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[[File:AlphaPrime.jpg|frame]]
 
{{quote|''"This is a very strange thing all the same, this hubbardiumHubbardium. Do you believe in Glomar, Arnold?"''|Paolo Bellini}}
 
''[[Alpha Prime]]'' is a 2007 [[First Person Shooter|first-person shooter]] developed by Czech Republic company Black Element Software, with a script by Sci-Fi author Ondřej Neff.
{{quote|''"This is a very strange thing all the same, this hubbardium. Do you believe in Glomar, Arnold?"''|Paolo Bellini}}
 
''[[Alpha Prime]]'' is a 2007 first-person shooter developed by Czech Republic company Black Element Software, with a script by Sci-Fi author Ondřej Neff.
 
The game features a hacking system allowing for remote controlling of doors, cameras, pressure valves, loaders, sentry guns, proximity mines, and more, a bullet time system, a vehicle driving segment, physics, and motion captured animation.
 
The story involves a man named Arnold Weiss traveling to a sealed off mining station to rescue his friend Warren Reynolds. The station was originally set up for mining a valuable mineral called hubbardiumHubbardium, said to come from a mysterious creature named Glomar. While looking for his friend, Arnold meets up with a prospector named Paolo, another ex-employee named Bruce, and the Colonel sent to clean up after the incident that shut down the station. As he gets deeper and deeper in, Arnold discovers that there may be more to this Glomar thing than he originally expected and there may be no one that he can trust.
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{{tropelist}}
* [[Air Vent Passageway]] - Used only a couple of times.
* [[Anyone Can Die]] - {{spoiler|Everyone except Livia dies in the end, even the main character.}}
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* [[Blind Idiot Translation]] - Not quite as bad as some other examples (I'm looking at ''you'', [[Resident Evil|The Master of Unlocking]]), but the rambling, off-kilter nature of the dialogue makes it pretty clear that the script was translated (perhaps a bit too literally) from another language. And that's just the ''normal'' characters. Paolo is in an entire class of his own.
* [[Bilingual Bonus]] - Paolo and some of his off-hand comments.
* [[Bullet Time]] - Powered by "refined hubbardiumHubbardium."
* [[Chekhov's Gun]] - Glomar, mentioned in the intro, becomes the real goal of the characters.
* [[Cliff Hanger]] - The ending doesn't exactly resolve everything.
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* [[Funny Foreigner]] - Paolo. He constantly shifts into Italian, brags about his Roman heritage, and even starts singing an Italian opera at one point.
* [[Gatling Good]] - The main rifle in the game is known as the "Gatling LE" and features six rotary barrels.
** Subverted in the old tradition of making a weaopnweapon rotary just because it looks cool, not because it needs it. Specifically, the main rifle has a low enough rate of fire that multiple barrels are entirely useless.
* [[Giant Mook]] - Company Soldiers armed with flamethrowers or rocket launchers have heavier, noticeably bulkier armor that slows them down and makes them much more durable.
* [[Gone Horribly Wrong]] - The first attempt at retrieving Glomar's heart.
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* [[Hyperspace Arsenal]] - You carry a hammer, a pistol, a shotgun, a Gatling rifle, a sniper rifle, a flamethrower, a rocket launcher and grenades simultaneously.
* [[Imperial Stormtrooper Marksmanship Academy]] - Noticeably averted. One of the major factors of difficulty in this game is that ''no one misses.''
* [[Improbable Age]] - Realistically averted. All the characters (including the hero and the female lead) appear to be in their mid 40s, which makes sense considering they're all supposed to be grizzled mining veterans. This is in contrast to several mainstream shooters that generally feature characters that seem unusually young for their current professional rank and informed level of experience (i.e. the first ''[[Resident Evil]]'', with the lead STARS members being seasoned ex-Special Force soldiers ''in their early twenties'', or ''[[Halo]]'' where the main character's commanding officer looks (as [[Zero Punctuation (Web Animation)|Zero Punctuation]] puts it) like a prepubescent gymnast.)
* [[Improvised Weapon]] - The hammer you originally receive as a tool on an exploding ship, and what a weapon it is (you can swing it just about as fast as you can click).
* [[I Never Told You My Name]] - Arnold starts to become suspicious of {{spoiler|Livia}} due to this. He points out that it's quite odd that the marine commander knows him by name as soon as he arrives, despite Arnold being some nobody prospector who only came to the asteroid to resucerescue a friend.
* [[Informed Ability]] - In the first level, you come across a cannibalisedcannibalized corpse, and Arnold explains that excessive Hubbardium expose turns people into mindless monsters. However, the insane miners you fight in the game act completely like normal humans (and don't even yell or shout crazy stuff during combat) and can even be seen sitting around lounging at their offices or drinking coffee together at the cafeteria later in the game.
* [[It's Probably Nothing]] - Arnold suggests that Coral Snake might not even be real. They are. {{spoiler|Although Coral Snake's line in the ending implies that he may have figured it out after all.}}
* [[Kick the Dog]] - The conversation between Olivier and Paolo, {{spoiler|leading to Paolo's death}} though it's technically one of his men who perpetrates it specifically against his orders.
* {{spoiler|[[Kill'Em All]] - Livia arranges this for her own ends.}}
* [[Late to Thethe Party]] - Arnold comes to Alpha Prime directly as a result of what happened before, and what happened before is incredibly important.
* [[Literal Genie]] - {{spoiler|Glomar}} gives you whatever you were thinking when you touch {{spoiler|its heart.}}
* [[Locked Door]] - Most are quickly opened by you or remotely by Bruce unless the game is just using them as decoration.
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* [[Mission Control]] - Bruce Lawrence is more or less this for the majority of the game.
* [[The Mole]] - Coral Snake, who turns out to be {{spoiler|Livia.}}
* [[Narm]] - "I?ll get you Glomar. I?ll find you in the end. I will pull you out of the $%^&ing wall." and pretty much any other reference to Glomar or hubbardiumHubbardium.
** "Glomar will %^&$ you over."
* [[Narm Charm]] - Paolo. His gratuitous Italian and broken English turn every line into a joke, but he's still a heartwarming character.
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* [[Oxygen Meter]] - Used for exterior parts of the asteroid. Can be refilled from oxygen dispensers or walking into an airlock.
* [[Poirot Speak]] - Paolo.
{{quote| "Warren, si si! Lucky guy! E fortunato quello. This figone always with him-"<br />
"I prefer Bellini to Tortellini." }}
* [[Reality Is Unrealistic]] - Many people cite Paolo's Italian accent as a reason the voice acting sucks, except the voice actor, Davide Dominici, is actually Italian (though to be fair, the complaints don't entirely encompass that).
* [[Sequel Hook]] - The game ends with {{spoiler|Arnold dead and Livia on the verge of getting Glomar's heart for the Company, but Arnold's eyes open to reveal a glowing hubbardiumHubbardium green.}}
* [[Shout-Out]] - A sci-fi story with a mineral known as [[wikipedia:L. Ron Hubbard|hubbardiumHubbardium?]] From a creature called [[wikipedia:Glomar Explorer|Glomar]]?
* [[Snark Bait]] - Some of the voice acting (particularly Paolo and his accent), along with the somewhat rambling, obviously second-hand translated script, has made the game into this for some reviewers. Not to mention the silly words like "hubbardiumHubbardium" and "Glomar" being featured prominently and said with dead seriousness throughout the game.
* [[Space Marine]] - Colonel Olivier is a straightforward, villainous example. He's even [[Bald of Evil]] and wears a bandana.
* [[Suspicious Videogame Generosity]] - The room before the final boss is a veritable arsenal, far better stocked and accessible than the actual arsenal you visited twice throughout the game.
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* [[Uncanny Valley]] - Could potentially fall into this for some. The heavy detail of the motion capture does not match the comparatively inferior facial graphics which have lifeless eyes.
* [[Unexpected Gameplay Change]] - The level with the buggy is the only level that isn't a straight first-person shooter. Controlling the loader with the ReCon could be considered one too, since it's about using a vehicle to move crates.
* [[The Very Definitely Final Dungeon]] - You descend into a mine with glowing hubbardiumHubbardium growing more and more prevalent.
* [[Weapon of Choice]] - Arnold is always holding a rifle in the cutscenes.
* [[What Measure Is a Non-Human?]] - The miners driven mad by hubbardiumHubbardium exposure. Sure, they shoot on sight, but in the office level, you can catch them milling around their cubicles like nothing is wrong. Are they really beyond help?
* [[Wreaking Havok]] - The game is very proud of its physics engine, although it never uses it for any major puzzles.
* [[Xanatos Gambit]] - Coral Snake's plan. {{spoiler|The entire time, Livia just wanted to get back to Alpha Prime to get Glomar's heart to the Company. The protagonist thinks she is on his side, and the antagonist is also trying to get the heart for the company. Whoever gets to the heart and kills the other makes the heart available to her and the Company.}}
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{{reflist}}
[[Category:First -Person Shooter]]
[[Category:Alpha Prime]]
[[Category:Video Games of the 2000s]]
[[Category:Video Game]]