series runs on pure science, has a main character who is a [[Jerkass]], and has two new Dueling rules.
*[[Shadow Archetype]]: The Ignis A.I.s seem to be a shadow archetype towards their human partners:
** Yusaku has a calm, collected, and intelligent yet aloof, cold and cynical. Ai is social, cocky, and energetic while also prone to panic in a dangerous situation like when Yusaku about to lose.
** Takeru has a brave, passionate, and fierce personality yet has an intelligent and polite side. Flame is level-headed and straightforward yet can be overconfident, literal-minded, prideful, and blunt towards mistakes
** Spectre has an extremely manipulative, deceptive, cold-hearted, sadistic, and antisocial personality. Earth is very serious and honest yet socially awkward with a crush on the water Ignis, Aqua.
*[[Spell My Name with an "S"]]:Is it "Cyverse" or "Cyberse"?
*[[Spell My Name with an "S"]]:Is it "Cyverse" or "Cyberse"?
*[[Split Personality]]: Most of the Link VRAIN duelist when they are in Link Vrains they have completely different personality in real life and when they are in Link Vrains they do this in order to hide thei true identity.
*[[Split Personality]]: Most of the Link VRAIN duelist when they are in Link Vrains they have completely different personality in real life and when they are in Link Vrains they do this in order to hide thei true identity.
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*[[Villain With Good Publicity]]:Implied with the SOL Technology Inc. They are a Mega Corp. whose main source of power comes from the Cyberse, their executives minus Akira (who is still lower in the company hierarchy anyways) are suspiciously unwilling to make any contact with the public and seemingly using Akira as an unofficial spokesman of sorts. The one and only other person they've contacted other than Akira is Ema, but she is a mercenary. Other than that they always show up as giant holographic projections of chess pieces and have yet to show their real appearances, despite such odd secrecy is obviously excessive. To wrap it up, Hanoi is explicitly referring to the Cyberse - the company's main source of power - as something dangerous and all of Hanoi's higher-ups shown are presented as fully committed to their stated goal of destroying it.
*[[Villain With Good Publicity]]:Implied with the SOL Technology Inc. They are a Mega Corp. whose main source of power comes from the Cyberse, their executives minus Akira (who is still lower in the company hierarchy anyways) are suspiciously unwilling to make any contact with the public and seemingly using Akira as an unofficial spokesman of sorts. The one and only other person they've contacted other than Akira is Ema, but she is a mercenary. Other than that they always show up as giant holographic projections of chess pieces and have yet to show their real appearances, despite such odd secrecy is obviously excessive. To wrap it up, Hanoi is explicitly referring to the Cyberse - the company's main source of power - as something dangerous and all of Hanoi's higher-ups shown are presented as fully committed to their stated goal of destroying it.
*[[White and Gray Morality]]:Playmaker and Akira's Duel in a nutshell. Akira stands in Playmaker's way, promises to bring a closure to the Lost Incident/Hanoi Project, and attempts to convince him to give up on the idea of revenge, let go of his past hurts and enjoy his present, normal life in happiness. Playmaker, on the other hand, bears no mal intent towards Akira and doesn't hold it against him for being dismissive of the idea of revenge, but he refuses to relent regardless and will do anything to enact revenge on get back at those responsible for said ten-year old incident.
*[[White and Gray Morality]]:Playmaker and Akira's Duel in a nutshell. Akira stands in Playmaker's way, promises to bring a closure to the Lost Incident/Hanoi Project, and attempts to convince him to give up on the idea of revenge, let go of his past hurts and enjoy his present, normal life in happiness. Playmaker, on the other hand, bears no mal intent towards Akira and doesn't hold it against him for being dismissive of the idea of revenge, but he refuses to relent regardless and will do anything to enact revenge on get back at those responsible for said ten-year old incident.

*[[You Gotta Have Blue Hair]]:Most of the characters hair are coloured into these.
*[[You Gotta Have Blue Hair]]:Most of the characters hair are coloured into these.
*[[Your Mind Makes It Real]]:Taking too much damage in Link VRAINS will have adverse effect on a Duelist's physical brain that could potentially them a brain-dead vegetable. An average duel might not cause that much damage, but falling off a D-Board in a Speed Duel could prove to be fatal.
*[[Your Mind Makes It Real]]:Taking too much damage in Link VRAINS will have adverse effect on a Duelist's physical brain that could potentially them a brain-dead vegetable. An average duel might not cause that much damage, but falling off a D-Board in a Speed Duel could prove to be fatal.