Assassin's Creed II: Difference between revisions

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On the actual non-plot side, the game has been widely praised by reviewers and players alike for [[Even Better Sequel|correcting many of the issues players complained about in the first game]], with a wider variety of missions, smarter (but also easier to escape) guards, a more robust combat system, and a streamlined control system that allows for more free-running options. Two episodes of DLC were released to fill in missing Sequences 12 and 13 (''Battle of Forlì'' and ''Bonfire of the Vanities'') offering a more complete experience to the game. However, unlike the first game there is no ability to replay story memories on the same playthrough. You can redo the "secret messages" (the Glyph puzzles) in "The Truth" Menu by clicking the red puzzles.
On the actual non-plot side, the game has been widely praised by reviewers and players alike for [[Even Better Sequel|correcting many of the issues players complained about in the first game]], with a wider variety of missions, smarter (but also easier to escape) guards, a more robust combat system, and a streamlined control system that allows for more free-running options. Two episodes of DLC were released to fill in missing Sequences 12 and 13 (''Battle of Forlì'' and ''Bonfire of the Vanities'') offering a more complete experience to the game. However, unlike the first game there is no ability to replay story memories on the same playthrough. You can redo the "secret messages" (the Glyph puzzles) in "The Truth" Menu by clicking the red puzzles.


As far as more games go, ''[[Assassin's Creed: Brotherhood]]'' is the direct successor to both Desmond and Ezio's stories, taking place in Rome. A third game, ''[[Assassin's Creed Revelations|Assassin's Creed: Revelations]]'', was released late 2011, taking place in Constantinople, mainly following Ezio and Altair, while also filling in some of Desmond's backstory. Revelations neatly ties off Altair's and Ezio's story lines, leaving a third game free to pick up with a new historical character, while Desmond travels to upstate [[New York]].
As far as more games go, ''[[Assassin's Creed: Brotherhood]]'' is the direct successor to both Desmond and Ezio's stories, taking place in Rome. A third game, ''[[Assassin's Creed: Revelations]]'', was released late 2011, taking place in Constantinople, mainly following Ezio and Altair, while also filling in some of Desmond's backstory. Revelations neatly ties off Altair's and Ezio's story lines, leaving a third game free to pick up with a new historical character, while Desmond travels to upstate [[New York]].


Additionally, Ezio [http://www.fightersgeneration.com/np9/ezio-sc5.jpg will be crossing over] [http://www.youtube.com/watch?v=qNMnZyQLOBA to another series,] as a [[Guest Fighter]] in ''[[Soul Series|Soulcalibur]] V''.
Additionally, Ezio [http://www.fightersgeneration.com/np9/ezio-sc5.jpg will be crossing over] [http://www.youtube.com/watch?v=qNMnZyQLOBA to another series,] as a [[Guest Fighter]] in ''[[Soul Series|Soulcalibur]] V''.
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** Rosa, Paola and Teodora also fall into this, the first being part of the Venetian Thieves Guild and more than capable of handling herself with an ''arrow'' in her leg, the latter being Assassins and performing leaps of faith at the end of :Memory Block 11. Catarina Sforza also gets in on the trope during the Battle of Forli expansion.
** Rosa, Paola and Teodora also fall into this, the first being part of the Venetian Thieves Guild and more than capable of handling herself with an ''arrow'' in her leg, the latter being Assassins and performing leaps of faith at the end of :Memory Block 11. Catarina Sforza also gets in on the trope during the Battle of Forli expansion.
* [[After the End]]: {{spoiler|The ending reveals that the current civilization, ours, is actually the world's second civilization. The first was destroyed by what is implied to be a massive solar flare that reversed the earth's magnetic poles, unleashing massive earthquakes.}}
* [[After the End]]: {{spoiler|The ending reveals that the current civilization, ours, is actually the world's second civilization. The first was destroyed by what is implied to be a massive solar flare that reversed the earth's magnetic poles, unleashing massive earthquakes.}}
* [[A Handful for An Eye]]: One of the combat techniques Ezio can learn from Mario is a special attack for his Fists, where Ezio picks up quite a lot of sand and throws it at his opponent, disorienting them (as with the Smoke Bomb). If he attacks right afterward, he will instantly finish the opponent off.
* [[A Handful for an Eye]]: One of the combat techniques Ezio can learn from Mario is a special attack for his Fists, where Ezio picks up quite a lot of sand and throws it at his opponent, disorienting them (as with the Smoke Bomb). If he attacks right afterward, he will instantly finish the opponent off.
* [[Alternate History]]: By this game, the developers have outright proclaimed it to be [[Alternate History]]. Somewhat justified by Abstergo's deliberate muddying of the waters.
* [[Alternate History]]: By this game, the developers have outright proclaimed it to be [[Alternate History]]. Somewhat justified by Abstergo's deliberate muddying of the waters.
* [[Altum Videtur]]: Ezio says "Requiescat in pace", but "requiescat" is the active third-person singular present tense that means "he/she/it may/must/should rest". Since the active second-person singular present tense is "requiescas", meaning "may you rest", the term should be "''Requiescas'' in pace" ("May you rest in peace").
* [[Altum Videtur]]: Ezio says "Requiescat in pace", but "requiescat" is the active third-person singular present tense that means "he/she/it may/must/should rest". Since the active second-person singular present tense is "requiescas", meaning "may you rest", the term should be "''Requiescas'' in pace" ("May you rest in peace").
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* [[Badass Longcoat]]: A villainous example with Dante Moro, Marco, and later Silvio, Barbarigo's chief henchman.
* [[Badass Longcoat]]: A villainous example with Dante Moro, Marco, and later Silvio, Barbarigo's chief henchman.
* [[Badass Cape|Badass Side-Cape]]: Ezio's Assassin costume comes with one of these, and he can get up to four as the game progresses. Antonio has one as well, but it's much, much thinner.
* [[Badass Cape|Badass Side-Cape]]: Ezio's Assassin costume comes with one of these, and he can get up to four as the game progresses. Antonio has one as well, but it's much, much thinner.
* [[Badass Creed]]: The Assassin order adopted the creed of "Nothing is true. Everything is permitted" when Altair took over as the order's Grand Master. While seemingly simple, the Codex reveals that many recruits [[Go Mad From the Revelation|could not deal with the wide-reaching implications of the creed when they finally started to realize exactly what it meant]].
* [[Badass Creed]]: The Assassin order adopted the creed of "Nothing is true. Everything is permitted" when Altair took over as the order's Grand Master. While seemingly simple, the Codex reveals that many recruits [[Go Mad from the Revelation|could not deal with the wide-reaching implications of the creed when they finally started to realize exactly what it meant]].
* [[Beethoven Was an Alien Spy]]: According to the glyph puzzles, almost every prominent historical figure, from Thomas Edison to [[Adolf Hitler]], were far more than they seemed to be.
* [[Beethoven Was an Alien Spy]]: According to the glyph puzzles, almost every prominent historical figure, from Thomas Edison to [[Adolf Hitler]], were far more than they seemed to be.
* [[Benevolent Architecture]]: Lots and lots and lots of conveniently placed grab points.
* [[Benevolent Architecture]]: Lots and lots and lots of conveniently placed grab points.
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* [[Generation Xerox]]: Averted, for the most part, but Desmond has a scar on his face that ''exactly'' matches Ezio's scar that he receives in the beginning of the game. Whether this is a natural scar, or from the "bleeding effect" of the Animus is unknown.
* [[Generation Xerox]]: Averted, for the most part, but Desmond has a scar on his face that ''exactly'' matches Ezio's scar that he receives in the beginning of the game. Whether this is a natural scar, or from the "bleeding effect" of the Animus is unknown.
* [[Genre Savvy]]: Rodrigo Borgia seems to be the only one able to see an Assassin in broad daylight and in his fight with Ezio, after being knocked down, he simply uses his powers to restrain and stab Ezio rather than engage him again.
* [[Genre Savvy]]: Rodrigo Borgia seems to be the only one able to see an Assassin in broad daylight and in his fight with Ezio, after being knocked down, he simply uses his powers to restrain and stab Ezio rather than engage him again.
* [[Go Mad From the Revelation]]: Altaïr noted in the Codex that many would-be Assassins could not accept the [[Badass Creed]] and broke in the face of it.
* [[Go Mad from the Revelation]]: Altaïr noted in the Codex that many would-be Assassins could not accept the [[Badass Creed]] and broke in the face of it.
* [[Good Old Fisticuffs]]: The Beat-Up missions have you going around getting into fistfights with adulterous husbands. Additionally, attempting to steal from men more than once will provoke them to carry out a little street justice themselves...even the ''[[Bare-Fisted Monk|monks]]'' want a piece of you! Like the Hidden Blade, unarmed fighting has also been upgraded; Ezio ''can'' block, after a fashion - it's more like automatic dodging - and counter in unarmed combat now, as well as disarm enemies.
* [[Good Old Fisticuffs]]: The Beat-Up missions have you going around getting into fistfights with adulterous husbands. Additionally, attempting to steal from men more than once will provoke them to carry out a little street justice themselves...even the ''[[Bare-Fisted Monk|monks]]'' want a piece of you! Like the Hidden Blade, unarmed fighting has also been upgraded; Ezio ''can'' block, after a fashion - it's more like automatic dodging - and counter in unarmed combat now, as well as disarm enemies.
** This is Ezio's only combat mode throughout his pre-Assassin life, although it's not til his training at Monteriggioni that he learns to disarm. Later on, during the contests for the Golden Mask, he's supposed to stick to unarmed fighting-- though, when the last set of enemies bring weapons into the pit, you're allowed to use your own with no penalty. And of course, the final fight with {{spoiler|Pope Alexander VI}}.
** This is Ezio's only combat mode throughout his pre-Assassin life, although it's not til his training at Monteriggioni that he learns to disarm. Later on, during the contests for the Golden Mask, he's supposed to stick to unarmed fighting-- though, when the last set of enemies bring weapons into the pit, you're allowed to use your own with no penalty. And of course, the final fight with {{spoiler|Pope Alexander VI}}.
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* [[Meaningful Name]]: Aside from many of the characters, the mission names themselves are mostly modern (or at least, younger than the Renaissance) slang that reflect the theme of each mission - for example, "Boys Will Be Boys" for a gang fight between the Auditores and the Pazzis; a mission where you ferry letters from one man to two courtesans is called "Casanova"; a fight against a large group of enemies is called "Last Man Standing"; and another letter-delivery mission is called "Paperboy". And that's just in the first hour or so of the game!
* [[Meaningful Name]]: Aside from many of the characters, the mission names themselves are mostly modern (or at least, younger than the Renaissance) slang that reflect the theme of each mission - for example, "Boys Will Be Boys" for a gang fight between the Auditores and the Pazzis; a mission where you ferry letters from one man to two courtesans is called "Casanova"; a fight against a large group of enemies is called "Last Man Standing"; and another letter-delivery mission is called "Paperboy". And that's just in the first hour or so of the game!
** "Ezio" is an Italian name that comes from the Greek word for "eagle". Ezio's last name is "Auditore"; an auditor is a bookkeeper; the Auditores are bankers.
** "Ezio" is an Italian name that comes from the Greek word for "eagle". Ezio's last name is "Auditore"; an auditor is a bookkeeper; the Auditores are bankers.
* [[Mercy Kill]]: Ezio gets to do this to {{spoiler|Jacopo de'Pazzi after Rodrigo [[You Have Failed Me|gives him severe wounds]]}}, as well as to {{spoiler|Savonarola who is being burned alive by angry Florentines.}}
* [[Mercy Kill]]: Ezio gets to do this to {{spoiler|Jacopo de'Pazzi after Rodrigo [[You Have Failed Me...|gives him severe wounds]]}}, as well as to {{spoiler|Savonarola who is being burned alive by angry Florentines.}}
{{quote|{{spoiler|'''Savonarola'''}}: Please, show mercy.
{{quote|{{spoiler|'''Savonarola'''}}: Please, show mercy.
'''Ezio''': I did. }}
'''Ezio''': I did. }}
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* [[Punctuated! For! Emphasis!]]: "Desmond: Shut. The Fuck. Up. Please."
* [[Punctuated! For! Emphasis!]]: "Desmond: Shut. The Fuck. Up. Please."
** "What. The. Fuck." [[Mind Screw|Well said, Desmond. Well said.]]
** "What. The. Fuck." [[Mind Screw|Well said, Desmond. Well said.]]
* [[Took a Level In Badass]]: By the end of the game, the previously wimpy Desmond has absorbed enough knowledge from the Animus to allow him to mow down an army of Templar soldiers without breaking a sweat.
* [[Took a Level in Badass]]: By the end of the game, the previously wimpy Desmond has absorbed enough knowledge from the Animus to allow him to mow down an army of Templar soldiers without breaking a sweat.
** At the beginning of the game too, regarding the fact Lucy pwns two guards, to which Desmond exclaims "Holy shit!" Desmond can also get a few kudos here as well, considering the fact he does assist Lucy in fighting despite the fact he sucks at it, and the fact he saves them from being trapped in a Labyrinth Laboratory by figuring out the keypad code.
** At the beginning of the game too, regarding the fact Lucy pwns two guards, to which Desmond exclaims "Holy shit!" Desmond can also get a few kudos here as well, considering the fact he does assist Lucy in fighting despite the fact he sucks at it, and the fact he saves them from being trapped in a Labyrinth Laboratory by figuring out the keypad code.
** Ezio himself was an ordinary Italian youth at the start, but started levelling after the Bad Stuff went down. The Hidden Blade and fistfighting have also been much improved from ''1''.
** Ezio himself was an ordinary Italian youth at the start, but started levelling after the Bad Stuff went down. The Hidden Blade and fistfighting have also been much improved from ''1''.
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{{quote|'''Altaïr Ibn-La'Ahad''' ''...how does one wage war against a concept? It is the perfect weapon. It lacks a physical form yet can alter the world around us in numerous, often violent ways. You cannot kill a creed. Even if you kill all of its adherents, destroy all of its writings – these are a reprieve at best. Some one, some day, will rediscover it. Reinvent it. I believe that even we, the Assassins, have simply re-discovered an Order that predates the Old Man himself...''}}
{{quote|'''Altaïr Ibn-La'Ahad''' ''...how does one wage war against a concept? It is the perfect weapon. It lacks a physical form yet can alter the world around us in numerous, often violent ways. You cannot kill a creed. Even if you kill all of its adherents, destroy all of its writings – these are a reprieve at best. Some one, some day, will rediscover it. Reinvent it. I believe that even we, the Assassins, have simply re-discovered an Order that predates the Old Man himself...''}}
* [[You Get Knocked Down, You Get Back Up Again]]: Enemies won't attack a grounded Ezio. You don't have to return the favour.
* [[You Get Knocked Down, You Get Back Up Again]]: Enemies won't attack a grounded Ezio. You don't have to return the favour.
* [[You Have Failed Me]]: {{spoiler|Jacopo de'Pazzi}} gets this.
* [[You Have Failed Me...]]: {{spoiler|Jacopo de'Pazzi}} gets this.
* [[You Killed My Father]]: Ezio goes on a crusade against his father's (and brothers') killers.
* [[You Killed My Father]]: Ezio goes on a crusade against his father's (and brothers') killers.
** Subverted in the end when {{spoiler|Ezio spares the life of Rodrigo Borgia, the man ultimately responsible for the conspiracy.}}
** Subverted in the end when {{spoiler|Ezio spares the life of Rodrigo Borgia, the man ultimately responsible for the conspiracy.}}