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{{trope}}
[[File:Health_station_974.jpg|link=Borderlands
{{quote|''"Who needs a real doctor when you got my machines and their scary needles?"''|"Doctor" Zed's Med Vendor, ''[[
In [[The Future]] or [[Twenty Minutes in The Future|sometime soon]], you won't need a steady hand to heal people, some machine is already doing it for you. In a futuristic setting there will be machines that fix human bodies automatically. If a human doctor is participating in it at all, he will only press buttons and won't even touch a scalpel.
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* In ''[[Dragonball Z]]'', we have the healing tanks used by Freeza's forces.
* In ''[[Gall Force]]'', when Lufy is brought into the analysis station operated by Spea, they just move her into a chamber and press some buttons to restart her heart from a state of suspended animation. Spea mentions offhand that there are several injuries that may require organ replacement.
* ''[[
== Film ==
* The movie ''[[Starship Troopers (
* ''[[The Empire Strikes Back]]''. The [http://www.youtube.com/watch?v=cUpNDkVEMQs#t=6m08s scene where Luke is in the bacta tank] (transparent tube filled with liquid) being attended to by droids after being rescued from freezing to death. A droid injects something into the tube (presumably some kind of drug).
** The medical droids return at the end to give Luke a new [[Artificial Limbs|hand]].
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== Live Action TV ==
* In the ''[[
** Also, In "The Curse of the Black Spot", {{spoiler|the Siren}}.
** And in "The Girl Who Waited", the Handbots.
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* ''[[Shadowrun]]'': Many medical devices are run either on automatic or by remote.
* R. Talsorian Games' ''[[Tabletop Games/Cyberpunk|Cyberpunk]]'' supplement ''Home of the Free''. The Automedic is put on top of a patient and immediately goes to work: diagnosing problems, stabilizing the patient, treating wounds, injecting drugs etc.
* The ''[[
* ''Laserburn Sci-Fi Combat Rules'' (1980). When attached to a wounded person, the Automedic device will repair severed arteries, administer needed drugs and so on.
* ''[[
* ''Mutant Future''.
** When placed over a wound and activated, Healing Packs send out a wave of healing radiation that closes wounds, mends broken bones, replaces lost tissue, etc.
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** Regeneration Tanks were filled with a special regenerative chemical that healed damaged organs and wounds. There are rumors about a special kind of Regeneration Tank that can bring people back from the dead if used within 24 hours of death.
* ''[[Paranoia]]'' has the DocBots, tireless medical personnel of the Alpha Complex intended to see to all the clones' problems. Predictably, they are about as reliable as most Alpha Complex robots at best and [[AI Is a Crapshoot|stark raving insane]] at worse.
* "Healing Vats" are the oldest and most common forms of medical nanotechnology in ''[[
* Gamescience's ''Space Patrol'' (1977) had the Medikit, which was strapped to its owner's wrist or waist and constantly monitored its wearer's well being. When something went wrong with their body, it would inject any needed drugs to remedy the situation.
* ''Starblazer Adventures'', based on the 1980's British science fiction [[Comic Book]]. A starship's Med-Bay system included a medical computer system capable of aiding in the diagnosis and treatment of injuries.
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== Video Games ==
* In ''[[Fallout]]'', there are machines called Autodocs. For the most part, they seem to work pretty well, but [[AI Is a Crapshoot]] is still in full effect here.
** In ''[[Fallout: New Vegas|New Vegas]]'', Caesar heads up the Legion, an explicitly technophobic group of tribes and gangs, not using anything more advanced than basic rifles, a motorized grinding wheel, and at least one [[Chainsaw Good|chainsaw]]. If you actually get into Caesar's tent, he has an autodoc mounted to the foot of his bed.
** In the ''[[Fallout: New Vegas]]'' DLC "Dead Money", you find Christine inside one.
*** To be fair, the one Christine was trapped in was modified to slit her vocal cords...
** In New Vegas's Old World Blues DLC, the Courier gets an Auto Doc that has a personality and is the best physician in game, able to add implants, replace organs, give psychological evaluations (and by extension of that feature CURE NEARSIGHTEDNESS for [[Blind Without'Em|Four Eye'd]] players), standard check ups and [[Arson, Murder, and Jaywalking|give haircuts]]. If he's left on, with a good Courier he finds a way to turn off the Y-17 Trauma Harnesses, freeing the corpses trapped inside several years after the game ends.
** ''[[Fallout 3]]'' has the My First Infirmary in your house, which could heal everything short of addiction. It also has a Mr. Handy and Mr. Gutsy standing in for autodocs. These are military robots forced into positions they are neither equipped or trained for. Andy treats a sprained toe by amputating the wrong leg, and Sawbones wants to inflict damage instead (though he at least can be modified to provide proper care).
* ''[[
* ''[[
* The [[
* ''[[
* ''[[System Shock]] 1'' and ''2'' have automatic medical beds that heal you completely in an instant. They also have Quantum Bio-Reconstruction Machines that will reanimate "killed" characters, though these need to be reset so they won't turn them into more cyborgs instead.
* ''[[
* ''[[Half Life]]'' and ''[[
* ''[[Dawn of War]]''. Eldar Webway Gates can be upgraded to provide a healing aura.
* In ''[[Mission Critical]]'', there's one in the ''Lexington'''s medical bay. It becomes useful later.
* ''[[The Chronicles of Riddick]]: Escape From Butcher Bay'' features NanoMED Plus stations which will inject a user with nanomachines to repair injuries nearly instantly.
{{quote| "NanoMED Plus: We treat you right when the world treats you rough."}}
* In the NES game ''[[
* ''[[Xenosaga II]]'': Jin Uzuki mentions that such machines have taken over most of the doctors' duty, with the doctors (he included) now essentially being counselors.
== Web Comics ==
* ''[[
* ''[[
* In ''[[Escape
== Western Animation ==
* ''[[
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