Awesome Bosses/Super Mario Brothers Series: Difference between revisions

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=== Platform games ===
 
* Mouser in ''[[Super Mario Bros. 2]]'' is a giant, [[Cool Shades]]-wearing mouse that throws bombs. 'Nuff said.
** Also Clawgrip. [[Giant Enemy Crab]]!! Dude, it's just awesome!
* Ludwig von Koopa in ''[[Super Mario World (video game)|Super Mario World]]''. His boss pattern is completely unique; after him, you basically fight harder versions of the other three Koopa Kids.
** Of course, this pales in comparison to the final battle against [http://www.youtube.com/watch?v=UToiJXdycog Bowser], on the roof of his castle, as he cruises about in his Koopa Klown Kar. At first, he doesn't do much more than float back and forth and throw Mechakoopas down at you ({{spoiler|which turn out to be his downfall; kick them up onto his head to damage him}}), but once you hit him a few times, he flies ''right into the camera''. Game over, right? Nope, he starts raining fire down on your head, and as he swoops back in, Peach pops up from the Kar, screams for help, and throws you a mushroom... only for Bowser to shove her down and resume the fight, with a much more vicious attack pattern. This repeats itself, only for ''the Klown Kar itself to don a huge angry face and start smashing around on the roof of the castle.'' Added to this, the [[Crowning Music of Awesome]] gets [[Variable Mix|more awesome during each phase.]]
** Worth noting that all the boss patterns are somehow matched to the [[Five-Bad Band]]; Iggy Koopa and Larry Koopa, the two [[Evil Genius|Evil Geniuses]], have the same pattern; Roy Koopa and Morton Koopa Jr., the two [[The Brute|Brutes]], also have the same pattern; Lemmy Koopa and Wendy O. Koopa, the two [[Dark Chick|Dark Chicks]], have the same pattern again; and then Ludwig von Koopa, [[The Dragon]], has a special one. And finally Bowser, the [[Big Bad]], has a completely different pattern again!
* [http://www.youtube.com/watch?v=LtKh7e2ESBc Giant Baby Bowser] in ''Super Mario World 2: [[YoshisYoshi's Island]]'' is pretty awesome. Almost definitely the ''largest'' boss in any Mario game. Somewhere in between the face-melting guitars in the background and the fact that the battle consists of balancing on narrow ruined parapets whilst exchanging artillery fire with what is for all practical purposes Godzilla ''charging toward the screen'', you may be quite forgiven for just drowning in awesome.
** Really, the game was chock-full of bosses that broke the conventions of what bosses in 2D platformers could be at the time. Occasionally it ''shattered'' your preconceptions, as seen in the image on the index page (pictured in it, Raphael Raven). It might not look like much, but that was genuinely groundbreaking back in 1995. And incredibly fun too, if you didn't get dizzy...
** Ironically, [http://www.youtube.com/watch?v=UoPmT6FAxqQ Giant Adult Bowser] in the DS sequel is nowhere near as awesome.
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* King Boo in ''[[Super Mario Sunshine]]''. You fight the ghost on a giant roulette wheel that randomly spawns different enemies and items! It's a lot of fun.
** Or the Glooper Blooper. Pulling off its tentacles is oddly awesome. And you get to fight it at least 3 times.
* The battle in ''[[New Super Mario Bros.]]'' where {{spoiler|you knock Bowser into the lava old school original Super Mario Bros. style and he melts down to the bone!}}
* The final battle with Bowser in ''[[Super Mario Galaxy]]'', backed up by some of the most epic music ever heard in a Mario game. And Mario finishes by ''punching Bowser into the center of the universe.'' More precisely, you punch him ''into a sun'' '''in''' the center of the universe. ''[[Beyond the Impossible|From the inside]]''.
** One word: Megaleg.
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** Kamella is really fun to fight as well. Especially in Deep Dark Galaxy.
** Kingfin is also a pretty cool boss fight, even though it's underwater.
* [http://www.youtube.com/watch?v=hvZqKvlpLYQ Iggy Koopa] in ''[[New Super Mario Bros. Wii]]''. For his Castle Battle, he rides on a Chain Chomp (which is something that nobody else does). He also laughs like a total maniac while doing so, firing magic out at you. In fact, he even shoots magic at you while you're going through his castle.
** Kamek is quite fun, as well. The constantly scrolling/respawning blocks avert [[Boss Arena Urgency]], but having your platforms steadily turned into Goombas and Bob-ombs (in a callback to the Magikoopas' attack in their first appearance in ''[[Super Mario World (video game)|Super Mario World]]'') sure keeps you on your toes!
** ''[[New Super Mario Bros. Wii]]'' more than tops the previous game in terms of final battles. It starts out similar to the DS version, complete with the old-school finish. But then {{spoiler|who you ''thought'' was Peach turns out to be Kamek, who flies over the arena, revives Bowser, and turns him gigantic. Cue the most epic [[Advancing Boss of Doom]] battle ever as you haul ass through the rest of the castle as Giant Bowser smashes the scenery with his fireballs and his all-out rage as he comes after you. You defeat him by surviving all the way to the end and hitting the switch at the end under the real Peach, collapsing the floor under Giant Bowser and taking him down for good}}.
* ''[[Super Mario Galaxy 2]]'' examples:
** Gobblegut is pure awesome. Why? Because he's a giant dragon who's trying to eat you! And you fight him on a tiny little planet that he smashes through! Also, playing the {{spoiler|Bugaboom}} fight the way it was meant to be was really sweet.
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*** To elaborate further, after you take him down in the first segment, you're about to take the Grand Star, when he comes up out of nowhere and EATS IT. You then fight him in zero gravity in the center of a black hole. And the finishing blow? {{spoiler|A meteorite to the face, which knocks him into the black hole.}} Made even more awesome by the fact that he survives.
** Bowser Jr.'s Boom Bunker. Ascending Bowser Jr.'s tower with the Cloud Flower is truly epic. {{spoiler|And then it starts moving...}}
* ''[[Super Mario 3D Land]]'' has the Final Boss fight with Bowser. Much like ''{{spoiler|[[New Super Mario Bros. Wii]]}}'' the fight involves {{spoiler|getting through a crumbling castle with Bowser hellbent on stopping your progress by every means necessary. The first half involves you chasing Bowser up the crumbling remains of his castle while he, among other things, spits fireballs, throws spike balls, and at one point takes a page out of [[Donkey Kong]] by throwing barrels at you.}} The last part of the first half concludes with the usual switch press to send him down into the lava old-school style. Afterwards, you get to climb through the second half of his crumbling castle{{spoiler|, but then, Bowser jumps back up and this time HE'S CHASING YOU! Managing to climb up to the top while avoiding his magical fireballs leads to a chase scene where you have to run to a second switch before he gets to smash you with his claws.}} All the while you get some kickass music playing! A great way to end the main story of this game.
* Bowser again in ''[[Super Mario Odyssey]]''. Usually, battles with him are fun, but not overly complex. Well, ''forget'' that here. The first time you face him mid-game, he fights Mario with his hat, that has robot boxing gloves. To harm him, Mario has to use Cappy to take control of Bowser's hat, but Bowser doesn't just stand there when he sees you take it, using [[Ground Pound]]s with flaming shockwaves and throwing exploding baskets. (Managing to hit him causes a [[Crowning Moment of Funny]] when you realize just [[Groin Attack| where you're hitting him.) And ''that's'' just the ''first'' time! The [[Final Battle]] is similar, but he uses more attacks like flaming breath to actually give Mario a challenge. To top it off, once you ''do'' beat him, [[Don't Celebrate Just Yet]], because you and Peach have to escape his collapsing castle, using Cappy to ''control Bowser himself!'' Definitely a satisfying battle for Mario's greatest foe..
 
=== Role-playing games ===
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** Heck, the final battle with Smithy was pretty dang epic as well. At first, it seems straightforward, with him attacking with his hammer and spawning minions. Then, you get to Stage 2 of the fight, he loses the Santa beard, and begins unleashing mighty attacks like Rain of Swords and Rain of Spears that are deadly as hell.
** The optional fight with Culex is essentially Mario & Co. in a Final Fantasy game. It sounds a little ludicrous (and, okay, it is), but it was ''sweet''. Added to this, Final Fantasy 4's boss battle music is playing, and once you beat Culex, the standard victory music doesn't play; instead, Final Fantasy's own iconic victory music plays, making the fight so much more satisfying.
** The Final Battle of World 6; you've just taken on the Czar Dragon / Zombone, who's fairly tough already, only to find that he was a [[Disk One Final Boss]] and the REAL fight is with the Axem Rangers, who not only look cool and offer up a very nice Team vs Team (as opposed to all the 3 vs 1 fights and the occasional 3 vs 2 Bosses), but offer a [[Crowning Moment of Funny]] each when Red responds to their complaints as you knock them out.
* The battle against General Guy (and his army) in ''[[Paper Mario (franchise)|Paper Mario]]''. General Guy is the leader of all of the Shy Guys under Bowser, and he's been assigned to guard one of the [[MacGuffin|Star Spirits]]. So Mario blasts his way into General Guy's fort, and General Guy sends out his army to fight him. This army comes in a couple of waves, all of which consist entirely of totally unique enemies fought nowhere else, whose attacks are completely different from all the other Shy Guys you've fought. Mario beats them up, and General Guy drives out in a fucking Tank. And starts shooting lasers and bombs and shit at Mario. He's just hard enough to present a challenge without causing controller-biting rages. Also, he was completely unexpected. He basically comes out of nowhere.
* The final battle with Cackletta in ''[[Mario & Luigi: Superstar Saga]]'' is simply epic. First off, the second battle with her has been hyped up throughout the latter part of the game. Then, there's the fact that she's easily one of the hardest final bosses in the Mario series, starting off the battle with a blitzkrieg of attacks while you have ''only 1 HP each.'' Even if you survive that, she has all kinds of powerful and hard-to-avoid attacks to use on you, and she keeps throwing in new ones as she gets closer to defeat. At the same time, she avoids [[Fake Difficulty]]: her attacks can all be avoided once you learn how she signals them. Basically, she is the definitive example of how to create a difficult yet fair [[Final Boss]]. Oh, yeah, and you also get [[Crowning Music of Awesome]] for the whole thing.
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*** To say nothing of the fact that you're fighting Bowser ''while you're inside Bowser's body''.
** There is nothing more kick-ass then the final Giant Bowser battle against {{spoiler|Peach's castle-turned giant robot}}. First off is standard stuff: punch it, deflect attacks, ect. Then, "ACTIVATE BLACKHOLE ENDGAME". It fires a frickin' black hole behind Bowser which slowly gets closer as the battle rages. When it gets him, he's sucked in. Does he die? No. He ''forces himself out of the blackhole and uses himself as a projectile against the boss!'' Soon, another blackhole opens behind the boss, trapping it as well. With both trapped, Bowser finishes this up by repediatly firing himself from his blackhole, forcing the boss into its own. Best. Boss. Ever.
** How 'bout them Partners in Time final bosses, huh? You've made it through a difficult, labyrinthine, and freakish <s>dungeon</s> {{spoiler|Shroobified version of Peach's castle}} just to meet with the Shroob Princess. She manages to survive falling out of the sky after the player destroys her mothership, and makes haste in attacking you with her shield-generating, laser-equipped throne, complete with an [[The War of the Worlds (novel)||optional tripod attachment]].
*** Then, after you knock the Shroom Princess out, you accidentally help revive her brutish older sister, who wastes no time in trying to destroy you. She's willing to use her considerable bulk against you and has the Shroobs' fleet of UFOs at her disposal, who assist her in everything from summoning her Shroob-ified Chain-Chomp to restoring her health. And you've got nowhere to run, as you're standing on a platform with the boss, in the middle of a thunderstorm. At least Peach helps you to take out some of those UFOs.
*** ...But the real kicker is the elder sister's second round. She transforms into a bigger, much less humanoid and much more alien entity, which causes Princess Peach to pass out. Not unlike the fight with Crackletta's soul, the player must cause considerable damage to parts of Elder's person before meaningful damage to the boss herself is even possible. Combine this with new attacks that require both quick reflexes and/or active memorization, and you've got yourself a boss that's very tricky to deal with. That's to say nothing of the darker atmosphere that this battle takes place in, established wonderfully by [[Crowning Music of Awesome|dire, yet supremely sublime]] [http://www.youtube.com/watch?v=4DWzLMC9KiM battle music].
* Monty has quickly become the favorite Boss in ''[[Luigi's Mansion|Luigi's Mansion 3]]'', even though the player doesn't have to fight him. The player goes through the puzzle-like [[Level in Boss Clothing]], through various movie sets (including a [[Shout Out]] to ''[[The Ring]]'', finally ending in a [[Kaiju]] battle with a ghost dressed as [[Godzilla]] on a soundstage. It's loads of fun.
 
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[[Category:AwesomeSuper BossesMario Bros. (video game)]]
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