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** Agent Nightingale, though Remedy may have special plans for him [[Rescued From the Scrappy Heap|in a possible sequel]].
** Agent Nightingale, though Remedy may have special plans for him [[Rescued From the Scrappy Heap|in a possible sequel]].
* [[Smug Snake]]: Dr. Emil Hartman attempted to convince Alan that he is one of his patients in order to get him to continue writing the manuscript. Alan distrusted him from the get-go, so he never had a chance.
* [[Smug Snake]]: Dr. Emil Hartman attempted to convince Alan that he is one of his patients in order to get him to continue writing the manuscript. Alan distrusted him from the get-go, so he never had a chance.
* [[Survival Horror]]: Though given one discussion over at Gamasutra, your mileage may vary on whether Alan Wake is survival horror or whether it would be better to call it a psychological thriller. The distinction being along the lines of Halloween versus The Shining. In some ways, Alan Wake is best played like ''[[System Shock]] 2'' or ''[[Bioshock]]'' rather than ''[[Max Payne (series)|Max Payne]]'' [[Recycled in Space|in the woods]].
* [[Survival Horror]]: Though given one discussion over at Gamasutra, your mileage may vary on whether Alan Wake is survival horror or whether it would be better to call it a psychological thriller. The distinction being along the lines of Halloween versus The Shining. In some ways, Alan Wake is best played like ''[[System Shock]] 2'' or ''[[BioShock (series)]]'' rather than ''[[Max Payne (series)|Max Payne]]'' [[Recycled in Space|in the woods]].
** A discussion that seemingly isn't hampered by the fact that Alan Wake bills itself, right on the very cover, as a Psychological Action Thriller. It isn't helped that some game reviewers / websites take any remotely scary game and slap "survival horror" on it, then complain that it isn't scary or horror enough.
** A discussion that seemingly isn't hampered by the fact that Alan Wake bills itself, right on the very cover, as a Psychological Action Thriller. It isn't helped that some game reviewers / websites take any remotely scary game and slap "survival horror" on it, then complain that it isn't scary or horror enough.
* [[That One Level]]: The battle after you find the radio that plays "War". It's a very cramped warehouse full of the large Taken that take forever to light up and have a tendency to bum rush you. It's also full of smaller, faster guys who can sneak up behind you very easily. Oh, and did I mention that you have recently lost all of your stuff and only get three flares to go along with your revolver? If you're lucky, you'll find a shotgun just before the radio, but it doesn't help that much.
* [[That One Level]]: The battle after you find the radio that plays "War". It's a very cramped warehouse full of the large Taken that take forever to light up and have a tendency to bum rush you. It's also full of smaller, faster guys who can sneak up behind you very easily. Oh, and did I mention that you have recently lost all of your stuff and only get three flares to go along with your revolver? If you're lucky, you'll find a shotgun just before the radio, but it doesn't help that much.