Alien Soldier: Difference between revisions

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* [[0% Approval Rating]]: Xi-Tiger, the new leader of Scarlet. He's hated by his own comrades due to being [[Blood Knight|too ruthless]] towards the Sierrans, tries to kill off his old deposed leader, but what takes the cake is that he takes an innocent girl hostage [[Moral Event Horizon|AND KILLS HER]]. When you fight him, he literally transforms himself into a monster tiger.
* [[0% Approval Rating]]: Xi-Tiger, the new leader of Scarlet. He's hated by his own comrades due to being [[Blood Knight|too ruthless]] towards the Sierrans, tries to kill off his old deposed leader, but what takes the cake is that he takes an innocent girl hostage [[Moral Event Horizon|AND KILLS HER]]. When you fight him, he literally transforms himself into a monster tiger.
* [[Absurdly Spacious Sewer]]
* [[Absurdly Spacious Sewer]]
* [[Airborne Mook]]:
* [[Airborne Mook]]: Those [[Goddamned Bats|goddamned flies]] that flew round in random circles, then shot at you and kamikazed into you. Hope you have the Homing Force ready...
** Those [[Goddamned Bats|goddamned flies]] that flew round in random circles, then shot at you and kamikazed into you. Hope you have the Homing Force ready...
** Those bomb-dropping birds can be a pain in the ass too.
** Those bomb-dropping birds can be a pain in the ass too.
** As well as those things that travel in long lines and explode into suicide bullets, found at only one part of the game. A smart player can use the [[Bullet Catch]] ability to turn their bullets into health.
** As well as those things that travel in long lines and explode into suicide bullets, found at only one part of the game. A smart player can use the [[Bullet Catch]] ability to turn their bullets into health.
* [[All There in the Manual]]: The confusing plot, such as it is, is outlined there. Did you know children can turn into birdmen if they're posessed and pissed off enough, or that a clone of a birdman might be a giant metal bird with laser wings?
* [[All There in the Manual]]: The confusing plot, such as it is, is outlined there. Scarlet members can apparently exist both as parasites that possess people and as the monstrosities fought in the game. This might also explain why the Epsilon fought in the game is a giant metal bird with laser cannons for wings. The properly-translated version of the ROM does tell the story properly in the intro.
** The properly-translated version of the rom does tell the story properly in the intro.
* [[Anticlimax Boss]]: Once you [[Tennis Boss|find out how to damage]] [[Final Boss|Z-Leo]], you'll find him WAY EASIER than many of the other bosses (such as [[Sequential Boss|Seven Force]] and [[A.I. Is a Crapshoot|Epsilon-1]]).
* [[Arbitrary Maximum Range]]: All weapons except for Lancer get this as their ammunition goes lower.
* [[Arbitrary Maximum Range]]: All weapons except for Lancer get this as their ammunition goes lower.
* [[Attack Its Weak Point]]: All bosses have a weak spot, where you must hit if you want to do [[For Massive Damage|big damage]] to them (or even damage them at all).
* [[Attack Its Weak Point]]: All bosses have a weak spot, where you must hit if you want to do [[For Massive Damage|big damage]] to them (or even damage them at all). Some of the enemies are even more bizarre: they have a different weak spot against different weapons. For example, [[Ninja Pirate Zombie Robot|Wolfgunblood's]] head is weak to fire weapons and the Buster Force, while [[Mechanical Horse|Garopa's]] head is weak to the Lancer Force. Though Homing Force says the target on Wolfgunblood is [[Groin Attack|somewhere else entirely]].
** Some of the enemies are even more bizarre: they have a different weak spot against different weapons. For example, [[Ninja Pirate Zombie Robot|Wolfgunblood's]] head is weak to fire weapons and the Buster Force, while [[Mechanical Horse|Garopa's]] head is weak to the Lancer Force. Though Homing Force says the target on Wolfgunblood is [[Groin Attack|somewhere else entirely]].
* [[Awesome but Impractical]]: Ranger, and to a lesser extent, Sword.
* [[Awesome but Impractical]]: Ranger, and to a lesser extent, Sword.
* [[Badass]]: Epsilon-Eagle.
* [[Badass]]: Epsilon-Eagle.
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* [[Collision Damage]]: Just about every enemy save for some bosses.
* [[Collision Damage]]: Just about every enemy save for some bosses.
* [[Continuing Is Painful]]: Using a continue or password removes extra ammunition and health.
* [[Continuing Is Painful]]: Using a continue or password removes extra ammunition and health.
* [[Critical Existence Failure]]: Both [[Player Character|Epsilon]] and his opponents don't show any signs of tiredness or damage at low health. Especially egregious when Epsilon has been reduced to ''[[HP to One|one hit point]]''- he looks perfectly fine until he gets hit again, after which he [[Made of Explodium|explodes in a fiery mess]].
* [[Crosshair Aware]]: When using the Homing Force, a crosshair will appear on the boss' weak spot.
* [[Crosshair Aware]]:
** Using certain Force weapons causes a boss's weak spot to be highlighted with a crosshair, telling you where to shoot.
** Epsilon-1 also has these during the boss fight against him. Get out of the way or else you'll be blasted by the mecha bird's [[Eye Beams]] or a laser from a [[Kill Sat]].
** Epsilon-1 also has these during the boss fight against him. Get out of the way or else you'll be blasted by the mecha bird's [[Eye Beams]] or a laser from a [[Kill Sat]].
* [[Critical Existence Failure]]: Both [[Player Character|Epsilon]] and his opponents don't show any signs of tiredness or damage at low health.
** Especially egregious when Epsilon has been reduced to ''[[HP to One|one hit point]]''- he looks perfectly fine until he gets hit again, after which he [[Made of Explodium|explodes in a fiery mess]].
* [[Do Not Run with a Gun]]: You can switch to and away from fixed-fire mode, though the moving-fire mode drains more weapon power.
* [[Do Not Run with a Gun]]: You can switch to and away from fixed-fire mode, though the moving-fire mode drains more weapon power.
* [[Dub Name Change]]: The terms "A-Earth" and "A-Human" are changed to "Sierra" and "Sierrans" in the European version.
* [[Dub Name Change]]: The terms "A-Earth" and "A-Human" are changed to "Sierra" and "Sierrans" in the European version.
* [[Earthshattering Kaboom]]: The planet literally blows up about halfway through the game. Then, um... Well, it's not really that clear.
* [[Earthshattering Kaboom]]: The planet literally blows up about halfway through the game. Then, um... Well, it's not really that clear. It apparently gets better during the credits.
* [[Elevator Action Sequence]]: The battles against Epsilon-1 and the Stage 24 boss take place on elevator platforms. For the former, the platform is always rising, while you can adjust the height of it in the latter fight by pressing up and down.
** It apparently gets better during the credits.
* [[Elevator Action Sequence]]
* [[The End of the World as We Know It]]: {{spoiler|Sierra inexplicably blows up partway through the game. It gets better}}.
* [[The End of the World as We Know It]]: {{spoiler|Sierra inexplicably blows up partway through the game. It gets better}}.
* [[Eternal Engine]]: Most of the game's environments are machinery-themed, with the first and last few stages standing out.
* [[Eternal Engine]]
* [[Everything Is Even Worse With Sharks]]: Deep Strider.
* [[Everything Is Even Worse With Sharks]]: Deep Strider.
* [[Everything Is Worse With Bears]]: Subverted by the aformentioned teddy bear, who is the only ally you'll get the whole game. The track that plays during his stage is even named ''Epsilon's Ally''.
* [[Everything Is Worse With Bears]]: Subverted by the aformentioned teddy bear, who is the only ally you'll get the whole game. The track that plays during his stage is even named ''Epsilon's Ally''.
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* [[Free-Fall Fight]]: Silpheed Force.
* [[Free-Fall Fight]]: Silpheed Force.
* [[Frickin' Laser Beams]]: Sword and Lancer.
* [[Frickin' Laser Beams]]: Sword and Lancer.
* [[Giant Enemy Crab]]:
* [[Giant Enemy Crab]]: Madam Barbar, who walks on the ceiling and [[Mook Maker|spawns smaller baby crabs]] that try to hold Epsilon in place.
** Madam Barbar, who walks on the ceiling and [[Mook Maker|spawns smaller baby crabs]] that try to hold Epsilon in place.
** One of the bosses in the game is a giant lobster. He [[Kick the Dog|throws the poor blue teddy bear driving your boat overboard]]!
** One of the bosses in the game is a giant lobster. He [[Kick the Dog|throws the poor blue teddy bear driving your boat overboard]]!
* [[Giant Space Flea From Nowhere]]: Almost everything. [[Giant Enemy Crab]] in an airport, [[Ninja Pirate Zombie Robot|cyborg cowboy wolf]] riding a [[Mechanical Horse]] in a tunnel, etc.
* [[Giant Space Flea From Nowhere]]: Almost everything. [[Giant Enemy Crab]] in an airport, [[Ninja Pirate Zombie Robot|cyborg cowboy wolf]] riding a [[Mechanical Horse]] in a tunnel, etc.
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* [[Helpful Mook]]: Any Mook that can fire those orange shots at the player. They will drop health pickups when their shots are destroyed via [[Bullet Catch]]. [[Nintendo Hard|You're going to thank them for that, by the way]].
* [[Helpful Mook]]: Any Mook that can fire those orange shots at the player. They will drop health pickups when their shots are destroyed via [[Bullet Catch]]. [[Nintendo Hard|You're going to thank them for that, by the way]].
* [[High Altitude Battle]]
* [[High Altitude Battle]]
* [[High Speed Battle]]: Wolfgunblood and Garopa are fought while racing alongside them through a zero-gravity tunnel; approaching walls serve as frequent obstacles. Earlier on, a giant lobster is fought on an out-of-control speedboat, which affects Epsilon's jumping.
* [[High Speed Battle]]
* [[Hit Points]]: You can choose to have this as an indicator to how much life you and/or the boss has.
* [[Hit Points]]: You can choose to have this as an indicator to how much life you and/or the boss has.
* [[Horse Jump]]: Wolfgunblood and Garopa use this as an "attack" when the low walls appear. You gotta avoid the walls too or risk getting damaged.
* [[Horse Jump]]: Wolfgunblood and Garopa use this as an "attack" when the low walls appear. You gotta avoid the walls too or risk getting damaged.
* [[HP to One]]: [[Last Chance Hit Point|No single attack can kill you outright]]; you must be reduced to one health first, giving you time to collect health. However, some attacks are rapid enough that you won't have a chance for this.
* [[HP to One]]: [[Last Chance Hit Point|No single attack can kill you outright]]; you must be reduced to one health first, giving you time to collect health. However, some attacks are rapid enough that you won't have a chance for this.
* [[Idiosyncratic Difficulty Levels]]: Superhard and Supereasy. Even though the latter is anything but; enemies are less tough, you receive unlimited continues (via a password system) and get an option to slow the game speed down.
* [[Idiosyncratic Difficulty Levels]]: Superhard and Supereasy. Even though the latter is anything but; enemies are less tough, you receive unlimited continues (via a password system) and get an option to slow the game speed down.
* [[Intentional Engrish for Funny]]: The tagline quoted at the top of the page, which is apparently touting what [[Treasure]] could squeeze out of the [[Sega Genesis]]' Motorola MC68000 [[Central Processing Unit|CPU]] in terms of [[Scenery Porn|graphics]], framerate, and [[Crowning Music of Awesome|sound quality]].
* [[Intentional Engrish for Funny]]: For a time, this was the only playable ROM.
** The tagline quoted at the top of the page, which is apparently touting what [[Treasure]] could squeeze out of the [[Sega Genesis]]' Motorola MC68000 [[Central Processing Unit|CPU]] in terms of [[Scenery Porn|graphics]], framerate, and [[Crowning Music of Awesome|sound quality]].
* [[Invisible Monsters]]: Flying-Neo, a creature that looks like a cross between a [[Ninja Pirate Zombie Robot|zombie dragon and a helicopter]]. Once you get him down to a [[Turns Red|quarter of it's health]], the goddamn thing bceomes ''completely invisible'' save for a silhouette of its tail and legs on the platform you're on when it flies low or when the lightning strikes.
* [[Invisible Monsters]]: Flying-Neo, a creature that looks like a cross between a [[Ninja Pirate Zombie Robot|zombie dragon and a helicopter]]. Once you get him down to a [[Turns Red|quarter of it's health]], the goddamn thing bceomes ''completely invisible'' save for a silhouette of its tail and legs on the platform you're on when it flies low or when the lightning strikes.
* [[Kill It with Fire]]: You get two flamethrowers; a conventional one, and a homing flamethrower. Fire works very, very well on organic enemies, especially that giant plant Sunset Sting.
* [[Kill It with Fire]]: You get two flamethrowers; a conventional one, and a homing flamethrower. Fire works very, very well on organic enemies, especially that giant plant Sunset Sting.
** However, fire is next to useless against most mechanical enemies- it does nothing to them.
* [[Land Mine Goes Click]]: Mines, both on the ground and floating in midair, are a common obstacle.
* [[Land Mine Goes Click]]: Mines, both on the ground and floating in midair, are a common obstacle.
* [[Last Chance Hit Point]]: [[Nintendo Hard|And you're gonna need it.]]
* [[Last Chance Hit Point]]: [[Nintendo Hard|And you're gonna need it]].
* [[Life Meter]]: One of the selectable ways to know how much life left that you have or the enemy has. If desired, you can turn them off.
* [[Life Meter]]: One of the selectable ways to know how much life left that you have or the enemy has. If desired, you can turn them off.
* [[Lightning Reveal]]: Done in the fight against Flying-Neo. Once you get it down to a quarter of its health, it [[Invisible Monsters|turns invisible]]. The background flashes of lightning will give away its silhouette, though.
* [[Lightning Reveal]]: Done in the fight against Flying-Neo. Once you get it down to a quarter of its health, it [[Invisible Monsters|turns invisible]]. The background flashes of lightning will give away its silhouette though.
* [[Load-Bearing Boss]]: Defeating Z-Leo causes his base to explode, which Epsilon makes a getaway from in the ending cutscene.
* [[Load-Bearing Boss]]
* [[Meaningful Name]]:
* [[Meaningful Name]]:
** [[Names to Run Away From Really Fast|Wolfgunblood]] and Garopa: If you think it's a '''wolf''' who wields a '''gun''', is out for your '''blood''', and is riding on a '''galloper''', you're damn right.
** [[Names to Run Away From Really Fast|Wolfgunblood]] and Garopa: If you think it's a '''wolf''' who wields a '''gun''', is out for your '''blood''', and is riding on a '''galloper''', you're damn right.
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* [[Nintendo Hard]]: No surprise, it's by [[Treasure]].
* [[Nintendo Hard]]: No surprise, it's by [[Treasure]].
* [[Non Lethal Bottomless Pits]]: Somewhat. Falling into a pit will trigger a button-mashing sequence to get out while your health drops at a steady rate.
* [[Non Lethal Bottomless Pits]]: Somewhat. Falling into a pit will trigger a button-mashing sequence to get out while your health drops at a steady rate.
* [[One-Man Army]]: Epsilon-Eagle has no allies, but that doesn't stop him from wrecking an entire legion of aliens and machines.
* [[One-Man Army]]
* [[Outrun the Fireball]]
* [[Outrun the Fireball]]: In the ending, Epsilon uses his fiery dash to escape Z-Leo's exploding base.
* [[Painfully-Slow Projectile]]: A few boss attacks create these, while Epsilon's own Lancer Force shoots a slow laser that needs to be timed well to deal the most damage.
* [[Painfully-Slow Projectile]]
* [[Painful Transformation]]: Xi-Tiger. Though the cutscene showing this sometimes doesn't work.
* [[Painful Transformation]]: Xi-Tiger. Though the cutscene showing this sometimes doesn't work.
* [[Power Floats]]: Epsilon-Eagle's ''other'' other main ability. Hit the jump button in midair to do this.
* [[Power Floats]]: Epsilon-Eagle's ''other'' other main ability. Hit the jump button in midair to do this.
* [[Ratchet Scrolling]]
* [[Ratchet Scrolling]]: The short level segments only scroll leftwards or upwards to prevent backtracking.
* [[Ring Menu]]: The action does not stop while this is open.
* [[Ring Menu]]: The action does not stop while this is open.
* [[Self-Imposed Challenge]]: During the initial weapon selection and configuration, the player has the option to make all information about his health, ammunition and boss health into '???', essentially preventing the player from tracking how much damage was taken or dealt.
* [[Self-Imposed Challenge]]: During the initial weapon selection and configuration, the player has the option to make all information about his health, ammunition and boss health into '???', essentially preventing the player from tracking how much damage was taken or dealt.
* [[Sequential Boss]]: Seven Force, which only has six forms (including the human form she starts in). This is because the "Seven" is a reference to the Mode 7-style rotation effects the boss showcases, not the number of forms it has.
* [[Sequential Boss]]: Seven Force, which only has six forms (including the human form she starts in). This is because the "Seven" is a reference to the Mode 7-style rotation effects the boss showcases, not the number of forms it has.
* [[Shown Their Work]]: The developers made it such that fire attacks don't work underwater when fighting against Sirene Force. [[Explosions in Space|Fire still works in space]], though.
* [[Shown Their Work]]: The developers made it such that fire attacks don't work underwater when fighting against Sirene Force. [[Explosions in Space|Fire still works in space]] though.
* [[Space Zone]]: Stages 21 through 23 take place in outer space, where the lack of gravity lets Epsilon move in all directions and lets him dash without having to duck first.
* [[Space Zone]]
* [[Spread Shot]]: The Hunter Force. Pity it was kind of useless from the beginning...
* [[Spread Shot]]: The Hunter Force. Pity it was kind of useless from the beginning...
* [[Stat Meters]]: Upon startup, you can choose how your health, your ammunition, and the bosses' health meters are displayed. They can be made invisible, even.
* [[Stat Meters]]: Upon startup, you can choose how your health, your ammunition, and the bosses' health meters are displayed. They can be made invisible, even.
* [[Strong Flesh, Weak Steel]]: Epsilon can take a lot of punishment from robotic bosses' missiles and lasers, while those robots can be torn through with everything but the Flame Force.
* [[Strong Flesh, Weak Steel]]
* [[Stuff Blowing Up]]: As a successor to ''Gunstar Heroes'', it's only natural that this game also features many, many explosions.
* [[Stuff Blowing Up]]
* [[Super Not-Drowning Skills]]: Subverted during the [[Absurdly Spacious Sewer]] stage. If you fall into the water, you have to do a button-mashing sequence to get out as your health rapidly drops. Played straight against [[That One Boss|Sirene]] [[Sequential Boss|Force]].
* [[Super Not-Drowning Skills]]: Subverted during the [[Absurdly Spacious Sewer]] stage. If you fall into the water, you have to do a button-mashing sequence to get out as your health rapidly drops. Played straight against [[That One Boss|Sirene]] [[Sequential Boss|Force]].
* [[Tactical Suicide Boss]]: [[Big Creepy-Crawlies|Bugmax]] in its [[Giant Flyer|moth form]]. The dumb thing [[Mook Maker|drops A LOT of caterpillars]] on the floor, which you can [[Boss Arena Recovery|destroy for health]]. Allowing you to use your full health-only, [[Cast from Hit Points]] [[Ramming Always Works|fiery]] [[Tele Frag|teleport]] move effortlessly on it. MULTIPLE TIMES.
* [[Tactical Suicide Boss]]: [[Big Creepy-Crawlies|Bugmax]] in its [[Giant Flyer|moth form]]. The dumb thing [[Mook Maker|drops A LOT of caterpillars]] on the floor, which you can [[Boss Arena Recovery|destroy for health]]. Allowing you to use your full health-only, [[Cast from Hit Points]] [[Ramming Always Works|fiery]] [[Tele Frag|teleport]] move effortlessly on it. MULTIPLE TIMES.
* [[Tennis Boss]]: In order to defeat Z-Leo, the [[Final Boss]], you must use your [[Bullet Catch|bullet cancel]] ability to knock his spiralling fireballs back into his head.
* [[Teleport Spam]]: Epsilon-Eagle's ''other'' [[Running Gag|other other]] main ability. At full health, [[Tele Frag|he turns into a firey phoenix that inflicts a great deal of damage to those in his path]], although it does come at a [[Cast from Hit Points|cost to his health]].
* [[Teleport Spam]]: Epsilon-Eagle's ''other'' [[Running Gag|other other]] main ability. At full health, [[Tele Frag|he turns into a firey phoenix that inflicts a great deal of damage to those in his path]], although it does come at a [[Cast from Hit Points|cost to his health]].
* [[Tennis Boss]]: In order to defeat Z-Leo, the [[Final Boss]], you must use your [[Bullet Catch|bullet cancel]] ability to knock his spiralling fireballs back into his head.
* [[Timed Mission]]
* [[Timed Mission]]: Every stage runs on an individual timer, and letting the timer run out leads to an instant game over. This also makes every boss a [[Time Limit Boss|Time-Limit Boss]].
* [[Traintop Battle]]: Most notably the boss battle with Xi-Tiger.
* [[Traintop Battle]]: Most notably the boss battle with Xi-Tiger.
* [[Underground Level]]: The entire Seven Force fight takes place in expansive caverns, first starting out rocky and icy like the area that preceded it before Silpheed Force drags Epsilon down to some ancient ruins where the remaining forms are fought.
* [[Underground Level]]
* [[Underwater Boss Battle]]: Siren Force.
* [[Underwater Boss Battle]]: Siren Force.
* [[Word Salad Title]]: Sniper Honeyviper, Wolfgunblood and Garopa, and a few others.
* [[Word Salad Title]]: Sniper Honeyviper, Wolfgunblood and Garopa, and a few others.
* [[Zeerust]]: Some of the mechanical enemies have a retro-future vibe to their designs, and Epsilon-Eagle's spacesuit fits in this as well.
* [[Zeerust]]


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