All The Tropes:Trope Workshop Guidelines: Difference between revisions

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== What a Trope Workshop Candidate Should Contain at the End ==
== What a Trope Workshop Candidate Should Contain at the End ==
To determine if your candidate is a proper trope, try to eventually include as much as possible described below in the main text, before the examples. Where it makes sense, corresponding categories should be added to the candidate:
To determine if your candidate is a proper trope, try to eventually include as much as possible described below in the main text, before the examples. Where it makes sense, corresponding categories should be added to the candidate:
* [[Consistency]] type: How realistic the trope is and how often it's used compared to real life. Tropes can be completely unrealistic ([[Wrap Around]], [[Stock Visual Metaphors]]), present much more commonly in fiction than in real life ([[Catapult Nightmare]], [[Stock Phrases]]) or be as common as in real life ([[Berserk Button]]). Note that if a said phenomenon happens as often as in real life and doesn't convey any meaning, it can easily fall into [[People Sit on Chairs]] territory.
* [[Consistency]] type: How realistic the trope is and how often it's used compared to real life. Tropes can be completely unrealistic ([[Wrap Around Background]], [[Stock Visual Metaphors]]), present much more commonly in fiction than in real life ([[Catapult Nightmare]], [[Stock Phrases]]) or be as common as in real life ([[Berserk Button]]). Note that if a said phenomenon happens as often as in real life and doesn't convey any meaning, it can easily fall into [[People Sit on Chairs]] territory.
* Type of a trope: This can be a [[Narrative Device]], [[Spectacle]] or something else.
* Type of a trope: This can be a [[Narrative Device]], [[Spectacle]] or something else.
* Medium type: Which mediums the said trope encompasses. Some tropes are only exclusive to one medium and can only be discussed or parodied in other mediums ([[Camera Lock On]] is a video game exclusive trope for an example), some are mainly in one medium, but can be present in other places too ([[Spikes of Doom]] for an example, are much more common in video games than in other media) and others can be found pretty much everywhere ([[Fire and Brimstone Hell]] is an example).
* Medium type(s): Which mediums use the trope. Some tropes are exclusive to one medium and can only be discussed or parodied in other mediums ([[Camera Lock On]] is a video game exclusive trope for an example), some are mainly in one medium, but can be present in other places too ([[Spikes of Doom]] for an example, are much more common in video games than in other media) and others can be found pretty much everywhere ([[Fire and Brimstone Hell]] is an example).
* Origins: The earliest examples of a trope. Sometimes a trope has a reason why it happens and why it fell into use. Maybe they happen to imitate a work they're based on ([[Mascot with Attitude]] for an example), maybe it fell into use due to technical limitations during that time ([[Suddenly Blonde]]) or maybe this is due to laws and polices ([[Censorship Tropes]]).
* Origins: The earliest examples of a trope. Sometimes a trope has a reason why it happens and why it fell into use. Maybe they happen to imitate a work they're based on ([[Mascot with Attitude]] for an example), maybe it fell into use due to technical limitations during that time ([[Suddenly Blonde]]) or maybe this is due to laws and polices ([[Censorship Tropes]]).
* Popularity through time: A trope should have a clear pattern. Try to include the information about the popularity of the trope through time, when the occurrences of the trope started to raise and when the popularity of the trope reached its peak and if the trope has fallen out of favor. Also pay in mind that a trope can be region-specific (a trope used in works only or mostly in certain countries or regions). For an example, there might be a trope exclusive to Romanian animation. If the examples of the trope are just random occurrences with no clear pattern, it has a danger of belonging to the [[Too Rare to Trope]] category.
* Popularity through time: A trope should have a clear pattern. Try to include the information about the popularity of the trope through time, when the occurrences of the trope started to raise and when the popularity of the trope reached its peak and if the trope has fallen out of favor. Also pay in mind that a trope can be region-specific (a trope used in works only or mostly in certain countries or regions). For an example, there might be a trope exclusive to Romanian animation. If the examples of the trope are just random occurrences with no clear pattern, it has a danger of belonging to the [[Too Rare to Trope]] category.
* Current [[Trope Life Cycle]] status: How seriously is the trope taken nowadays. It can be still a trope taken seriously, it can be a [[Discredited Trope]] when a trope is considered a cliché, it can be [[Dead Horse Trope]] where parodies and [[Lampshade Hanging|Lampshade Hangings]] far outnumber straight examples, it can be an [[Undead Horse Trope]] when, despite being mocked a lot, is still used straight, it can be [[Forgotten Trope]] when it's not used at all and it can be a [[Dead Unicorn Trope]] when the trope was rarely, if ever used straight at all.
* Current [[Trope Life Cycle]] status: How seriously the trope is taken nowadays. It can be still an commonly-used trope, it can be a [[Discredited Trope]] when a trope is considered a cliché, it can be [[Dead Horse Trope]] where parodies and [[Lampshade Hanging]]s far outnumber straight examples, it can be an [[Undead Horse Trope]] when, despite being mocked a lot, is still used straight, it can be [[Forgotten Trope]] when it's not used at all and it can be a [[Dead Unicorn Trope]] when the trope was rarely, if ever used straight at all.


== A Few More Bits of Advice ==
== A Few More Bits of Advice ==