Aqua Naval Warfare: Difference between revisions

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{{work}}
[[File:Aqua_gamecover_4051.png|frame]]
{{quote| ''You don't become a war hero by [[Leeroy Jenkins|running off blindly]]. You wait for a window of opportunity.'' - [[Player Character|Captain Grey]]}}
 
''Aqua'', also known as ''Aqua — Naval Warfare'' [[Market-Based Title|and just]] ''[[Market-Based Title|Naval Warfare]]'' [[Market-Based Title|on]] [[Steam]], is a straightforward twin-stick [[Shoot'Em Up]] developed by Games Distillery of Bratislava, Slovakia. It was published by Microsoft for [[Xbox Live Arcade]] on May 19, 2010, and later by Just a Game GmbH for Steam on May 25, 2011.
 
It's an [[Alternate Universe]] where much (which is to say, ''[[Up to Eleven|even more]]'') of the world's surface is covered by water. This world is in the throes of an industrial age, [[Steampunk|though one with more advanced tech and flamboyant aesthetics]]. Great sea battles between ironclad warships are the order of the day. There are several principal world powers in play, such as the [[The Republic|Emperreans]], the [[The Empire|Gotheans]] and the Samureans. As the game begins, a war has just concluded between the Emperreans and the Samureans, with the former as the victors and about to throw a celebratory parade.
 
The player assumes the role of Emperrean steam-cruiser [[The Captain|Captain]] Benjamin Grey, a [[Gentleman Snarker|snarky]] [[Officer and Aa Gentleman]]. Together with [[Wrench Wench|perky Chief]] [[The Engineer|Engineer]] Polly Edison and assorted crew, Grey uses his small, but fast and heavily-armed warship to put the hurt on the bad guys.
 
In addition to the story-driven campaign, the player can engage in one-shot quick battles or races either alone or [[Co-Op Multiplayer|with a friend in local co-op.]]
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{{tropelist}}
=== ''Aqua - Naval Warfare'' provides examples of: ===
 
* [[Abnormal Ammo]]: A few of the primary weapons delve into this, such as the Cruiser's "Reflector" Weapon, which fires [[Deadly Disc|giant spinning blades]] that [[Pinball Projectile|pinball between enemies.]]
* [[Attack Drone]]: In effect. You can visit "Squadshops" to equip yourself with a squad of four small support vessels, with varying abilities. They can given specific orders, such as attacking or defending a mission-critical objective.
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** Siegers: [[Glass Cannon|Deal heavy damage to turrets and large, heavy ships,]] [[Crippling Overspecialization|cannot accurately track smaller ones.]]
** Healers: [[The Medic|Repair any friendly ship in range, including themselves.]] [[Emergency Weapon|Armed with a small, weak gun for defense.]]
** Sonar: [[Enemy -Detecting Radar|Can detect incoming enemies, spot submerged submarines,]] and jam enemy missiles. [[Emergency Weapon|Armed with the same gun as healers.]]
* [[Attack Its Weak Point]]: Emperrean Ironwalls and Gothean Battleships both have formidable side armor and attacks, but are vulnerable from the front and rear. More then once, [[Escort Mission|you must escort the former.]]
* [[Booby Trap]]: A few levels have you navigate narrow canals filled with obstacles, such as retractable [[Spikes of Doom]], [[Deadly Disc|shifting walls of razor blades,]] and fields of [[Sea Mine|sea mines.]]
* [[Bottomless Magazines]]: On your primary weapons.
* [[British Accents]]: Every good character except Edison. Whether she's not actually Emperrean or just a [[Fake Brit]] is up to the player.
* [[Damsel in Distress]]: Edison, very briefly.
* [[Deflector Shields]]: The Gothean "Invader" cruiser can put up a shield that [[Energy Absorption|absorbs your attacks to heal itself,]] while the "Guard Invader" has one that [[Attack Reflector|reflects shots back at you.]]
* [[Do Not Run Withwith a Gun]]: You can fire continuously while moving, but doing so drastically slows your ship, so know when to do so and when to nimbly evade incoming fire.
* [[Character Customization]]: Visiting a "Warshop" allows you to switch ships, and configure weapons and upgrade load-outs. Upgrades include things like increased fire rate or armor, and effects of like upgrades stack.
* [[Collection Sidequest]]: Most levels have some hidden collectibles to find in the form of shiny golden helm wheels.
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* [[Limit Break]]: Each controllable ship has a different one, charged up by collecting [[Energy Ball|blue energy orbs]] from destroyed enemies or [[Crate Expectations|crates.]] The Speedboat zaps enemies with a high-damage [[Lightning Gun]], the Cruiser summons [[Macross Missile Massacre|a rocket artillery strike,]] and the Gunship gets [[Death From Above|air support from a gyrocopter.]]
* [[Mad Scientist]]: {{spoiler|Cerbera, a rare female example. She likes to create [[Cyborg]] [[Sea Monster|Sea Monsters.]]}}
* [[My Country, Right or Wrong]]: Gothea's Admiral Borrosilov has hints of this.
* [[Naval Weapons]]: Almost every ship in the game, including yours, can make use of torpedoes, mines and large-bore cannons.
* [[Nice Hat]]: Goodfellow's safari hat, Borrosilov's ushanka.
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{{reflist}}
[[Category:Shoot 'Em Up]]
[[Category:Aqua Naval Warfare{{PAGENAME}}]]
[[Category:Video Games of the 2010s]]
[[Category:Video Game]]