Action Film, Quiet Drama Scene: Difference between revisions

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{{trope}}
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[[File:heat-large-tm_1505.jpg|link=Heat|frame|A few scenes later, they're shooting at each other with assault rifles. (And a few movies later, they are trying to frame each other. And so on...!)]]
[[File:heat-large-tm 1505.jpg|link=Heat|frame|A few scenes later, they're shooting at each other with assault rifles. (And a few movies later, they are trying to frame each other. And so on...!)]]




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* In Volume 3 of ''[[Hellsing]]'' there is a simple scene where Walter and Alucard are watching Seras train the new recruits and they discuss (among other things) their previous battles against the Nazis, why Alucard made Seras a vampire, and how Walter is getting on in years. That scene highlights some of the story's themes (such as monsters controlled by humans and natural age versus immortality) as well as showing us Alucard's high regard for Seras; we also get to see the friendship between Walter and Alucard.
* In Volume 3 of ''[[Hellsing]]'' there is a simple scene where Walter and Alucard are watching Seras train the new recruits and they discuss (among other things) their previous battles against the Nazis, why Alucard made Seras a vampire, and how Walter is getting on in years. That scene highlights some of the story's themes (such as monsters controlled by humans and natural age versus immortality) as well as showing us Alucard's high regard for Seras; we also get to see the friendship between Walter and Alucard.
* Two scenes in ''[[Cowboy Bebop]]: [[The Movie]]'' stand out: where main baddie Vincent reveals his tragic backstory to Faye (accompanied by his lovely little [[Leitmotif]] "Is it Real?"), and when Spike explains to Electra why he's chasing after Vincent: he feels that they share the same soul.
* Two scenes in ''[[Cowboy Bebop]]: [[The Movie]]'' stand out: where main baddie Vincent reveals his tragic backstory to Faye (accompanied by his lovely little [[Leitmotif]] "Is it Real?"), and when Spike explains to Electra why he's chasing after Vincent: he feels that they share the same soul.
** The series finale has one scene when Spike shares one last meal with Jet and has a conversation with Faye about how people ultimately can't run away from their past forever. This scene shows, despite all of their differences in the past, they are a [[Band of Brothers]] -- but Spike can't stay with them anymore.
** The series finale has one scene when Spike shares one last meal with Jet and has a conversation with Faye about how people ultimately can't run away from their past forever. This scene shows, despite all of their differences in the past, they are a [[Band of Brothers]]—but Spike can't stay with them anymore.
* Although ''[[Chrono Crusade]]'' is presented as a supernatural [[Shounen]] manga, many of its themes are centered on relationships between the characters, so these types of scenes happen frequently. One that stands out is Chrono and Rosette having a conversation during a carnival--it begins as a conversation of how beautiful the lights of the city are, but quickly becomes one where Chrono reveals just how attached he is to Rosette and how much she means to him.
* Although ''[[Chrono Crusade]]'' is presented as a supernatural [[Shounen]] manga, many of its themes are centered on relationships between the characters, so these types of scenes happen frequently. One that stands out is Chrono and Rosette having a conversation during a carnival—it begins as a conversation of how beautiful the lights of the city are, but quickly becomes one where Chrono reveals just how attached he is to Rosette and how much she means to him.
* The films of [[Mamoru Oshii]], almost as a trademark, tend to trade off between flashy and bombastic action sequences and long, quiet stretches containing some combination of dialogue (usually of a [[Contemplate Our Navels|heavily philosophical bent]]), striking imagery, and beautiful, ambient [[Kenji Kawai]] music. In fact, even though most of his films could be classified as "action films", the drama scenes often outnumber the action scenes, making them a [[Love It or Hate It|controversial prospect]] for viewers who are more interested in action. A particularly notable example of this is the scene between Batou and his dog in ''Ghost in the Shell 2: Innocence'', which is set to melancholy smooth jazz with no dialogue and massive amounts of emotion, right in the middle of an otherwise dark, cold and violent film.
* The films of [[Mamoru Oshii]], almost as a trademark, tend to trade off between flashy and bombastic action sequences and long, quiet stretches containing some combination of dialogue (usually of a [[Contemplate Our Navels|heavily philosophical bent]]), striking imagery, and beautiful, ambient [[Kenji Kawai]] music. In fact, even though most of his films could be classified as "action films", the drama scenes often outnumber the action scenes, making them a [[Love It or Hate It|controversial prospect]] for viewers who are more interested in action. A particularly notable example of this is the scene between Batou and his dog in ''Ghost in the Shell 2: Innocence'', which is set to melancholy smooth jazz with no dialogue and massive amounts of emotion, right in the middle of an otherwise dark, cold and violent film.
* ''[[Neon Genesis Evangelion]]'', being at least as much drama as action series, has many of these. Many of its iconic scenes are [[Silence Is Golden|quiet]] and dramatic.
* ''[[Neon Genesis Evangelion]]'', being at least as much drama as action series, has many of these. Many of its iconic scenes are [[Silence Is Golden|quiet]] and dramatic.
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* The conversation scenes in the classic film, ''[[The Seven Samurai]]'' such as when the Seven realize that the villagers are eating only scraps because of them and they decide to share their food with them.
* The conversation scenes in the classic film, ''[[The Seven Samurai]]'' such as when the Seven realize that the villagers are eating only scraps because of them and they decide to share their food with them.
* Peter and Mary Jane talking at the hospital in ''[[Spider-Man (film)|Spider-Man]]''.
* Peter and Mary Jane talking at the hospital in ''[[Spider-Man (film)|Spider-Man]]''.
* Vader and Luke's verbal duel on Endor in ''[[Star Wars|Return of the Jedi]]''. In that scene, Luke shows just how much he has matured in now he can fight with logic and rhetoric against his father with as much skill as with his lightsaber--the opposite of Vader taunting him to break his spirit in their last battle.
* Vader and Luke's verbal duel on Endor in ''[[Star Wars|Return of the Jedi]]''. In that scene, Luke shows just how much he has matured in now he can fight with logic and rhetoric against his father with as much skill as with his lightsaber—the opposite of Vader taunting him to break his spirit in their last battle.
** And in ''Episode III'', Anakin and Palpatine at the opera.
** And in ''Episode III'', Anakin and Palpatine at the opera.
* ''[[Gladiator]]'' has many, especially scenes between Marcus Aurelius and Maximus, Proximo and Maximus, Lucilla and Maximus, and Juba and Maximus.
* ''[[Gladiator]]'' has many, especially scenes between Marcus Aurelius and Maximus, Proximo and Maximus, Lucilla and Maximus, and Juba and Maximus.
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* ''[[In Bruges]]'' was mostly made of these, made all the more effective by a combination of Brendan Gleeson's mad acting skills and Colin Farrell's eyebrows. There was only one scene that could genuinely be called an "action scene."
* ''[[In Bruges]]'' was mostly made of these, made all the more effective by a combination of Brendan Gleeson's mad acting skills and Colin Farrell's eyebrows. There was only one scene that could genuinely be called an "action scene."
* Lots of it in ''[[Quantum of Solace]]''. [[James Bond (film)|James Bond]] and Mathis, the two at the bar, Camille talking about her past, and Bond getting his eponymous quantum of solace at the end of the movie are all arguably more significant than the action that goes in between them.
* Lots of it in ''[[Quantum of Solace]]''. [[James Bond (film)|James Bond]] and Mathis, the two at the bar, Camille talking about her past, and Bond getting his eponymous quantum of solace at the end of the movie are all arguably more significant than the action that goes in between them.
* Every ''[[Star Trek]]'' movie has one of these -- usually some pondering on the nature of humanity. One example is the conversation between Picard and Shinzon in ''[[Star Trek: Nemesis|Nemesis]]'' before he shows his true colours as an [[Evil Counterpart]] -- but which also shows Shinzon's yearning for a different life, represented by the man he was cloned from.
* Every ''[[Star Trek]]'' movie has one of these—usually some pondering on the nature of humanity. One example is the conversation between Picard and Shinzon in ''[[Star Trek: Nemesis|Nemesis]]'' before he shows his true colours as an [[Evil Counterpart]]—but which also shows Shinzon's yearning for a different life, represented by the man he was cloned from.
** In the [[Star Trek (film)|newest film]], most of Spock's childhood (besides the schoolyard scuffle) is an extended quiet drama scene. So too Spock and Uhura's meeting in the elevator after {{spoiler|Vulcan is destroyed}}, and Spock and Sarek's scenes together. Also, "James T. Kirk...I have been and always shall be, your friend."
** In the [[Star Trek (film)|newest film]], most of Spock's childhood (besides the schoolyard scuffle) is an extended quiet drama scene. So too Spock and Uhura's meeting in the elevator after {{spoiler|Vulcan is destroyed}}, and Spock and Sarek's scenes together. Also, "James T. Kirk...I have been and always shall be, your friend."
* ''[[Kung Fu Panda]]'' has the nighttime stairs argument between Po and Shifu. In that moving [[Tear Jerker]] scene, we learn that whatever disdain his heroes have for Po, it is positively kind compared to how much the panda feels he is a fat failure. Thus, Shifu realizes that he must somehow have his new student not only learn martial arts, but also gain some self esteem.
* ''[[Kung Fu Panda]]'' has the nighttime stairs argument between Po and Shifu. In that moving [[Tear Jerker]] scene, we learn that whatever disdain his heroes have for Po, it is positively kind compared to how much the panda feels he is a fat failure. Thus, Shifu realizes that he must somehow have his new student not only learn martial arts, but also gain some self esteem.
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** The rightly-praised "The Body" is pretty much all [[Tear Jerker|quiet drama scene]], such that the single action scene near the end seems [[Mood Whiplash|really tacked on]].
** The rightly-praised "The Body" is pretty much all [[Tear Jerker|quiet drama scene]], such that the single action scene near the end seems [[Mood Whiplash|really tacked on]].
*** Whedon admits that the action scene in "The Body" was out of place, but he wanted to provide the audience with some action because he knew that particular arc of stories would be fairly lacking in that department.
*** Whedon admits that the action scene in "The Body" was out of place, but he wanted to provide the audience with some action because he knew that particular arc of stories would be fairly lacking in that department.
*** [[Fridge Brilliance|On the other hand,]] one could say the fight scene served the same purpose as a Quiet Drama Scene -- bringing Buffy (and the audience) back to "reality," which in [[Bt VS]], means fighting Sunnydale's endless supply of random vampires who don't care whether or not your mother just died.
*** [[Fridge Brilliance|On the other hand,]] one could say the fight scene served the same purpose as a Quiet Drama Scene—bringing Buffy (and the audience) back to "reality," which in [[Bt VS]], means fighting Sunnydale's endless supply of random vampires who don't care whether or not your mother just died.
* ''[[Deadwood]]'' practically ''lived'' on this trope. Granted, it was a western drama series and not an action show, but still. It was the quiet scenes that were the best in the the series' entire run. Noteworthy examples include the last scene of the season one finale, which ends with the [[Crowning Moment of Heartwarming]] where Doc is dancing with Jewel; Alma's walk to the bank after getting shot at definitely counts as this, and there were several episodes that started off with extremely quiet but memorable scenes, the best of which was arguably in the penultimate episode of season three, "The Catbird Seat", in which there is a ''ten-minute-long'', almost completely quiet sequence that takes place in the dark hours of morning, which captures the eerie silence of that hour with remarkable precision.
* ''[[Deadwood]]'' practically ''lived'' on this trope. Granted, it was a western drama series and not an action show, but still. It was the quiet scenes that were the best in the the series' entire run. Noteworthy examples include the last scene of the season one finale, which ends with the [[Crowning Moment of Heartwarming]] where Doc is dancing with Jewel; Alma's walk to the bank after getting shot at definitely counts as this, and there were several episodes that started off with extremely quiet but memorable scenes, the best of which was arguably in the penultimate episode of season three, "The Catbird Seat", in which there is a ''ten-minute-long'', almost completely quiet sequence that takes place in the dark hours of morning, which captures the eerie silence of that hour with remarkable precision.
* ''[[Battlestar Galactica Reimagined|Battlestar Galactica]]''. Helo and Starbuck in her apartment on Caprica as her father's music plays, in the otherwise action-packed episode "Valley of Darkness". Also Starbuck and Apollo talking on the flight deck before {{spoiler|Starbuck is killed}} in "Maelstrom".
* ''[[Battlestar Galactica Reimagined|Battlestar Galactica]]''. Helo and Starbuck in her apartment on Caprica as her father's music plays, in the otherwise action-packed episode "Valley of Darkness". Also Starbuck and Apollo talking on the flight deck before {{spoiler|Starbuck is killed}} in "Maelstrom".
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== Theater ==
== Theater ==
* The Shadow Play scene in [[Cirque Du Soleil]]'s ''[[KA]]'', in which the Court Jester comforts the Twin Brother by teaching him shadow puppetry -- which, due to how the scene is lit, can be seen by the whole audience. Read a rave review of this [[Scenery Porn]]-heavy, intelligible-dialogue-free show, and it's likely the critic will mention this scene as a standout.
* The Shadow Play scene in [[Cirque Du Soleil]]'s ''[[KA]]'', in which the Court Jester comforts the Twin Brother by teaching him shadow puppetry—which, due to how the scene is lit, can be seen by the whole audience. Read a rave review of this [[Scenery Porn]]-heavy, intelligible-dialogue-free show, and it's likely the critic will mention this scene as a standout.




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* The ''[[Metal Gear Solid]]'' series is full of these, often between Snake and the member of the [[Quirky Miniboss Squad]] he just beat. He also has them with Otacon and Meryl at various points in the series.
* The ''[[Metal Gear Solid]]'' series is full of these, often between Snake and the member of the [[Quirky Miniboss Squad]] he just beat. He also has them with Otacon and Meryl at various points in the series.
** In Snake Eater, Big Boss and EVA behind the waterfall, "It's alright Snake. From now on, I'll be your eyes."
** In Snake Eater, Big Boss and EVA behind the waterfall, "It's alright Snake. From now on, I'll be your eyes."
* Pretty much a staple of [[RPG|RPGs]] that don't have [[Heroic Mime]] characters and are therefore more expressive. Inevitably, there ''will'' be a scene that solidifies heroic resolve and conveys to the player the sense that things must be seen through to the end.
* Pretty much a staple of [[RPG]]s that don't have [[Heroic Mime]] characters and are therefore more expressive. Inevitably, there ''will'' be a scene that solidifies heroic resolve and conveys to the player the sense that things must be seen through to the end.
** For example, ''[[Final Fantasy X]]'' has at least three: {{spoiler|when Tidus finds out Sin is Jecht, when Tidus finds out that Yuna will die during the Final Summoning (at Home), and finally when the party finds out the Final Summoning is a lie and something else must be done.}}
** For example, ''[[Final Fantasy X]]'' has at least three: {{spoiler|when Tidus finds out Sin is Jecht, when Tidus finds out that Yuna will die during the Final Summoning (at Home), and finally when the party finds out the Final Summoning is a lie and something else must be done.}}
** At least twice in ''[[Final Fantasy XII]]'': first, in Jahara, the Garif settlement, where the Chieftain explains to Ashe the exact nature of [[Green Rocks|Nethicite]] and the power it wields, prompting her to rethink her entire [[Roaring Rampage of Revenge|motivation]]. Later, in the endgame, the party has successfully infiltrated Sky Fortress ''Bahamut'' and takes a minute to reflect upon the journey they've all t(aken together, and what they hope will result from the [[Final Battle]] that is about to ensue.
** At least twice in ''[[Final Fantasy XII]]'': first, in Jahara, the Garif settlement, where the Chieftain explains to Ashe the exact nature of [[Green Rocks|Nethicite]] and the power it wields, prompting her to rethink her entire [[Roaring Rampage of Revenge|motivation]]. Later, in the endgame, the party has successfully infiltrated Sky Fortress ''Bahamut'' and takes a minute to reflect upon the journey they've all t(aken together, and what they hope will result from the [[Final Battle]] that is about to ensue.