Adventure (1979 video game): Difference between revisions

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[[Graphics Rendering|Sprite flicker]] plays a big part in the game, and is actually mentioned in the manual as a way to get through dead dragons if they're in the way. Sprite flicker is how you reach the Easter Egg; you bring the dot to one of the rooms with a force field wall, and it makes the force field flicker, so you can pass through it into a hidden room that says "Created by Warren Robinett." [[Atari]] didn't credit its game developers at the time, so Warren snuck that in.
 
''Adventure'' was a big hit, selling a million copies. Though it's not considered a true [[Role -Playing Game]], it's an ancestor of every [[Top Down View]] and [[Three Quarters View]] RPG and action-adventure game.
 
AtariAge created ''Epic Adventure'', an Atari 2600 game that [https://web.archive.org/web/20120626121805/http://www.gamesetwatch.com/2011/09/epic_adventure_mixes_classic_a.php makes the game more complex].
 
{{tropelist}}
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* [[Blackout Basement]]: The catacombs.
* [[Controllable Helplessness]]: You can wiggle around after you've been eaten by a dragon. You can also grab items that happen to be very close to the dragon that's eaten you. Such as... ''the bat''. This allows you to see how the bat flies around and even disrupt his route if you need to make sure he doesn't get to a certain item before you reincarnate.
* [[Death Is a Slap on The Wrist]]: If you get stuck or eaten by a dragon, you can hit Reset and return to the Gold Castle. Everything will be right where you left it, but the dragons will be alive again.
* [[Depth Perplexion]]: You're the only one who has to deal with walls. The dragons and the bat go right through them. So do objects when the magnet's on screen.
* [[Easter Egg]]: The [[Trope Makers|Trope Maker]].
* [[Empty Room Psych]]: Several of them.
* [[Excuse Plot]]
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* [[Video Game Caring Potential]]: Some players find the [[Unfortunate Character Design|duck-dragons]] cute and [[Pacifist Run|avoid killing them.]]
* [[Wide Open Sandbox]]: Possibly the [[Trope Maker]].
* [[Word of God]]: [https://web.archive.org/web/20120625181816/http://www.toadstool.net/games/adventure/interview2.htm Warren Robinett] has said he named the dragons (Yorgle, Rhindle, and ''Grindle'') and the Bat (Knubberrub), but only the names of the dragons made it into the manual, and Grindle got a slight name change in the process.
** Similarly, the Chalice was originally meant to be the Holy Grail, but [[Executive Meddling|Atari made him change it to the more generic "Chalice".]]
* [[A Winner Is You]]: The screen flashes.
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[[Category:The Golden Age of Video Games]]
[[Category:Action Adventure]]
[[Category:Adventure]]
[[Category:Video Game]]
[[Category:{{PAGENAME}}]]
[[Category:AdventureAtari 2600]]
[[Category:Video Games of the 1970s]]
[[Category:Older Than the NES]]