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Ace Combat: Assault Horizon: Difference between revisions

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* [[Press X to Not Die]]: This happens at the end of the first mission despite it all being [[All Just a Dream|just a dream]]
** It continues to happen irregularly at various points if you fail to press the button to trigger the in-flight cinematic, which it interprets in such ways as failing to notice certain important things like Trinity missiles, thus resulting in mission failure. Don't worry though, the reload point is literally right when the button shows up, and while it's loading, it will actually tell you that pressing X will make you not die and not fail the mission there.
* [[Private Military Contractors]]: Averted. You're part of both the United States Air Force and a NATO task force. This is the first game in the series that doesn't assign point values to targets or requires you to earn money to buy new planes. The planes are given to you before each mission. [[Ace Combat 04 Shattered Skies|Mobius 1]], [[Ace Combat 5 The Unsung War|Wardog Squadon]], and [[Ace Combat 6: Fires of Liberation|Garuda Squadron]] all worked for their governments, and even they still had to buy their own weapons.
* [[Promotional Powerless Piece of Garbage]]: The European Limited Edition and Gamestop pre-orders came with a free DLC plane--the F-4E Phantom II, which has a long tradition of being a [[With This Herring|weak starting plane]] in ''[[Air Combat]]'', ''[[Ace Combat 2]]'', ''[[Ace Combat 04 Shattered Skies]]'', ''[[Ace Combat 5 The Unsung War]]'', and ''[[Ace Combat X: Skies of Deception]]'' (''[[Ace Combat Zero]]'' only gave it to you mid-way because a major ace piloted it). Yeah, compared to other DLC planes, like the iconic Su-37 and the Nosferatu super-fighter, the collectors' reward was rather lame.
* [[Regenerating Health]]: First for the series. In a plane that's designed to house hundreds of missiles, only the fanatics are complaining.
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