Batman: Arkham City: Difference between revisions

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(Rescuing 1 sources and tagging 0 as dead.) #IABot (v2.0.8)
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* [[Continue Your Mission, Dammit!]]: There are a few places where Batman will remind you what you need to do if you spend too much time poking around. This is most noticeable in the church, where if you try to listen to everything the medical workers and guards have to say, you'll be told several times that you need to go to the top of the church.
* [[Continue Your Mission, Dammit!]]: There are a few places where Batman will remind you what you need to do if you spend too much time poking around. This is most noticeable in the church, where if you try to listen to everything the medical workers and guards have to say, you'll be told several times that you need to go to the top of the church.
* [[Continuity Nod]]:
* [[Continuity Nod]]:
** As seen in [http://www.g4tv.com/videos/53556/batman-arkham-city-e3-gameplay-demo/ this video] at the 90 second mark, Batman stops {{spoiler|Harley's}} attack the same way he did in the last game.
** As seen in [https://web.archive.org/web/20130310095217/http://www.g4tv.com/videos/53556/batman-arkham-city-e3-gameplay-demo/ this video] at the 90 second mark, Batman stops {{spoiler|Harley's}} attack the same way he did in the last game.
** You can see Arkham Island from the bay and it's still covered in giant vines.
** You can see Arkham Island from the bay and it's still covered in giant vines.
** The centerpiece of the final room {{spoiler|converted into a shrine in honor of the Joker's death}} in "Harley Quinn's Revenge"? {{spoiler|[[Call Back|A giant Joker robot]]}}.
** The centerpiece of the final room {{spoiler|converted into a shrine in honor of the Joker's death}} in "Harley Quinn's Revenge"? {{spoiler|[[Call Back|A giant Joker robot]]}}.