Ace Combat: Assault Horizon: Difference between revisions

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* [[Character Blog]]: The unnamed door gunner with the skull balaclava maintained a Twitter feed for awhile under the name "Hawkgunner". Additionally the devblog, Project Nagase, is written under Kei's name and features a picture of her with a facial expression relevant to the post's topic.
* [[Comeback Mechanic]]: In the Capital Conquest multiplayer mode, if either team has less than 25% of their base's health left, they get option to use heavy bombers in a last-ditch attempt to turn the match around, but only if that side can destroy the radar and open up a chance to use them.
* [[The Computer Is a Cheating Bastard]]: The final boss has the ability to fire off 3 Quick-Aim-Air-Missiles at you, even when you're chasing behind him in DFM. These aren't just ordinary QAAMs though, they're straight up ''homing missiles!'' If you dodge them, they will immediately turn around to try again, and again after that. If you don't have any flares, all you can hope to do is avoid them until they run out of fuel. Think of how impossibly accurate the [[Game Breaker|QAAMs]] were in ''[[Ace Combat 04: Shattered Skies]]'', then crank that [[Up to Eleven]].
** You can cheat the cheating computer in that mission, though, just through either exiting and entering Dog-Fight Mode again and again or using an aircraft with [[Luckily, My Shield Will Protect Me|ECM]], or if you really want to cheat the computer, [[There Is No Kill Like Overkill|BOTH]].
* [[Cool Plane]]: "He's even got a shark's mouth on the nose of his plane!!"
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** During the first dogfight, even if you shoot down the enemy before the cinematic action is over, another target will immediately jump into your reticule courtesy of [[We Are Team Cannon Fodder]]
** There's no way to disable the game from pausing and telling you how to perform certain functions when they're first introduced into the game. Even in Free Mission mode, you'll still be interrupted and told how to activate Air Strike Mode or how to drop bombs on targets with the bomber.
* [[Guest Fighter|Guest Fighter Plane]]: Although you have to buy it as DLC, [[Ace Combat 6: Fires of Liberation|The CFA-44 Nosferatu]] is available to use in free mission and multiplayer online. It has all it's weapon's available from it's own game, but both weapons have had their damage and accuracies toned down so the plane doesn't become a [[Game Breaker]].
** There's also the ASF-X Shinden II, designed by the co-creator of the [[Macross]] series, [[Shoji Kawamori]]. The first fictional plane in the series designed by an outside source other than Project ACES themselves.
* [[Hammerspace]]: True to Ace Combat form, jets come stocked with an enormous plethora of missiles, special weapons, chaff, and fuel.
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** But that's it. Other than the cameo mentioned below, she's not actually in the game. Just the pre-release blog.
* [[Multinational Team]]: The 108th is made up of various NATO countries and contains Russian forces as well.
* [[Mythology Gag]]: In multiplayer mode, it's possible to unlock the callsigns and paint schemes for many of the famous AC squadrons, including [[Ace Combat 2|Scarface]], [[Ace Combat 04: Shattered Skies|Mobius]], [[Ace Combat Zero|Galm]], [[Ace Combat 5 The Unsung War|Wardog]], [[Ace Combat 6: Fires of Liberation|Garuda, Strigon]], [[Ace Combat X: Skies of Deception|Gryphus]], and more.
** The trailers occasionally come with Easter eggs alluding to the Ace Combat series of old, the most notable of which is the E3 trailer, which features series' [[Recurring Character]] Kei Nagase.
** In-game, Kei also appears in several briefing scenes as a mute background character. More specifically, she is sitting to the right in the row ahead of Bishop during a mission briefing scene.
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* [[Press X to Not Die]]: This happens at the end of the first mission despite it all being [[All Just a Dream|just a dream]]
** It continues to happen irregularly at various points if you fail to press the button to trigger the in-flight cinematic, which it interprets in such ways as failing to notice certain important things like Trinity missiles, thus resulting in mission failure. Don't worry though, the reload point is literally right when the button shows up, and while it's loading, it will actually tell you that pressing X will make you not die and not fail the mission there.
* [[Private Military Contractors]]: Averted. You're part of both the United States Air Force and a NATO task force. This is the first game in the series that doesn't assign point values to targets or requires you to earn money to buy new planes. The planes are given to you before each mission. [[Ace Combat 04: Shattered Skies|Mobius 1]], [[Ace Combat 5 The Unsung War|Wardog Squadon]], and [[Ace Combat 6: Fires of Liberation|Garuda Squadron]] all worked for their governments, and even they still had to buy their own weapons.
* [[Promotional Powerless Piece of Garbage]]: The European Limited Edition and Gamestop pre-orders came with a free DLC plane--the F-4E Phantom II, which has a long tradition of being a [[With This Herring|weak starting plane]] in ''[[Air Combat]]'', ''[[Ace Combat 2]]'', ''[[Ace Combat 04: Shattered Skies]]'', ''[[Ace Combat 5: The Unsung War]]'', and ''[[Ace Combat X: Skies of Deception]]'' (''[[Ace Combat Zero]]'' only gave it to you mid-way because a major ace piloted it). Yeah, compared to other DLC planes, like the iconic Su-37 and the Nosferatu super-fighter, the collectors' reward was rather lame.
* [[Regenerating Health]]: First for the series. In a plane that's designed to house hundreds of missiles, only the fanatics are complaining.
** As it turns out, it's very slow regenerating health to boot, and you're generally worn down to dead about as quickly as in the previous games.